Development Assistance Help with 3x3x3 Pickaxe (MOD)

Discussion in 'Plugin Help/Development/Requests' started by PlanetMinecraft4, Jul 1, 2016.

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  1. I am making a mod and for my pickaxe i would like it to mine a 3x3x3 if you have any ideas or you know the code please help! Here is my current code:
    Code:
    package com.idtech.item;
    
    import com.idtech.BaseMod;
    
    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.item.ItemPickaxe;
    import net.minecraft.item.ItemStack;
    import net.minecraft.util.BlockPos;
    import net.minecraft.world.World;
    
    public class ItemGelPickaxe extends ItemPickaxe {
      
          public static final String name = "GelPickaxe";
        
              
        
          
        protected ItemGelPickaxe() {
            super(ItemMod.toolMaterialGel);
            // TODO Auto-generated constructor stub
            setUnlocalizedName(BaseMod.MODID + "_" + name);
            this.setCreativeTab(CreativeTabs.tabTools);
        }
    
      
      
          
          
        }
      
      
      
        
    
    
    Thanks,
    Charles (Java Town Owner)
     
    Last edited by a moderator: Jul 1, 2016
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