Inactive [GEN] DefaultCommands v4.0.0 - The "default" plugin [1.4.5-R0.2]

Discussion in 'Inactive/Unsupported Plugins' started by vildaberper, Mar 2, 2011.

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    More questions for you Vilda. Is there a way to disable the flight checking permission as it now conflicts with AdminsCanFly which is working with PermissionsBukkit 1.2? It just spams console messages when players fly around when they are allowed by AdminsCanFly 1.3.0. (I tried setting up your permissions for allowflight but they do NOT work with the latest permissionsbukkit)
    2011-08-25 20:15:02 [INFO] techburn  have permission to fly.
    2011-08-25 20:15:02 [WARNING] techburn was kicked for floating too long!
    2011-08-25 20:15:02 [INFO] techburn  have permission to fly.
    2011-08-25 20:15:02 [WARNING] techburn was kicked for floating too long!
    2011-08-25 20:15:02 [INFO] techburn  have permission to fly.
    2011-08-25 20:15:02 [WARNING] techburn was kicked for floating too long!
    And lastly when joining a new world is it possible for godmode / ignoremob / creative to NOT be carried over? Basically I don't want somebody to activate creative in one world that has permission and join my survival world to bypass creative from being forbidden in my survival world. Thanks for your continued work on this awesome plugin.
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    can you add multihome?
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    im not sure, but i cant get /who to work

    i have - 'dc.who'
    but i cant get it to work, it only works with admins with all commands enabled.

    i use the latest bukkit and latest dc version
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    How do I go about Reloading my server if I can't use /reload? Any suggestions.
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    in the server console type reload takes about a second or two to reload all the plugins and levels
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    If you do /reload in console and you edited DC, it will reset the DC files. Just do /dc load to reload them files.

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    I can't pick up any items, can you help me please?!
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    I get an error. Cant Load Entity-DEATH
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    Please do portals can teleport to other portals for example:/setportal Portal1 portal:portal2
    Thanks very much! :D
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    Download the latest dev build.

    Maybe, but its not on my todo list.

    Set op_permissions to false in Config.yml.

    You can use /reload, but it will reset our chages that you made in any config files from DC. To load new changes use "/dc load".
    /reload works just fine if you didnt change any files manually.

    Add '*'.

    I doubt that is the full error message.

    You can set warps to the portals for now, but I might add that later.
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    Would be cool to be invincible while afk, maybe with permission-node

    if the afk-cmd is used only after 15 sek or something
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    Yeah, but Id say it will get abused.

    Afk after 15 sec?
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    @vildaberper I agree with him too.
    I rely on this plugin for my entire server to run, and the new dev build has a lot of new stuff. But, you (for some reason) dropped support for Permissions, which I heavily rely on too. I personally don't like PermissionsBukkit, mostly just because it's harder to use and less convenient than Permissions, but that's just me. Anyway, you need to make a bridge because you're making a lot of your users angry at you.
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    whent the player is recognized as afk (default: 5 min), you are immediately invincible
    when you type /afk you are after X seconds invincible to avoid the abusing
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    I really think you should update to PermissionsBukkit or any other permissions-plugin that use SuperPerms.
    Its the future, I wont rely on an "unofficial" plugin when theres an official method.
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    do i need cb1060 with the latest dev-build? i'm using cb1000
    when i use dccreative i don't get the drop anymore

    Show Spoiler
    13:20:00 [SEVERE] Could not pass event BLOCK_BREAK to DefaultCommands
            at com.vildaberper.DefaultCommands.Util.getDrop(
            at com.vildaberper.DefaultCommands.Listener.DCBlockListener.onBlockBreak(
            at org.bukkit.plugin.RegisteredListener.callEvent(
            at org.bukkit.plugin.SimplePluginManager.callEvent(
            at net.minecraft.server.ItemInWorldManager.c(
            at net.minecraft.server.ItemInWorldManager.dig(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
            at net.minecraft.server.NetworkManager.b(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(
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    Yeah, I always build for the latest RB. :)
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    Hi, i have a problem. Non-ops can't pickup any items dropped when a block is destroyed. Only ops can. How can I fix this ?! thanks ;) I have* for all my worlds yet non-ops are able to destroy blocks (and are able to place them if I dcgive them but unable to pickup collectable blocks.
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    Fixed in the dev build. :)
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    cool il download it and tell you if that fixed my problem ;)

    cool, it woork now, thanks ;)

    sory to bother you again ;)
    kk i downloaded the latest dev build, and now, whenever someone types into the chat box, it does not echo what they type in the CONSOLE. Like when I say hi there it does not appear in the console. How to I fix this ?!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 17, 2016
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    Ill add config for that soon. :)
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    After updating to the dev build, everyone's names in the chat comes out as
    <prefix>nickname<suffix>. I assume this has something to do with the Permissions plugin I'm using since it uses prefixes and suffixes in the chat names
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    From what I've read about PermissionsBukkit there's no '*' permission. Now, either I've misread or something that should be in every permissions plugin is missing in PBukkit. Or are PBukkit directly compatible with the OP setting build into MC servers?
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    I dropped support for Permissions, but there will be Prefixes.yml soon. :)

    DC supports '*', 'dc.*' etc.
    Its up to the plugin developers if they want to support it.
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    In the dev build, when I take off my armor, then relog, I'm wearing the armor again, with a copy of the armor I took off in my inventory too.
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    Thanks for the reply Vilda, but I still get console spam for : 'player was kicked for floating too long'
    in my world that has the permission: true.
    I have updated to the latest dev build and the latest permissions bukkit 1.2

    I'm running AdminsCanFly mod since your permission kicks people whether they are allowed to fly or not. The main problem is when AdminsCanFly mod allows people to fly, your plugin still spams me with the 'player was kicked message' even though the player isn't actually kicked.

    If you have gotten this to work with two different worlds where one can fly / the other can't ,
    then perhaps I'm writing the permission out wrong?
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    I am using permissions 2.7.4..
    And I don't get it this... I tried 3.5.0 and 3.6.0 (dev build) both gives permissions to give. EVERYONE can use give, and stuff, like op_permissions contained in "defaultcommands\worlds\world". I tried to enable/disable op_permissions, the same thing persists. I tried to remove permissions contained in world config file... help?
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    Hey if there is a way to make it so it does not show the IP of players when they log in? any help is appreciated:) Thanks!
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    Ok i need basic help coz i didint find it in this tread:

    Do i need some 3d party plugins to give that premissions? some1 said that i need to put "" but where? pls help me ppls. If i need some other premissions plugin plx give me a link and little tutorial to cinfigre that premissions.

    I can play but only if i give op <player> but that player can do everything, and i do not want that
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    minimal settings (open)

    config.yml, minimal settings
                permissions.*: true
      *: true
            default: true
            - Admin

    is there any kind of task running in background with dc?
    i have every 30 sek a 1-2 seconds lag, and even with only dc running on the server
    its been around 2 weeks ago where i downloaded the latest dev and since then the lags are allways there
    i'm now on cb#1060 but nothing changed, maybe its a bit better, but still there

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 17, 2016

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