Discussion in 'WIP and Development Status' started by Pencil, Aug 6, 2011.
lol that would be cool But I doubt I'm gonna add it
yeah,kinda not worth the pain...:/
Well,you could wait until bukkit adds entity move hooks!
OR,this is pretty wierd,just came to me on the moment...Force the mob to target itself,then cancel all damage from non-player entities towards it! The mob will try attacking itself,thus not moving,and won't be able to do any damage! ^^
Wow D: this might actually work! Omg you are brilliant!
I have my moments!
I'm still rewriting the code but Im gonna test it in a few mins to see if it works
@sddddgjd just tried it, doesn't work either
The mob still pushes me around
EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Well, you could hook it up like how Hookshot works.
how about if you get a wolf, it makes all untamed wolves automaticly follow you?
like, not necessarily attack what you attack, but attack anything that attacks YOU.
kinda like a living sheild. also make sure that if you DO do that, make there be a
limit on how many wolves a player can have, otherwise you're gonna get all these
players runing around with like nine million wolves beating the crapm out of
everything they come near.
I want Ghast on my shoulder. =3
I shoot fireballs.
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