I'm working on a resource pack for my server, but I need HD resource packs, as they are 64x64. And, I looked at another post, and the post said that the maximum resource pack pixels is 32, or something, or else it will not apply. I want to know how to apply an HD texture pack with 64x64 (or more) to a server without failing. If I must program a plugin, tell me in code, other wise, let's use server.properties. Also, you may think this is impossible, but then, how would Mineplex be able to do this then? I extracted Mineplex's texture packs, and their textures are 64x64 or 128x128 I believe.