Create, Save and Share Temples and Adventures Download TempleCraft on DevBukkit! Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Bonjour, une vidéo tutoriel en francais est disponible pour ce plugins (by WeesoftMarkpm) Willkommen zum deutschen Tutorial über die Materialien und dessen Verwendung (by Fidikado): Description: TempleCraft is a plugin that allows you to create worlds dedicated to mini-games.The main game at the moment is Adventure (Basically get from point A to point B).I've recently added Spleef and Zombies, but they're still under construction.The video does not include all the latest features. I'll be uploading another video when I get the chance to cover v0.40. Come see the plugin at work at:mc.mikejsingleton.com:2500 General Features: Kill monsters to get iConomy gold! Great for Jump Maps, Puzzles, Adventures and Arenas! Use signs to join temples! Building Features: Use Bedrock, Gold Blocks, Iron Blocks, Diamond Blocks and Signs instead of commands!! Bedrock = Mob SpawnpointGold Block on Iron Block = Lobby Starting BlockDiamond Block on Iron Block = Temple SpawnpointDiamond Block on Gold Block = Temple End Block Don't worry about using commands to set up boundaries You have an entire world dedicated to each Temple. Use EditWorlds to edit Temples without being limited by space. Use Add and Remove commands to allow others to help with the building. EditWorlds make giving building permission easier! Limit the amount of Temples a person can make using the maxTemplesPerPerson setting in the main config file. Commands: Type /tc in game for a nice command menu, /tc [pageNumber] to view a different page. Changelog: Latest Dev Build: v0.41 - Bukkit 1337 - Added Sensor Signs:If you put this sign under a block, when you walk over the block, you will be prompted to stand still for 3 seconds to join the temple.Note: Trying to add more features that will allow you to integrate TempleCraft into server gameplay in a cooler way. If you'd like to have an option that prevents regular players from making working TempleCraft signs, let me know. No one has brought it up [TC]<templeName> sensor- Updated Register API:If you don't already have Register, TempleCraft will export the jar when you load the server. You'll need to reload the server after this to load Register properly, then you're all set. Register just adds compatibility to multiple economy plugins.- Cleaned up some code v0.40 - Bukkit 1337 - Fixed /tc converttemples- Added ChunkGenerators Folder- You can drag .jar files into the ChunkGenerators folder and create new worlds using them with /tc new <templeName> <jarName>- Made a nice Help menu when you type /tc- Cleaned up /tc tlist- Added constantworldnames configuration which, if set to true, will keep the names of the temple worlds consistant (for use with other plugins that use NPCs or bookshelves or w/e)-Fixed /tc worldtotemple <templeName>- Converts the world you are in to a temple (cool for if you want to make other worlds seem more interactive with TempleCraft)- When creating a new temple, the default chunk generator is now the default one for minecraft- Added CaveSpiders to the bedrock spawnpoints- Added a Sign that can Spawn you randomly in an area[TC]spawnarea <radius> Old Changes (Move your mouse to reveal the content) Old Changes (open) Old Changes (close) 0.33; Bukkit 1240 - Temples are now saved as worlds that are saved and loaded as needed - To convert the old .tcf files into worlds, type /tc converttemplesthe .tcf files will no longer be needed, but you may choose to save them as the conversion process isn't 100% perfect at the moment, they will also be converted into worlds the next time you edit them.