so I'm trying to code a little silly plugin here and was wondering why this doesn't work" Code: health = event.getPlayer().getHealth(); health = health / 2; event.getPlayer().setHealth(health); I realize this should work too but I just wanted to be sure. Code: health = event.getPlayer().getHealth(); event.getPlayer().setHealth(health / 2); There are a few problems here, First, when I test to see what the health number for the player just joined, I get 0, when it is down one heart it says 20 and degrades by 2 for each heart after that. Another problem is that it will not set the player health, and when the player's health increases the get health number does not. Any ideas on how to fix this? Or is it an issue with bukkit?