[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    Lanuk

    Hey, I honestly LOVE this plugin... and that is why I am posting this... so the server I am part of won't have to get rid of it. You see... there is a small bug where while youre in the arena and getting pwned by zombies or something and you hold out an item from your inventory like so:

    [​IMG]

    And then you die while holding the item out....

    The item will drop to the spectator arena where you spawn after dying, letting you take it out of the arena!

    [​IMG]

    Is there any way this could be fixed?! Help would be appreciated, thanks!
     
  3. Offline

    KuroSnow

    Anyone else getting it that when you turn off the arena protection (to modify the arena or the area around it), it tells you that the protection is disabled, but still won't let you modify it? =/ I get that even as admin, and after a restart or two (last time this happened, restart fixed it), it's still doing it.
     
  4. Offline

    Blackswordsman

    I saw someone else post pictures of their Arena's (My server only has one at the moment) and I thought I should also post mine! My server also runs the Citizen plugin but it isn't loaded right now due to it needing a severe update, so the arena is usually filled with npcs and such.

    The imgur album I made for this!

    Minecraft Smashes Arena Pics!
     
  5. Offline

    KuroSnow

    That is a DAMN impressive arena. I plan on uploading a vid of mine at some point. I'm also planning on making a second. =)

    Edit: Second is gonna take advantage of the new ability to build/tear apart arenas midbattle on a LARGE scale.
     
  6. Offline

    Blackswordsman

    Is there any way to make it so, when set to protect so the arena doesn't get destroyed, people can still place cake and things like cactus?
     
  7. Offline

    MonarchyX

    For some reason, my protection is always on, even when I turn it off... ?

    Code:
    # MobArena Configuration-file
    # Please go to https://github.com/garbagemule/MobArena/wiki/Installing-MobArena for more details.
    global-settings:
        enabled: true
        update-notification: true
        allowed-commands: /list, /pl
    arenas:
        default:
            settings:
                enabled: true
                world: world
                protect: false
                auto-equip-armor: true
                clear-wave-before-next: false
                detonate-creepers: true
                detonate-damage: false
                lightning: true
                force-restore: false
                soft-restore: true
                soft-restore-drops: false
                require-empty-inv-join: true
                require-empty-inv-spec: true
                hellhounds: false
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: false
                player-limit: 0
                repair-delay: 5
                first-wave-delay: 3
                wave-interval: 15
                special-modulo: 4
                max-idle-time: 0
            coords:
                lobby: 201,69,30,0.0,0.0
                arena: 211,69,18,0.0,0.0
                p2: 234,83,31,0.0,0.0
                p1: 189,65,-8,0.0,0.0
                spectator: 212,73,24,0.0,0.0
                spawnpoints:
                    s1: 203,68,18,-120.452225,4.04996
                    s2: 222,68,4,-304.0522,2.3999596
                    s3: 204,68,9,-75.59973,11.250004
                    s4: 200,68,4,-52.951874,0.59995365
            waves:
                default:
                    spiders: 10
                    creepers: 10
                    skeletons: 10
                    wolves: 10
                    zombies: 10
                special:
                    ghasts: 0
                    zombie-pigmen: 10
                    slimes: 10
                    powered-creepers: 10
                    giants: 0
                    humans: 10
                    angry-wolves: 10
            rewards:
                waves:
                    after:
                        '7': minecart, storage_minecart, powered_minecart
                        '16': diamond_sword
                        '13': iron_sword, iron_pickaxe, iron_spade
                    every:
                        '3': stone_pickaxe
                        '10': iron_ingot:10, gold_ingot:8
                        '5': diamond
    
     
  8. Offline

    tuderen

    @Owned645 this hasn't been requested before, not to my knowledge. I don't see it being added though, since that would ruin balancing, when people can enter in full diamond gear with an inventory full of porkchops.

    @nick331999 troll or not been paying attention? Last release added multiple arena support. -_-;

    @Lanuk next update will add some code that works some of the time, but there's really no perfect way to fix it as is. Easiest thing would be for the players to stop exploiting, but knowing that that won't happen, try having a lava pit the item drops into when the people dies. It's the only thing that works for now.

    @Blackswordsman you should be able to place anything down as long as you're a player in the arena, even with protection on.
     
  9. Offline

    garbagemule

    @Gamerz1996 - Like ACStache says, put your stuff in CODE-blocks. By the "config-file" I mean config.yml.

