[INACTIVE][ADMN] Backup 1.6 - A simple Backup Plugin [818]

Discussion in 'Inactive/Unsupported Plugins' started by Meldanor, Mar 25, 2011.

  1. Offline


    I've stopped the development of this plugin, becase I lost the motivation. The user 'gamerx93' will continue my work in this thread:


    Backup - A simple Backup Plugin :
    Version : 1.6

    After I've searched for a simple, but powerfull backup plugin, I've tried some backups, but some have bugs, other don't save the world before they zip and so on. So I decided to write my own backup plugin.

    • Automatically backups the server(all worlds) in a Intervall you've decided and zip it.
    • Saves every world running on the server and every player before the backup
    • Supporting Permission
    • Supporting manuel backups (you can use an ingame command or on the console)
    • Storing only a limit of backups that you've configure
    • You can set that only to backup when player are on the server
    • Stores also the plugin folder
    • Formate the date format

    Version 1.6:
    • Added option to control where the backups are getting stored
    • Fixed disabling broadcast messages
    • You can now use also the old save system, which is the same as before 1.5
    • Uses godsny's suggestion for the config file. Thanks !
    • Fixed bug deleting the custom dir when the maximum backup limit is hit!
    • Fixed bug stopping the complete backup if there is one file error!
    • Fixed bug not disabling the automatic backup when you set the BackupIntervall to -1
    Version 1.5:
    • Added property to also backup the plugin folder(is set to true by default)
    • Fixed issue with data corruption by using not thread save methods. Thanks to desmin88 for the hints!
    • All worlds(and when enabled the plugin folder) is stored in ONE ZIP
    • Customize the timestamp by merge a fork of xfxian . Thanks to xfxian!
    • You can now disable enabling the autosave (the command "save-on", not the backup cyclus!) by setting the property to true. It is false by default. Notify, that I will run the command "save-off" before I will start the backup to prevent unwished results!
    • When server is starting, the config.ini is checked now. If you don't have the current config.ini you can see on the console a error. Remove / relocate the config temporary to get the newest one.
    Show Spoiler

    Version 1.4a:
    • Fixed the bug " [Backup] Zipping backup is disabled! "
    Version 1.4:
    • Use ASyncMethod instead of SyncMethod (the lags should be gone)
    • Own broadcast messages ( change the message in you config.ini file)
    • A backup is run when the last player has left the server after the normal backup cyclus.
    • Remove worlds from backup (add the names of the worlds in your config.ini files)
    • Add an option to just store the worlds in dirs or zip them
    • Some minor improvements
    Version 1.3a:
    • You can now run a backup from the console using the command backup
    Version 1.3:
    • Implemented new function to only backup when player are online
    • Use Apache Common IO library instead of code from the internet for a better performance and better stability
    Version 1.2b:
    • Fixed bug with empty dirs
    Version 1.2a:
    • Fixed bug not creating config.ini
    Version 1.2:
    • Implement property so only ops can start manuell backups
    • Updated to recommened build 602
    • Tried to fix the problem with some system by using the system file seperator
    Version 1.1:
    • Added option to give manual backups a name(which will never automatically removed by auto backup)
    Version 1.0:
    • First release

    Just place it in your plugins dir

    Show Spoiler

    After the first start of the plugin it generates a config.ini in "plugins/Backup".
    Here is the current content:

    // --All variables are in minutes--
    // How often show the backup run? (#)
    // Notice: -1 Will disable automatic backups. You have to run the backups now manually!
    // How many backups are retained? If this limit is hit, the oldest backup will be removed. (#)
    // Only allow Ops to preform manual backups? (true/false)
    // Should backups only be preformed when there are players on the server?
    // Notice: When the last player leaves the server, a final backup will be made
    // within the backup cycle. The automatic backup cycle will resume when a player
    // joins. (true/false)
    // Server broadcast message when starting a backup.
    // Notice : Remove the messages(not the property) to disable a broadcast. (text)
    MessageStartBackup=Start backup
    // Server broadcast message when a backup is completed.
    // Notice : Remove the messages(not the property) to disable a broadcast. (text)
    MessageFinishBackup=Finished backup
    // Worlds that should not be archived by the server, seperate them by
    // a semicolon. (directory names)
    // Example : World1;World2;Nether
    // ZIP backups?
    // If enabled, backups will be compressed and stored in a ZIP archive named with
    // the current timestamp.
    // If disabled, the backup will stored in a folder with the timestamp. (true/false)
    // Custom date format string that is appended to every backup.
    // If left empty, the default date format is used.
    // This has to be a Java String.format string, see
    // http://download.oracle.com/javase/1.5.0/docs/api/java/util/Formatter.html#syntax
    // for reference.
    // Example: -%1$tY%1$tm%1$td-%1$tH%1$tM%1$tS (YYYYMMDD-HHMMSS: 20101201-011323) (conforms to ISO 8601)
    // Enables the auto-save function after the backup.
    // Notice: If you set this to false, this plugin will backup your worlds but not save
    // the data from the memory to your hard disc. If the server crashes between
    // backups, all work is lost. Disable if you use another plugin to save the world
    // to disk (EG: autosave). (true/false)
    // Backup plugin directory? (true/false)
    // Location of backups
    // Store all backuped world in one zip? (true/false)
    // If false every worlds backup is saved in one directory named in the format:

    After this just type in your server
    to reload the settings


    /backup starts a manuel Backup of your server. If you don't have permissions, everybody can run this command.
    /backup NAME starts a manuel Backup of your server. This backup is stored in backups/custom

    So far
    So Mel
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    I must contest this point. My world files total 511 MB and zipping them brings them down to 350 MB, a total saving of 31%, well worth zipping. But, an option to enable or disable zipping is always appreciated, simply because it adds extra functionality and saves CPU on overloaded servers.
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    Hey, this is a great plugin, and I haven't run into any issues with it so far, but I would like to make a request.

    Would it be possible to make a customizable broadcast message that the server displays when a backup is made?

    For example something like "[Server] Creating backup files -- You may experience slight lag for a few seconds." or something. Of course I would hope that the text would be able to be colored, but I would assume that would easily be done with &a, &b, &c, etc.

    This function would be greatly appreciated and hopefully others would agree.

    ~ VBG ~
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    Please remove the plus sign from the version tag, it is not allowed.
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    Ok, guys here are some information about the current status:
    I've implemented two features you wanted:
    -Custom broadcast messages
    -World that should not backuped

    I'm working on a option to only store a backup and not zip it and on the fourth feature backuping the world after the last player logged out.
    I will release the next version this day or on the weekend.

    I've done this, sorry for the mistake.

    So far
    so Mel
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    I don't know why, but it does not backup... I use craftbukkit build 677 and here's my config file:

    // Given in minutes
    //When the maximum is hit, the oldest backup will deleted
    // Only operator can run manuel backups
    // Only backup when player are on the server
    The backup should be saved in /backups/custom, right?
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    Your plugin save my server today.
    World files was corrupted after power cut. I unzip the last backup and all restart well
    Thank you man.
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    I'm not sure if it's this plugin, but everytime it backups, there's a timeout on the server. My world is 850MB big. Maybe multithread this plugin?
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    Awesome! Thanks for the custom broadcast messages. This is something I've been wanting for awhile now.
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    Same thing happens to me, latest craftbukkit, General, Help, HeroicDeath,mcMMO,MinecartMania,MyHome,Permissions,SimpleCensor,Vanish,WorldEdit,WorldGuard,xrayDetector,FoundDiamonds
    When the backup starts.
    Everyone gets kicked off the server timed out.
    Javax64 has even hung one attempt.
    World size: 730mb
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    your fuckin' lame plugin did not work and ruined my server.

    Thank you very much.
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    I'm very sorry for that, but why can this ruin your server?

    I've uploaded the version 1.4 , which implements the followning features:
    • Use ASyncMethod instead of SyncMethod (the lags should be gone)
    • Own broadcast messages ( change the message in you config.ini file)
    • A backup is run when the last player has left the server after the normal backup cyclus.
    • Remove worlds from backup (add the names of the worlds in your config.ini files)
    • Add an option to just store the worlds in dirs or zip them
    • Some minor improvements
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    Thank you for the update! Works much better now and I don't have 100 'ArchiveWorld' saved now.

    EDIT: Your plugin helped save my server once too :3
    EDIT2: Just thought of one minor improvement. Since we can change the message now, how about the ability to add color to the message? May help from message being missed.
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    Hey found a little, little bug:


    2011-04-16 18:27:26 [INFO] [BACKUP] Zipping backup is disabled!

