[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

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    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.


    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!

    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!

    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):

    Delios showing off his beautiful arena setup:

    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube

    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.

    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
    apes, chakyl, Steffion and 64 others like this.
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    what do u think about a winner extra reward? (if the winner is the last living player in the arena, with an optional minimal wave extra,)
    it would look like this:
    minimal-wave: 15
    winner-reward: 265:64

    and request nr. 2:
    cooldown function for the arena (the arena just can start once per 15 minutes for example)

    just my ideas :)
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    Please Help me!
    I have an error, please i need help, i builded my arena but i cant set up to play cause this message:

    I have the last version
    Sorry for the bad English, im mexican.
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    ok so after further testing these are the results I found...

    Players in the lobby are able to warp out using hot Keys from spoutkeycommands, however once the arena starts I can no longer warp out of the arena using these hot keys..

    I have double checked and my teleporting is set to false, also the lobby is with in the arena's boundries I doubled checked this with display region function. so I assume that some part of the wapring code that prevents players from warping isnt active till after the arena actually starts..

    I hope this helps in solving the problem, I really enjoy mob arena and with heroes its nice to have your abilities toggled to hotkeys... :)

    Note: /commands wont work in the lobby... so you may prevent players from using commands but not prevent teleportation?
    Flamers likes this.
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    @Eddy_mh what version of CraftBukkit are you using?
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    We have shared inventory for all survival worlds. You have to separate the creative out one though or everyone would cheat like mad (more than they already try to :))

    What I did seems like a fix. I'll post back if I notice anything else. Thanks.
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    @Shanev - No need, the monster health can be adjusted already, and you can de- or increase the amounts of monsters per wave as well. As for compatibility - unless CustomDifficulty has an absolutely absurd implementation, I don't see why it wouldn't work (albeit the WG region is likely to cause issues).
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    First of all, would like to mention that the sheer awesomeness of this plugin is the only reason i registered on the bukkit forums. My buddies and I have many hours of mob slaughtering under our belt. Right now we have a world under construction with tiered arenas with themes and such and wondering if there is a way to Force a certain wave to spawn from certain spawn points. Would love to have my sewer themed arena spew out waves of silverfish swarms from the pipes on the sides. if not, it's a feature i'd like to request. Also, think it has been requested before but I'd like to 2nd the request for a final wave option. If thats too difficult maybe a new boss ability like instant-kill_target. Right now after our final waves we have the Chicken of Victory, a psycho chicken that kills us all so we can move on to the next level. Would be nice to bypass that "YAYYY!!! WE"RE ALL GONNA DIE!!" phase, but not a necessity. I'm also talkin to my buddy who's takin' a stab at this plugin development stuff to come up with a compatible mob pathing plugin (along the lines of old school starcraftmap editor stuff (like" mobs at location move to location type deal) unless someone can point me in the direction of a similar type of mob movement pluggin. meh, either way, i'm satisfied with functionality of mob arena as is. Just looking for an upgrade from freaking awesome to epic beyond comprehension . So, a big thanks for the pluggin from my entire server and keep up the good work ^^.
    ACStache and garbagemule like this.
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    Alright, I have a problem. Everything worked fine before. Now for some reason ONLY ops can choose a class. Everyone can join and everything. They just cant pick a class.... what do I do? Nothing has changed in my configs or permissions and everything was just fine. I updated to 1317 is the only reason I think it could happen...

    I use PEX 1.15 (recently updated from 1.14 when updating to 1317 CB)
  12. uuhm i made a whole arena and it worked perfectly
    but when i restarted the sever i cant use any comand enymore and its ses al the posible comands for a non op
    and yes i am op
    alse the area a the arena became destructable
    so it just looks like ma stopped working
    does enyone have eny suggestions what to do with this?
    (bad spelling : im from belgium)
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    Its like i said. The permissions and config files are fine. There weren't any problems at all. People can still do /ma join and /ma leave they just cant punch a the class signs to choose classes. I haven't changed ANYTHING in neither the config nor the permissions files. All I did was updated to CB 1317
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    @Eminam can I see your config file and permissions file?
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    so what are we gonna do garbagemule?
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    @nawghtytedybear If that's your spacing then you need to make it correctly spaced :|
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    I'm having a problem with the startup of the plugin... It was working just fine, I set up my arena, gave it a test run or two, and then I configured the waves. The thing is, when I started up the server again, whenever I would type in ANY /ma command, it would give me the help list (/ma Join, /ma leave, etc) and noting would happen. I looked in my command window and I saw this error in the area before the server was done setting up (see attachment).
    If you can help me figure it out, I would be really appreiciative D: Help....png
    I've figured out though that it is NOT a conflicting plugin problem. This still happens with no other plugins enabled.
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    Ok another round of tests has furthered my conclusion...

