I’m looking for some help with displaying colored splash (instant) potion particle effects. I have gotten this somewhat working; however, the way I am currently doing this is with a custom WORLD_EVENT packet spawning an instant splash potion break animation. This method is undesirable because this effect also displays item break particles of glass bottle, plays a glass break sound, and can only be positioned on block centers. Not sure if there is a way to get this working right, but I think I remember seeing something saying this way possible, but I can no longer find it. I have no problems using NMS or any other ‘hacky’ ways to achieve this.