    // Whether it should zip the backup or just store it
    ZipBackup is enabled, but console says it's disabled!
    (The backups are zipped, so only a "layout" bug)

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    The plugin just made 3 backups normally but then stoped without warning/notice. Then, 10 hours later my map corrupted, and I had to told 60+ players that they lose all they past work due to a backup plugin bug.

    Sorry if I sound rude, but i'm very disappointed :(

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    Had the bug with 3 backups in 3 minutes of each world, too!
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    What do you mean with 3 backups in 3 minutes of each world? Please give me some details.

    Please give me some more details, too.

    Are there any information in the log?
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    Now, it's working correctly.
    Maybe it has to do with the last backup after the last player leaves?

    I've got 3 worlds.
    So my 3 worlds got backup-ed.
    But after a minute it seemed, that the plugin was going to do antoher backup.
    And a minute later again.

    (So I had 9, instead of 3 .zip
    But could be a mistake by me!)

    And still:

    the layout bug ;)

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    Nothing in the log, it seens whenever you do a /reload, the plugin doesn't work anymore.

    Suggestion: make a /last command to show when the last backup was done.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 13, 2016
  21. Offline


    Bug Report - Null Info Message

    Typed at console; Backup not created
    16:19:42 [INFO] null
    16:19:42 [INFO] Forcing save..
    16:19:42 [INFO] ConsoleCommandSender: Forcing save..
    16:19:42 [INFO] Saving chunks
    16:19:42 [INFO] Save complete.
    16:19:42 [INFO] ConsoleCommandSender: Save complete.
    16:19:42 [INFO] Disabling level saving..
    16:19:42 [INFO] ConsoleCommandSender: Disabling level saving..
    16:19:42 [SEVERE] java.lang.NullPointerException
    16:19:42 [SEVERE]       at backup.BackupTask.backup(BackupTask.java:97)
    16:19:42 [SEVERE]       at backup.BackupTask.run(BackupTask.java:71)
    16:19:42 [SEVERE]       at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:33)
    16:19:42 [SEVERE]       at java.lang.Thread.run(Thread.java:662)
    Edit: I didnt updated my config file to the new one. Maybe adding a migration method would be nice ^^

    Eidt2: Parameter ZIPBackup=true is currently somewhat misleading? It outputs "[BACKUP] Zipping backup is disabled!" if set to true oO
  22. Offline


    ^^ I am getting the same bug.

    Using the latest plugin version, just updated yesterday, and today while I was on the server, I disconnected, server restarted on schedule, and when I rejoined afterwards, there was some lost work on the world, could this be due to it disabling level saving when attempting to do a backup? It was rather strange, It seemed to have my last inventory correct, but I was now above ground instead of down in the mine where I had last disconnected. Though again, the mine was not as I had left it last.

    Also, earlier in the day, I also tried doing a manual backup and it didn't do anything. I went in to the backups directory and noticed there was a backup that wasn't zipped... hmm.

    Edit: Will try updating the config file, see if that solves any of the problems.

    Edit: With the new config, it did do a manual backup now just fine. Though I hope it doesn't trip up again, the server is setup to restart every ~6Hrs using the RemoteToolKit plugin and everything has been fine until I updated to the last version of backup plugin.
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    Melandor please help me:
    I don't know why, but it does not backup... I use craftbukkit build 677 and here's my config file:

    // Given in minutes
    //When the maximum is hit, the oldest backup will deleted
    // Only operator can run manuel backups
    // Only backup when player are on the server
    The backup should be saved in /backups/custom, right?
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    I'm sorry, I forget to say, that you need to remove your old config.ini file, so the new one is created.
    I'm going to work on a update method for the config.ini

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    Getting this error whenever it tries to back up something.

