[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

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    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.


    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!

    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!

    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):

    Delios showing off his beautiful arena setup:

    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube

    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.

    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
    apes, chakyl, Steffion and 64 others like this.
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    works very well with 1.0 :)
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    toxicminers - 1) The entry-fee might be "out of order" in the current bleeding dev build, but please keep all bug reports for those builds on IRC, since they are "unstable/unofficial" :) 2) This is not a bug. I disabled health regeneration due to satiation because it makes tank classes invincible, which skews the class survivability way too much - archers will die almost instantly compared to tanks, who will survive at least 3-4 times as long by just standing still and taking a beating. MobArena is not supposed to be easy, it's supposed to promote skill and teamplay - getting to wave 30 should ideally be nigh impossible. 3) Might be fixed in bleeding dev build v0.94.4.25 (link on IRC).

    Sweet thanks for the fast response I'm gonna do some more testing tonight.[/quote]
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    Perhaps with the update after the next one...you could some how make it work with


    Basically anyone who joins the arena joins the party?

    Perhaps if you could also make it so you can give different rewards depending on the class they chose.
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    garbagemule I think the lastest version of magicspells has changed its API or something cause MA throws out errors when starting the server.
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    what are the errors (pastebin/pastie them)? what version of MA/CB/MS are you using?
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    Hey, loving the plug-in. Just a question though..
    How would you give splash potions? Cant get it working.
    Specificily would like to give splash instant healing or similar eg regen. how would I go about doing this? cheers.

    EDIT: Using the meta value 164389 I get a normal healing potion, not a splash...
    Any help??
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    ACStache josip1 beat me to it, his error is the same as mine.
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    it looks like he moved his listener around to match the new event system, although I'm not 100% sure. Better for garbagemule to take a look :D
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    garbagemule I have pots in my classes, Splash actually, and they turn into regular potions.. Can you workout or tell me a way to make it so they will work?
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    If I knew what IRC was, I would help. XD
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    use this link below, type in Bluemarien as a username, and join the chat channel :)
    irc chat channel
    As a note, we may not be around when you hop on, so wait patiently
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    garbagemule Why did you not update MobArena!? It is a very good Plugin!
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    it's in the process of being updated. There's a link to the latest Dev build in the IRC channel topic (linked in the OP and in my last post) and also a changelog of what's different in that build. It was last updated yesterday :) but he's still got work to do on it.
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    I have a question, the perms wont work, I'm using groupmanager, and I don't know what to do, do I have to change perm plugins?
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    Dont know if this has been suggested yet. And i dont feel like searching though 177 pages to find out. :D

    But me and my friends were thinking of a multi leveled(as in a tower) arena. One where you can get to the next level until you have beaten a certain number of waves, say 10. And the first 10 waves are zombies that increase in number and whatnot.

    then at wave 11 you are teleported up to the second level. and for 10 waves you fight skeletons. or whatever.

    But this is not possible. So my suggestion is to add the capability for multiple spawn locations, with a priority number. so 1st spawn is priority 1. and second spawn is priority 2.

    make the ability to set a number of waves then you go to spawn 2. or when you die you go to the next spawn.

    this way, you could add multi level arenas. that can be used for both increasing level and decreasing.

    Decreasing level example.
    You die, and spawn at location two, where enemies are easier than the previous level, but rewards are less. This way instead of just being booted after dying. you can still play, just with lesser rewards.

    If anyone has any questions or something to add to my suggestion, then please do. And if this has already been suggested. Send me to the post and ill like it so it gets seen or something.
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    Alright Got Arena up and running somewhat. Here is my config http://pastebin.com/winZVd61
    I have gone over it numerous times and I don't see any errors if anyoen can assist me I appreciate it.

    So the issues are the bosses The first boss the Chicken doesn't attack he is a normal chicken.
    The Second boss The Zombie_Pigman just does normal attack.
    I haven't made it to the other bosses but im guessing it's the same with them.
    The exploding sheep just sit there and blow up they don't go after the players like they should.
    Also if I set wait to clear boss to true After the first boss the arena just like freezes no more waves etc.
    So have to leave that as false.
    I am running v094.4.25 I tried to get the latest build but it Causes errors with Magicspells.
    Once again any help would be greatly appreciated. It is runnign well except for the bosses and sheep.
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    tincopper2 Use an new permissions plugin :)

    Dasachi I doubt it will happen for a while, there are more important things to do, but if enough people want it, MAYBE

    toxicminers You need a newer build for it to work properly, sorry.
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    my bosses die and no more waves come after that, is there any changelogs on bleeding builds? Does the latest work for people?
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    shanko Yes, ask garbagemule and yes.
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    Thanks for this great plugin. Last devbuild work fine for me on 1.1R3.
    But i have a few questions.