- foodLevel, Experience and GameMode are now stored and restored when joining/ leaving temple- EditWorlds now use Creative mode by default- You can now drag any world files into the SavedTemples folder in the TempleCraft folder and use them as TempleWorlds(not all worldnames are supported at the moment)- Anything saved in a world normally is now saved (including WorldEdit)- ABSOLUTELY NO boundaries anymore (in terms of what is being saved)- New GameTypes (Spleef and Zombies) I still have a lot of ideas for TempleCraft, but unfortunately, I'm having trouble finding enough time to devote to this. I know there are some things that may not be clear. I hope to make a wiki or something similar in the future, but we'll see. For now, feel free to ask questions and leave feedback. I also have an sample server you can check out to see how things work. Thank you 0.32; - Fixed some bugs and increased performance- Added Support for Register API (multiple economies now supported)- More to be announced (I g2g) 0.31; Found Solution to Reload Bug!! Phew! I haven't been able to test this thoroughly because I'm traveling and have a poor internet connection, but this seems to be working really well so far and if there are some currently undiscovered problems with it, I'll deal with them as soon as possible. Also, I'm not able to test multiple people using the temple very often because I do not have multiple accounts and have only come across a few temporary willing assistants. If you see any bugs that only seem to happen with multiple people, it's likely I don't know about them and I'd appreciate the report! Thanks 0.30; Additions + Bug Fix - Fixed the Piston Bug (woo)- brought back optional MobArena classes (woo)- Signs can now be used to send chatbox messages and even commands.- New video with the recent changes.- Reload method is kinda funky as always. I've put many hours into trying to fix this one, but I'm stumped... 0.25; Fixed a Bug - Temple Regions will now be cropped automatically (It wasn't working before, oops!). 0.24; This is a big one - Removed Classes — I'm going to let other plugins take care of this. Now, when you join a temple, you play with what you have on you and it's saved for when you leave.- Improved Save Method — Always trying to make it faster - Added Checkpoints — Checkpoints for when you die but want to continue. The third line is the minimum distance you have to be in order to save the checkpoint.[TempleCraft]Checkpoint5- Gold Per Mob is now Configurable — use one number '50' or a range '50-100'- Fixed DropBlocks- Fixed Ready, Tlist & Plist commands- Removed templecraft.save and templecraft.nullclass- Added Mob Spawnpoint Signs- All signs can now use [TC] or [TempleCraft] (case sensitive) 0.23; Important Addition - Improved Save Security (Loosing data is much less likely in case of a server crash)Note: Does anyone mind that I have uploaded new versions practically every day? I like to keep everyone current, but I'm not sure if I'm over doing it and making people redownload it too much. Feedback would be nice, thanks 0.22; Additions + Bug Fix - Contents of Chests, Furnaces and Dispensers are now saved.- Rejoin cost is now configurable- Breakable materials is now configurable (blocks you are allowed to break during play)- Drop Blocks is now configurable (determines whether blocks drop themselves when broken during play. Chests will still drop their items if you make them breakable)- Fixed Door Glitch 0.2 ; Stable Release - All the big bugs should be fixed- There are still some bugs revolving around loading pistons and there is more optimization to be done. 0.15 ; Optimized Loading Code More 0.14 ; Bug Fixes - Fixed New Temple Problem- Optimized Code a bit (Still need to optimize for larger temples) 0.13 ; Bug Fixes: - Fixed Mob Spawning (now works with MobArena)- Users can no longer restore when temples are in use. 0.12 ; Bug Fixes: - Fixed issues involving multiplayer editting- TNT can now break blocks in temples, but creepers still won't break blocks.- Fixed issues with ownership of temples and access to temples- Got rid of a lot of random excess code. (still more to do) 0.11 ; Bug Fixes: - Fire ticks will now stop after dying in lava- Mob Spawns should only be affected in TempleWorld and EditWorlds- Fixed CheckUpdates command- TemplePlayers are now loaded before Temples (should fix some consol errors) 0.1 ; Release ToDo List: Create a Wiki Migrate to DevBukkit Create a new video Add Comments/ Organize Code more for other Developers Create More GameTypes (CTF, PVP, KOTH, etc.) Credits: This plugin is based off of @garbagemule's plugin MobArena. Thank you so much for the inspiration and jumping off point! I couldn't have done it without you Also special thanks to: @tommytony and his plugin War @echeese and his plugin FlatLands Donations: If you really like the plugin and would like to contribute, feel free to leave a small donation. Anything would be greatly appreciated! Donate here.