So pretty self explanatory I can't make npc's without nametags and I've used scoreboards and it doesn't work and I used NMS scoreboard team packets and when I changed the field for "g" it threw me an error for trying to modify the field. Code: public DeathMessages(Main plugin) { plugin.getServer().getPluginManager().registerEvents(this, plugin); ScoreboardManager manager = Bukkit.getScoreboardManager(); Scoreboard board = manager.getNewScoreboard(); this.team = board.registerNewTeam("frozenplayers"); team.setOption(Option.NAME_TAG_VISIBILITY, OptionStatus.NEVER); } @SuppressWarnings("deprecation") public void spawnFakePlayer(Player player, String displayname, World tempW) { MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer(); WorldServer world = ((CraftWorld) tempW).getHandle(); Player target = Bukkit.getServer().getPlayer(displayname); EntityPlayer npc; if (target != null) { npc = new EntityPlayer(server, world, new GameProfile(target.getUniqueId(), target.getName()), new PlayerInteractManager(world)); } else { OfflinePlayer op = Bukkit.getServer().getOfflinePlayer(displayname); npc = new EntityPlayer(server, world, new GameProfile(op.getUniqueId(), ChatColor.translateAlternateColorCodes('&', displayname)), new PlayerInteractManager(world)); } Location loc = player.getLocation(); npc.setLocation(loc.getBlockX()+0.5, loc.getBlockY(), loc.getBlockZ()+0.5, loc.getYaw(), loc.getPitch()); PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(npc, (byte) ((loc.getYaw() * 256.0F) / 360.0F)); for (Player all : Bukkit.getOnlinePlayers()) { PlayerConnection connection = ((CraftPlayer)all).getHandle().playerConnection; connection.sendPacket(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, npc)); connection.sendPacket(new PacketPlayOutNamedEntitySpawn(npc)); connection.sendPacket(rotation); } team.addPlayer(npc.getBukkitEntity()); }