    @Zalastri - Thank you for the extra information. Quite nice to see that -someone- is doing a little troubleshooting on their own :) I'll look into it.

    @Agnate - Thank you for the detailed bug reports! While still somewhat sparse, it's very nice that you at least took your time to help me find the bug. I'll look into it when I can find some time. I'll also update the Wiki, and I apologize for the confusion. With regards to the arena being protected, I have actually thought about the exact same thing. My idea was to make a command like /ma showregion, and it would make a glass frame around the region for 3 seconds or so, then disappear again. It would only work in edit mode, just to make sure that it's not used while the arena is running or active.

    @Owned645 - Like tuderen says, not gonna happen. It will be extremely easy to cheat, exploit and completely ruin the fun for everyone else with an option like that.

    @nick331999 - I think you should learn to read :)

    @Clucky - MultiVerse is currently the only multiworld plugin that MobArena supports. One way to test if that really is the issue is to simply rename MobArena.jar to zMobArena.jar (the plugins are loaded in lexicographical order, so changing the name to zMobArena means it will be loaded after all plugins starting with a-y). If it works then, can you please link me to your multiworld plugin, so I can add it to the soft dependencies of MobArena?

    @Lanuk - There is no confirmed working fix for this issue. Make a lava pit right in front of the spectator warp, such that the items drop into the pit upon player death.

    @KuroSnow - You need to use /ma editarena <arena name> [true|false]. Look at the Commands-page of the Wiki.

    @Blackswordsman - Very impressive arena! I really like that you've gone so much out of your way to really decorate it :) Arena players can place any blocks while the arena is running. This includes cake and cactus. If it doesn't work for you, you probably have a conflicting plugin. Try to find it.

    @MonarchyX - Use /ma editarena <arena name> [true|false]. Read the Commands-page on the Wiki.
     
  10. Offline

    Lanuk

    Hmm.. I dont want to use a lava pit since players need rewards. Would it be possible to make it so everyones inventory is wiped when they get to like 1 heart and no food or something?
     
  11. Offline

    Crete21

    Weird, Ever since updating to .92, Players are getting:

    [MobArena] You don't have permission to use this class!

    when they click a class sign, did I miss a new config setting?
    Derp! Didn't scroll down far enough on the permissions page, Its cool now thx!
     
    garbagemule likes this.
  12. Offline

    garbagemule

    @Lanuk - No. And what do you mean your players need rewards? They'll get their rewards. Put a lava pit in front of the spectator location and be done with it.

    @Crete21 - You didn't miss a new config-setting, but you missed Permissions support. Read the Wiki.
     
  13. Offline

    lazybeni

    Some time the arena bug and the waves stops coming :O

    I have to end the game :(
     
  14. Offline

    garbagemule

    @lazybeni - I need more information.
     
  15. Offline

    Blackswordsman

    @garbagemule I figured it out... When I first built the arena I had the whole thing world guarded and forgot that I did that. Once I removed (edited the region) players were able to place Cake and Cati. I'm very impressed with how active and quick you respond garabage.
     
  16. Offline

    garbagemule

    @Blackswordsman - WorldGuard, I see. Thanks for reporting back with your findings! It is most helpful :)
     
  17. Offline

    lazybeni

    Like what?

    I start a game, play few round, kill all monster, and the next round doesnt start
     
  18. Offline

    garbagemule

    @lazybeni - Like all the information I ask for in the Troubleshooting-section in the main post.
     
  19. Offline

    lazybeni

    Ok just a sec

    Also, When I put that I want 512 arrow for the Archer, it works for the first game but once I end it, it doesnt work anymore, it put back 1 stack of 64

    And I think I found the problem about the waves not coming

    Ok so problem solved ( error in config, some Item were invalid )

    but still have the problem with the arrow thing ( sometime, some player get 512 arrow, and sometime they get 64 )

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  20. Offline

    garbagemule

    @lazybeni - Glad you found your error. Just give your class 8x64 arrows instead then.
     
  21. Offline

    lazybeni

    So I have to wrote in Config : 8x64 Arrows, ....
     
  22. Offline

    garbagemule

    @lazybeni - No. I know you're lazy, but you're gonna have to figure this one out yourself. It's so simple and easy it's kind of ridiculous that you should ask that question :/
     
  23. Offline

    lazybeni

    Haha :D

    anyway ^^your plugin works perfectly ^^

    When some1 dies, all mobs are like wtf and they stairs at you xD is that normal?

