I have a little problem, I made a checkpoint system and when someone is standing on the block the player gets a message, the problem now is that when the player standing on the block the message is spamming. Can anyone help me???
@Kopflos Is the checkpoint like: go through 1, then 2, then 3? If so: remember which checkpoint they last went through.
He's suggesting to save the checkpoints that a player has gone through and only show the message the first time.