Inactive [FUN] SimpleSpleef v3.0.16 - Simple Spleef Plugin [RB 1.2.5][Vault][WorldEdit][WorldGuard]

Discussion in 'Inactive/Unsupported Plugins' started by ronix, Apr 5, 2011.

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    SimpleSpleef - Simple Spleefing:
    Version: v3.0.9

    SimpleSpleef has moved to a dev.bukkit page. Please look there for the most recent information!

    SimpleSpleef is not so simple anymore - many, many, many features in the plugin :)
    wallu33 and dabram71 like this.
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    is it compatible with 1.0.0 ?
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    Not tried yet, but should work as long the bukkit API has not changed completely...
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    This plugin, confirmed, works great on 1.0. It's still the best Spleef plugin.

    The one thing that I really feel needs fixing, is the server wide messages. EVERYONE gets spammed with it, and it has made a lot of players angry. Only had the plugin active for about an hour with my beautiful Spleef arena, but due to the outcry, I had to disable it, and try to find a solution.

    Any way to only show the messages to the spleefers?
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    haha, looks nice.will test with a couple friends.
    if it works, ofc.
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    I am currently working on version 2.0 which will reduce the spaming :) It is a complete rewrite using more modern CraftBukkit Interfaces, etc.

    Just uploaded version 1.8.3 of SimpleSpleef - countdown is only shown to spleefers by default. This should make the spam issue somewhat harder to bear.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 13, 2016
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    hi could you make it so that when joining a game, it changes your mode to survival?
    also does this plugin detect when a player has made an island? like when a player digs holes around himself and isolates himself so as to drag on the game until someone gives up and jumps into lava.
    thanks, great plugin btw, made my spleef arena look professional.
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    I will create a ticket on the survival mode :)

    No, the game does not check for islands. In version 2, I think about providing a possibility to add stuff to the inventory, such as bow and arrow. This will make the game more interesting in such cases...
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    thanks for the great work on the plugin! really excited for version 2 and all the new features it brings.

    also i would like to suggest a few things

    sometimes when a spleef game is ongoing, other players teleport to me in the arena and they can teleport me out of it as well, so if possible, could you make it so that players in the arena cannot be teleported out and other players cannot teleport in?

    my arena is a floating platform above lava. when the game ends, sometimes players are stuck there. could you add a feature that the players, both winners and losers, are teleported out of the arena a few seconds after a game ends?
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    Yes, I can suppress teleporting in and out, I guess - I will have to check on this though.

    The teleporting-after-game-ends is actually implemented (/spl back) - but version 2.0 will be more reliant in this.
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    I got this error when I type /spl join:
    09:50:15 [INFO] Niels02 has announced a new spleef game - you are all invited to join!
    2011-12-17 09:50:15 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'spl' in plugin SimpleSpleef v1.8.3
        at org.bukkit.command.PluginCommand.execute(
        at org.bukkit.command.SimpleCommandMap.dispatch(
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(
        at net.minecraft.server.NetServerHandler.handleCommand(
        at net.minecraft.server.NetServerHandler.a(
        at net.minecraft.server.Packet3Chat.a(
        at net.minecraft.server.NetworkManager.b(
        at net.minecraft.server.NetServerHandler.a(
        at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
        at net.minecraft.server.MinecraftServer.w(
    Caused by: java.lang.IndexOutOfBoundsException: No group 5
        at Source)
        at java.util.regex.Matcher.appendReplacement(Unknown Source)
        at java.util.regex.Matcher.replaceAll(Unknown Source)
        at java.lang.String.replaceAll(Unknown Source)
        at de.beimax.simplespleef.SimpleSpleefGame.addPlayer(
        at de.beimax.simplespleef.SimpleSpleef.onCommand(
        at org.bukkit.command.PluginCommand.execute(
        ... 12 more
    I use craftbukkit 1.0.1-R1 and simple spleef 1.8.3. My plugins are
    -Simplespleef (1.8.3)

    I hope you can help me :)
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    Thnx, it works now.
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    How is 2.0 coming along?

    Our server is still suffering from a few outstanding issues with it currently, but no other plugin does what SimpleSpleef can do.
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    Work is advancing - hard to say, when I am finished. I plan to finish a beta of version 2.0 within the next two weeks though.
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    Hey ,

    little Error on CB 1595 and SimpleSpleef 1.8.3

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    Please submit a ticket to bukkit dev. Also, since I am working on SimpleSpleef 2.0 right now, I have little time for bug fixing version 1.8 :)
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    the most recent Dev version of 2.0.0 seems to wipe the config totally when reloaded. Bit odd :S
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    Hm, I cannot reproduce the problem. What version of CraftBukkit do you use, what version of the plugin exactly? Do you reload the plugin or just the config?
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    V2 is muuuch better..

    damn had so much problems with the previous one not regenerating snowblocks, greifing/glitches... took a bit of setting up to get right, some reason using default arena just didn't want to work, but setting up a new arena did, finally my spleef arena just works without issues, regenerating everything right for the next game :) brilliant

    Now I just need an anti fly zone plugin :)
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    A~ Fight them player?
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    Apparently either the newest version fixed it, or something I had that was breaking it, stopped breaking it. Working great so far.

    I don't know your agenda as far as working on 2.0 goes, but I am definitely excited to see teams re-implemented. I have been dying to do "Dodge ball" spleef, but atm, without teams, it's hard to make it work how I want.

    Not sure if you have seen the plugin "Capture the Points" but they have such an elegant solution to teams and readying up. Simply randomly assigning players to sides until it's even, and using an iron block to flag yourself as ready for the game. Might be worth looking at if you need ideas.

    Edit: Additionally, ran into a problem with 2.0. Shovels aren't being taken back after the game, even when the config has "playersLooseShovelAtGameEnd: true". I think it has something to do with durability, as all the shovels that remain, have durability loss.
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    Thanks for the nice replies :)

    Thanks, good to know. I bump up the priority for teams! Readying for the game also seems to be a good idea - I actually like this feature in MobArena very much, now that I think of it ;-)
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    Announcing SimpleSpleef 2.1.0!

    You can now use signs to execute spleef commands. E.g.:


    Hitting this sign will execute /spleef join myarena for the player.
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    Argh! Thanks for reporting! Nothing severe, but annoying!
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    Presenting version 2.1.4 - team games reimplemented, as well as no-pvp and no-hunger options.
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    I am liking the options. So many things I can do now!​
    Having one issue so far.​
    I can't seem to get items distributed when you join, like Bows and Arrows. Even with the options turned on and such.​
    Also, do they get taken back (I'd hate for spleef arenas to be a cheap way to stock up on bows and arrows.)​
    What is the syntax for team game types in the "type:" section?​
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    Hello Zombiemold,

    It's not implemented yet - the config is there, but it does not do anything yet...​
    Its "randomteams", but "teams" or "team" will also work.

    Updated the config documentation to make that clearer :)
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    Oh darn, ok :(

    Ah ok, perfect. Just making sure.

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