    -Is it possible to create more than 1 leaderboard for the same arena?
    The up signs created good, blue colored. But nothings appear on the empty down signs. When the first original leaderboards still work normaly.

    -I've set a enderdragon boss, and when i came back to the arena, some ender portlas may create nether portal on the arena floor. Is it a know problem, and is there a solution?

    -The money awards works fine, but i'd like the items kind awards be given to the player during the arena, at the end of specified round? Clearly Wave 19, my courageous players should receive a bow and some arrow, to combact enderdragon, wave 20's boss. I never got item awards with the dev build.
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    how do you set up the signs that show the players name class kills and last wave.

    When i went on this server that had mobarena, there were signs that showed all that stuff after the arena ended
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    OMFG, I just configured all permissions for groupmanager, if i have to switch over ONE plugin, then this plugin is a fail and it's not worth it.
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    the question is, what permissions aren't working for you? I've not used GM myself (or any of the ones since SuperPerms launched)
    Are any permissions at all working? do things work if there are no permissions given to people? (meaning only Ops can set up arenas using the in-game commands and everyone can join/pick classes)
    A little more elaboration would help :p
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    K, i removed perm to join mobarena from my creative world, cuz theres a bug where u get items from creative, i used /mangaddp def -mobarena.join, and some reason they still can! is this permissions 2.x/3.x?
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    tincopper2 Perms 2.x/3.x support got removed a long while ago. I'm not sure how MA plays on a creative mode world, I haven't tried. that may be causing the issue? I'm not sure.

    If groupmanager is still the same as it was in the Perms 2.x/3.x era, I doubt it will work even if all the permission nodes are perfect. If it has updated, it's an issue to take up with GM and see why it's not working.
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    My extra arenas just disappeared... nobody can join them

    edit: seems to be missing scoreboard signs that triggered this

    edit: also my waves arent spawning like they are set in the config

    I have zombies wave:1, spiders and skeletons wave:5 and then ghasts, blazes, spiders, etc wave:17

    but the wave:17 monsters starts on the first wave
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    GM works with EVERY other plugin. But this one.
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    MobArena uses SuperPerms in its current form. This means any permissions plugin that conforms to the STANDARD permissions API is supported, which again means that if GroupManager doesn't adhere to this standard, then GroupManager is the "failing" plugin, not MobArena :) Considering your very aggressive and seemingly impatient attitude, I suggest you either 1) remove MobArena from your server, 2) stop posting here, or 3) calm down. No one forces you to use MobArena, and if your unfortunate server setup (GroupManager is inferior to other available permissions plugins, and has been since it was first released) doesn't work with MobArena, or if you are not capable of setting it up properly, I think it's better that you just don't use it. It's a win-win situation, because you won't have a plugin incompatible with your server setup, and I won't have you spreading negativity and derogatory crap in my thread :)

    On a different note, MobArena will probably use Vault for permissions in the next release build. AFAIK, Vault has GroupManager support, and even p2/p3 support, so all you people with your obsolete server setups won't be left out in the cold anymore ;)

    To everyone else
    I'm very busy with handins this week, but I will try to get the new release out soon. In the meantime, I would very much appreciate it if you guys came on IRC, grabbed the bleeding dev build from the IRC channel topic and reported back in there with any bugs you might find.


    shanko - I ask that you please come on IRC about 10-11 hours from the time this post is written (i.e. around 10-11 PM GMT+1) so I can take a look at your full setup and see if it's a plugin conflict, or a misunderstanding on your part.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
    nunber1_Master likes this.
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    So I installed MobArena yesterday, and it id great fun, however, i logged on today, and it appears to not be working. It claims that the arena is not set up yet, however it is. If i do /ma checkdata it tells me that basically nothing is set up... Any idea why everything would suddenly get wiped like that?

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