    I added /home to the allowed commands in mob arena.. how ever I kept the allow-teleporting: false
    Now in the lobby area a player could type /home and it would work... but once the arena was actually started the player could not use /home because teleporting was disabled. I have checked and my lobby is with in the arena area.. so I have come to the conclusion that the teleporting isnt truly disabled till arena start.. so maybe you should disable it when players join the lobby.. this would fix the warping issues..
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    It means that in your configuration file of MobArena you used a Tab key instead of 4 spaces. Replace any Tabs with 4 spaces and try again. If it's still not working, try using this link
    garbagemule likes this.
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    @zignotzag - Please try the latest dev build of MobArena and let me know if the explosion handling works as well as I expect it to :)

    @beleg - I love the idea! Soon as I get time and get the code cleaned up a little bit, I'll most likely implement something like this. Good suggestion :)

    @Eddy_mh - Update your CraftBukkit.

    @Sevastianos - Thank you so much for all the kind words! It's appreciative attitudes like yours that really motivate me to keep developing :) Unfortunately there's no way to do either of the two things you request, and I won't have time to implement any of them till after my exams, but I'll definitely keep them in mind :)

    @Eminam - You're either protecting your lobby with WorldGuard, or it's in a Factions area or something, or your lobby is located in the spawn region of your world. Either way, try the latest dev build, which allows you to right-click signs instead.

    @wannannas - Check the server log.

    @nawghtytedybear - Can you please post your config-file properly, i.e. either with correct spacing/tabbing or in a pastebin? It's impossible to see what's going on :( Also, try to isolate a possible plugin conflict. Disable all the other plugins on your server by moving them out of your plugins folder temporarily. Then add them in slowly to find the culprit.

    @Kreamator - Like the 'Stache says, you messed up your config-file. Nice screenshot though ;)

    @misutaanime - Thank you so much for all the information you provided :) I've rewritten the teleport handling in the latest dev build, and testing it out, MobArena blocks all teleportation going on in the arena region (except for teleports to the warps and players' entry locations). Please try it out and let me know if it works the way you expect it to :)
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    I don't use worldguard to protect... I dont use factions.... and the spawn region is not anywhere near the arena. The latest build wasnt letting people join the arena at all.
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    @Eminam - Depending on the feedback MobArena gives you, it could be a permissions issue or still WorldGuard or spawn region related. Until you've tried with MobArena as the only plugin, you can't rule out conflicts. Get to it ;)
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    I've found out that new people are getting spawned right over the arena (as i have a glass floor over the top of the arena) now i never set the spawn area there. so I'm thinking that is causing the issue. I'm looking through configurations and seeing where the hell and why the hell this happened and trying to fix it.
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    @Eminam - Sounds like the world's spawn region moved somehow. It's odd, because a couple of people have reported this issue recently, and it makes me wonder if there's a common plugin that may be changing the world spawn. Are you using Essentials, by chance?
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    latest dev build doesnt properly warp you to lobby it seems

    EDIT: seems to only put you in the lobby if your in the arena area.... but teleportation is prevented as it should be.. but it prevents it even when a player isnt active in the arena.. maybe make it only for players utilizing the arena.. but I digress I know its a dev build.. but it seems to be performing right
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    Race Pro Kid

    It says that there is no sharing allowed when I am not even in the arena! That's all I know! :(

    Never mind, I don't know what happened, but it works now

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    I want to update but I already have an arena set up. Do i have to re-config and set the up the arena again or just replace the .jar. Help!
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    Yeap, but i COMPLETELY deleted the spawn.yml. It created a new one that is blank. But still having the same problem.

    So the question is..... how do i move the worlds default spawn point for when a player first logs on (i use xauth to login so after they login it takes them to the globalspawn)
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    Race Pro Kid

    Ok, it's doing it again, but stops when I join and leave an arena, not when i die.:confused:
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    We noticed that when our dispensers got auto-refilled they came up oriented in a different direction than we initially created. FYI (if you didn't know).

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