    Player get different amount of arrows from Archer :O

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  24. Offline

    Clucky

    @garbagemule
    XcraftGate is not compatable with MobArena, just tested it, thanks for the info, using multiverse now.

    EDIT: However, im getting same error:

    Code:
    05:12:22 [INFO] [MobArena] ERROR! Could not find the world for arena 'Battlefield'. Using default world! Check the config-file!
    
    Generally after this message, it creates "battlefield" (notice the lowercase b) into the configuration file (as you see below) no idea why it does that...



    Proof that Battlefield is being loaded using MultiVerse:
    Code:
    05:12:17 [INFO] [MultiVerse] Permissions Found
    05:12:17 [INFO] [MultiVerse] - Version 1.7.2 Enabled
    05:12:17 [INFO] [MultiVerse] Found iConomy, enabling payments.
    05:12:17 [INFO] [MultiVerse] Loading World & Settings - 'Japitaja_nether' - NETHER
    05:12:17 [INFO] [MultiVerse] Loading World & Settings - 'Japitaja' - NORMAL
    05:12:17 [INFO] [MultiVerse] Loading World & Settings - 'Battlefield' - NORMAL
    05:12:17 [INFO] Preparing start region for level 2 (Seed: 4367253289059729065)
    05:12:18 [INFO] [MultiVerse] 3 - World(s) loaded.
    05:12:18 [INFO] [MultiVerse] Loading Portals
    05:12:18 [INFO] [MultiVerse] 0 - Portal(s) loaded.
    


    and lastly my configuration file:
    Show Spoiler

    Code:
    # MobArena Configuration-file
    # Please go to https://github.com/garbagemule/MobArena/wiki/Installing-MobArena for more details.
    global-settings:
        update-notification: true
        enabled: true
        allowed-commands: /online, /team online,
    classes:
        Archer:
            items: 261:1, 262:64, 262:64, 282:1, 297:2, 350:2, 349:1
            armor: 298:1, 299:1, 300:1, 301:1
        Knight:
            items: 267:1, 282:1, 297:2, 350:2, 349:1
            armor: 306:1, 307:1, 308:1, 309:1
        Tank:
            items: 272:1, 282:1, 297:2, 350:2, 349:1, 282:1, 297:2, 350:2, 349:1
            armor: 310:1, 311:1, 312:1, 313:1, 282:1, 297:2, 350:2, 349:1
        Hell Archer:
            items: 261:1, 262:64, 262:64, 282:1, 297:2, 350:2, 349:1, 352:1
            armor:
        Hell Knight:
            items: 267:1, 282:1, 297:2, 350:2, 349:1, 352:1
            armor:
        Swordsmaster:
            items: 276:1, 282:1, 297:2, 350:2, 349:1
            armor:
        TNT Expert:
            items: 46:64, 46:64, 259:10, 331:32, 69:2, 282:1, 297:2, 350:2, 349:1
            armor: 306:1, 307:1, 308:1, 309:1
        Survivalist:
            items: 256:2, 257:2, 258:2, 292:2, 346:1, 61:1, 5:5, 282:1, 297:2, 350:2, 349:1
            armor: 298:1, 299:1, 300:1, 301:1
    arenas:
        Battlefield:
            waves:
                default:
                    creepers: 7
                    zombies: 10
                    slimes: 5
                    angry-wolves: 3
                special:
                    ghasts: 10
                    powered-creepers: 10
                    giants: 5
            settings:
                enabled: true
                soft-restore: false
                repair-delay: 5
                require-empty-inv-spec: false
                hellhounds: true
                max-idle-time: 0
                wave-interval: 10
                protect: false
                monster-infight: false
                force-restore: true
                soft-restore-drops: false
                auto-equip-armor: true
                clear-wave-before-next: true
                lightning: true
                first-wave-delay: 15
                detonate-damage: false
                detonate-creepers: false
                pvp-enabled: true
                special-modulo: 6
                allow-teleporting: false
                require-empty-inv-join: true
            rewards:
                waves:
                    after:
                        '10': 15915
                        '20': 15970
                        '30': 15901
                        '40': 15902
                    every:
                        '1': 15901
                        '3': 265:3, 266:1
        battlefield:
            waves:
                default:
                    spiders: 10
                    creepers: 10
                    skeletons: 10
                    wolves: 10
                    zombies: 10
                special:
                    ghasts: 0
                    zombie-pigmen: 10
                    slimes: 10
                    powered-creepers: 10
                    giants: 0
                    humans: 10
                    angry-wolves: 10
            settings:
                enabled: true
                soft-restore: false
                repair-delay: 5
                require-empty-inv-spec: true
                hellhounds: false
                max-idle-time: 0
                wave-interval: 20
                protect: true
                monster-infight: false
                force-restore: false
                soft-restore-drops: false
                auto-equip-armor: true
                clear-wave-before-next: false
                lightning: true
                first-wave-delay: 5
                detonate-damage: false
                detonate-creepers: false
                pvp-enabled: false
                special-modulo: 4
                allow-teleporting: false
                require-empty-inv-join: true
            rewards:
                waves:
                    after:
                        '7': minecart, storage_minecart, powered_minecart
                        '16': diamond_sword
                        '13': iron_sword, iron_pickaxe, iron_spade
                    every:
                        '3': feather, bone, stick
                        '10': iron_ingot:10, gold_ingot:8
                        '5': dirt:4, gravel:4, stone:4
    


