I need to understand how vectors work, how their mechanics work. I already know how to calculate them (https://forums.bukkit.org/threads/tutorial-how-to-calculate-vectors.138849/) but I can't imagine them. I can build a new instance with coordinates. Code:java Vector vector = new Vector(int, int, int); What do these 3 numbers mean? I can get a player direction. Code:java Vector direction = Player.getLocation().getDirection(); Where he's looking is calculated using yaw and pitch, but how is calculated his speed? And how is that speed stored in the vector? Can you draw a simple picture to explain better a vector?