How to create, save, unload and load worlds from plugin folder?

Discussion in 'Plugin Development' started by Ogami Shiro, May 18, 2023.

  1. Offline

    Ogami Shiro

    How to create, save, unload and load worlds from plugin folder?
    1.16.5
     
  2. Offline

    KarimAKL

    @Ogami Shiro You can create a world using Bukkit#createWorld(WorldCreator). This also loads the world. If the world already exists, then it's simply loaded. To unload worlds, you can use Bukkit#unloadWorld(String, boolean). The second argument indicates whether the world should be saved or not.
     

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