Hosting a server with multiple computers?

Discussion in 'Bukkit Discussion' started by Unstable_Flight, Jun 2, 2011.

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    Hey guys,

    I was wondering if there was a way to host a Bukkit server using the combined power of multiple computers? The computers I'm interested in are not connected by LAN (in fact, they're miles away from each other). I think I saw a plugin for this a while back, but that required a client mod. Is there a way to do this without that? Thanks in advance
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    That seems like an amazing idea but I don't know how to do that.
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    This wouldn't be possible without a client mod (in an efficient manner). I mean yes you could make servers connect to a main server and let each server do it's thing and then send it to main server but that's inefficient.
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    you are basically trying to cluster minecraft. As far as i know, no one has done that yet. Someone was talking about it a while ago, but I'd be surprised if they followed through on it.

    However, with some of the server portal type plugins, you could split a large world across several servers (it would really be separate worlds, but you could use the same seed and copy parts of the map). however, i don't think players on different servers would be able to communicate (not sure if those plugins do that or not).
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    Thanks for the replies! Just thought it would be an interesting thing if it was out there, thanks anyways though.
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    You could run ancillary processes on separate computers, but you'd want LAN connection. Such as Mysql and map renders.

    I'd prefere better threading first!
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    Did someone say clustering :) I've actually been working on designing a java cluster framework that could run almost any java app on specific and/or all servers and it work together. CraftBukkit is going to be the main goal now
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    I've also been wanting something like this. Clustering the servers would be one big step towards making a minecraft mmo a possibility :p Imagine thousands of people on one world (with properly sorted chat functions)
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    I believe @sk89q did something with a multiserver setup and cross server teleportation about a month ago.
    There were problems with the inventory and the chat, I dont know if and how far he continued that.

    Perhaps he could give some feedback on that project?
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