    Any thoughts?

    Edited: 5:21am, July 7, 2011
     
  25. Offline

    garbagemule

    @Agnate - I can't reproduce the bug no matter how I do /ma leave. I tried leaving right after killing the mobs, waiting a few seconds after killing the mobs. I also tried both taking damage and not taking damage before leaving. If you find a way to reproduce the bug, let me know.

    @Clucky - Your config-file is messed up. Notice how you have two Battlefield-nodes? One has a capital first letter, the other doesn't. You NEED to have it in all lower case. Later, when the Master Lobby is introduced, I will take care of all the names (everything is already in place for that). Please don't add arenas or edit their names through the config-file. Always use the in-game commands. What MobArena is telling you is "check the config-file". Looking in the config-file, I see no "world"-node for Battlefield. So, to summarize: Remove the "Battlefield"-node, keep the "battlefield"-node, and add a "world"-node in arenas.battlefield.settings.

    Updated to v0.92.1
    Besides being a major bug-fix release, v0.92.1 also brings a new setting, player-limit: <amount>, which allows an upper bound for how many players may join any arena. If 0, there is no limit. There are also some new commands available, namely /ma setlobbyregion [l1|l2], /ma expandlobbyregion <amount> [up|down|out], which should be fairly self-explanatory, but if not, read the Wiki, and finally /ma showregion ([glowstone|white|red|green|blue]), which will show the frame of the currently selected arena region, assuming it is already in edit mode. /ma editarena has been updated, such that it is now much easier to use.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  26. Offline

    FireFreak111

    @garbagemule for me, once, when I was having a failed to restore/store inventory error, i deleted the players inv file, it fixed, all good.
     
  27. Offline

    labelbuddy

    i must admit garbagemule, i havent tried this yet, but im currently setting up my arena and all that. I just wanna say you're an amazing developer, not for the fact that yeah its cool and everything and works great, but you actually help people who have issues :D i thinks thats awesome!! plus this addon is awesome!!

    i do have one question, is there a way/ future way to tie in a econ plugin?
     
    jonaathaan likes this.
  28. Offline

    garbagemule

    @FireFreak111 - Yeah, that's what I tell people, but I guess it doesn't work for some. Probably best to just require empty inventory to be on the safe side.

    @labelbuddy - Thanks, I try to be as responsive and "involved" as I can. MobArena's not gonna get any better if I don't listen to what the users have to say :3 Economies will be supported in v1.0.
     
  29. Offline

    labelbuddy

    yay! <3

    also just did the premade arena command and tried it out, this really is a amazing mod! :D keep it up!!!!
     
    garbagemule likes this.
  30. Offline

    Cenarius

    ehummm ..
    i think there is something wrong here ..
    on my friend's server it works just fine
    but on mine... when ever please use /ma l either in the lobby or in the arena they keep their armor and inventory !
    i think i need help here xD

    EDIT:well nevermind it works now :/
    i guess it was a bug :eek:

    EDIT AGAIN:i'm worried about this thing and there is a chance it happens again ..
    is there is anyway to disable /ma l inside the lobby and the arena so the only way for the to get out is start the game and die ?
    it's kind of lame but it's the safest option i got xD
     
  31. Offline

    Flamers

    on 0.92 I turn protection off and it won't let me place anything, I will check the logs but it's strange. Currently I am having to remove the coordinates to edit anything :S
     

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