    20:36:51 [INFO] null
    20:36:51 [INFO] Forcing save..
    20:36:51 [INFO] ConsoleCommandSender: Forcing save..
    20:36:51 [INFO] Saving chunks
    20:36:51 [INFO] Save complete.
    20:36:51 [INFO] ConsoleCommandSender: Save complete.
    20:36:51 [INFO] Disabling level saving..
    20:36:51 [INFO] ConsoleCommandSender: Disabling level saving..
    20:36:51 [SEVERE] java.lang.NullPointerException
    20:36:51 [SEVERE]       at backup.BackupTask.backup(BackupTask.java:97)
    20:36:51 [SEVERE]       at backup.BackupTask.run(BackupTask.java:71)
    20:36:51 [SEVERE]       at org.bukkit.craftbukkit.scheduler.CraftWorker.run(Craf
    20:36:51 [SEVERE]       at java.lang.Thread.run(Unknown Source)
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    I was getting that as well, an earlier post mentioned it was because the config file was outdated. Had the plugin make a new one and everything is back to working!
  27. Offline


    $ cat ./plugins/Backup/config.ini
    #Given in minutes
    #When the maximum is hit, the oldest backup will deleted
    #Only operator can run manuel backups
    #Only backup when player are on the server
    #Broadcast message when starting a backup
    MessageStartBackup=Starting backup
    #Broadcast message when completed a backup
    MessageFinishBackup=Finished backup
    #The names of worlds that shouldn't backuped by the server, seperate them by
    # a semicolon
    # Example : World1;World2;Nether
    #Whether it should zip the backup or just store it
    06:23:03 [INFO] Backup v1.4 was sucessfully loaded!
    06:24:16 [INFO] Starting backup
    06:24:16 [INFO] Forcing save..
    06:24:16 [INFO] ConsoleCommandSender: Forcing save..
    06:24:16 [INFO] Saving chunks
    06:24:16 [INFO] Save complete.
    06:24:16 [INFO] ConsoleCommandSender: Save complete.
    06:24:16 [INFO] Disabling level saving..
    06:24:16 [INFO] ConsoleCommandSender: Disabling level saving..
    06:24:16 [INFO] [BACKUP] Zipping backup is disabled!
    06:24:36 [INFO] Enabling level saving..
    06:24:36 [INFO] ConsoleCommandSender: Enabling level saving..
    06:24:36 [INFO] Finished backup
    While the console states that zipping backup is disabled, it still saves the world as a zip (as intended by the config).
    $ ls ./backups/world*18042011*
    worldart18042011-062428.zip     worldold18042011-062429.zip  worldpvp18042011-062427.zip
    worldnether18042011-062426.zip  worldpve18042011-062417.zip
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    @godsyn: Actually there is a pull request on the road on github. Noticed that some days ago and fixed it. This message is incorrectly triggered on ZIPBackup=true. But this will not affect the backup procedure as the zip-file will be created only on ZIPBackup=true.

    Btw if you can enlighten me what this custom folder does inside the backup folder i would apreciate it 0) ( Didn't reviewed the complete code cause of missing formating, and i wouldn't resist to correct that ;) )
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    I've uploaded the version 1.4a. It only fixes the problem with
    [BACKUP] Zipping backup is disabled!
    Thanks for giving me a diff for a quicker solution ;)
    The custom dir stores all manuel backups, when a player uses the command /backup or when you use the command on the console, the created backup is stored in the /custom dir.

    I will start working on Version 1.5 the next days, which will include (maybe) the followning features:
    -Modifing the backupnames(thanks to xfxian for a solution)
    -A config update option...
    -A option to store all backuped worlds in one zip instead of many backups.
    -Maybe adding a command to see when the last backup is made ( thanks for spunkiie for the suggestion)
  30. Offline


    @Meldanor: Hehe, it was odd to see this single line hanging around alone without an inverter and seeing this message directly underneath ;)

    Thanks for the explanation. This has come to my mind but i wasn't certain =) Looking forward to see your furture updates ^^
  31. Offline


    System.out.println("[BACKUP] The server skip backup, because no player are online!");
    change to:
    System.out.println("[BACKUP] Scheduled backup was aborted due to lack of players. Next backup attempt in %time left% minutes.")
    System.out.println("[BACKUP] Zipping backup is disabled!");
    change to:
    System.out.println("[BACKUP] Backup compression is disabled.");
    System.out.println("[BACKUP] Skip the followning worlds :");
    change to:
    System.out.println("[BACKUP] Backup is disabled for the following world(s):");
    System.out.println("Delete old backups");
    change to:

    System.out.println("[BACKUP] Removing the following backups due to age: %list of compressed files/directories%");

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