Good & Evil Plugin Request

Discussion in 'Archived: Plugin Requests' started by segana, Mar 16, 2012.

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    I have an idea for a plugin that I think would be pretty cool, although I'm not sure how feasible it would be.

    There are similar plugins that do part of what I'm after, but not the whole thing as far as I'm aware.

    Basically my idea is this:

    • To have a plugin that can be combined with the Factions plugin to help create Good Factions & Evil Factions.
    • When faction members do Evil actions, such as kill players, constantly at war, kill non-aggressive mobs (cows, sheep etc.), place Lava etc. (you get the idea hopefully) then that factions Level of Evil begins to rise.
    • As a Factions Level of Evil rises, the land that faction has claimed begins to automatically turn into Nether blocks (Grass & Dirt into Netherack, Sand into Soulsand) and such. This will identify them as an Evil Faction.
    • An Evil Faction can redeem itself if they so wish by doing Positive Actions such as, growing food, planting trees, breeding animals, killing aggressive mobs and other such positive actions. As they do this, the nether blocks will begin to turn back into normal blocks.
    • When a good faction does more positive actions, then on their land, more tree's will begin to appear as well as more plants and even maybe have more non-aggressive mobs spawn on their land.
    This is just a quick overview of what I think a plugin like this could do. I'm not sure how possible something like this is, but I have more ideas for it and would love for someone to take a stab at it.
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    Really Cool idea, just not really the plugin I would like to make at the moment. I really want to do something new fresh and unheard of rather than expanding upon anothers work

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