[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

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    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.


    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!

    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!

    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):

    Delios showing off his beautiful arena setup:

    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube

    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.

    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
    apes, chakyl, Steffion and 64 others like this.
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    Did u need my plugin list?
    It's about ~50 :rolleyes:
    Here's the MobArena config:
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    @columb - It looks like there may have been another stacktrace earlier than the one you posted. If not, then I need some detailed reproduction steps, because it could have something to do with multiple players leaving around the same time or something.
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    @columb if you have 50 plugins then you clearly haven't thought your plugins through. The max should be 20 really...

    and slim isn't a reward :|
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    itll be great if you could implement the getAllLivingPlayers or a similar method in the API because its really difficult/almost impossible to hook into MobArena without getting any errors using that method, thanks :D

    edit: im using this with groovy btw, creating runtime hooks
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    Hur, there only 30 plugins...
    And most of them are for anti-grief-cheat.
    And it's really hard to get slime without making large cave/finding slime spawn point with haaax.

    //Damn, I hate this forum engine :<
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    @FZFalzar - Ohh, an API user! I'll be revamping the API for the next stable build. I'll of course deprecate the methods I plan on removing, but I think getArenaPlayers() might be what you're looking for, unless you also want spectators?
    FZFalzar likes this.
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    Haha, its alright, I think getArenaPlayers would suffice because I am trying to create a hook that iterates all the players and prevent other players from using /tphere and tping them out, smuggling items out with them which is kinda irritating :X In the future I might use your API to spawn certain "power-ups" too like insta-kill or godmode etc :p but feel free to implement it into MobArena so that I can be lazy xD
    garbagemule likes this.
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    Silverfishs can damage arena, and when arena ends, it wouldn't restore.
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    so I know that this suggestion may be a programing nightmare, but anyway to have mob bosses use heroes skill set?
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    Suggestion for the leader boards... Maybe combine swings/hits into one sign and add in an accuracy sign that displays in a percent. I find my players not caring so much about the raw numbers, they just want the percent, and a lot of them are partly mentally deficient so they always ask me to do their math for them. :)

    Other than that, leaderboards are working great so far. Can't wait until you implement it for the overall data.
    BadDog likes this.
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    On a related note, I've been giving plugin writing a shot, and find it incredibly difficult to write an if statements that filters out all the swings that don't do damage because of noDamageTicks. Could you make the counter only count actual damaging hits and whiffs? I manage to rack up huge swing values because of my frantic clicking in the arena.
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    This is pretty much the greatest Mod I've ever had the joy to play. Customizing the waves, bosses, with ACTUAL boss skills is incredibly fun.

    I also was wondering if there's a way to require it to take iConomy money in order to get into the Arena, and not a Block ID item.
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    @Tyqer change the entry fee to $<amount>
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    other players cannot join only me, i created the arena, help?
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    How i make it reward people every wave like 100 dollars Iconomy?
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    @goodoletom make the reward $100 I am currently making a video to explain this now :p
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    @columb - Thanks for the heads up.

    @misutaanime - It is indeed a programming nightmare. I wish to make the MobArena boss abilities completely independent of any additional plugins. However, all the Heroes skills, just like the MobArena boss abilities, are tiny bits of code that are extremely simple, and not complex in any way, i.e. it should be very possible to replicate some of the skills. You can see some of the planned abilities here: Clicky

    @SayWhat1 - I may make available an accuracy stat, but don't expect it any time soon (exams for 3 weeks starting Monday).

    @teegee543 - The hits-stat counts only the damaging swings, and the swings-stat counts all swings.

    @Tyqer - Glad to hear you're enjoying MobArena :) Make sure you read through the Wiki, as it contains a bunch of information, including an answer to your question.

    @MaxBookPro - A question mark means you're asking a question. Are you asking if you need help? Because I can't answer that for you, only you can. If you conclude that you do indeed need help, then please ask what you need help with, and give some proper information. "Cannot join" could mean anything from "they live far away so they can't join my tea party" to "they can't join the singing contest because they sing like Arnold Schwarzenegger".

    @goodoletom - Read the Wiki :)
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    Awesome Plugin keep up the great work!
    garbagemule likes this.
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    whenever i type any ma command it just says the following:
    /ma join - join the arena
    /ma leave - leave the arena
    /ma notready - list the players who arent ready
    /ma spectate - warp to the spectator area
    WTF! i have all the permissions so dont even go there :p please help
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    @GoTheRedSox until you can give us more information we can't

    You can't go to a car garage and just go "it's broken fix it" they will ask you about what happened.
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    Yes! Information! We hunger for it!
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    was wondering if you thought of despawning water blocks after a boss that uses flood is killed..

    also I was wondering if you thought of adding rewards like XP for heroes... I could set on my boss waves to reward so much xp for completing them
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    the only problem is that i dont have any errors showing up in the log. the config if it will even help is below:
    ### MobArena Configuration File
    ### Please visit the MobArena Wiki here: http://goo.gl/F5TTc for more details
    ### on how to set up this file.
    ### Note that you CAN'T use tabs in this file! Always use spaces!
    # These settings are arena-independent and count in all arenas. Note that if
    # enabled: false in the global settings, MobArena is disabled globally, and
    # arena-specific enabled-values do not matter. If true, however, the per-arena
    # enabled-values count.
        enabled: true
        allowed-commands: /list, /pl
        update-notification: true
    # Items can be written as either their data value (numbers) or their Material
    # type (names); check the Wiki for links to lists of both.
    # The notation is <item>:<amount>. If no amount is given, 1 is assumed. Sub-
    # types can be created
    # Item SUBTYPES (wool/dye colors) are written as <item>:<subtype>:<amount>,
    # but here, the amount is REQUIRED, even if it is just 1.
    # Note: If you want to specify only one item, but apostrophes around that one
    # item, e.g.: items: '278'
    # Note: For every bone a class has, one PET WOLF will spawn upon arena start,
    # which will assist the player in the arena session.
        Wolf Master:
            items: stone_sword,grilled_pork,bone:2
            armor: 298,299,300,301
            items: iron_sword,pork,bow,arrow:8
            armor: chainmetal_helmet,leather_boots,leather_chestplate,leather_leggings
            items: '276'
            armor: iron_helmet,iron_chestplate,iron_leggings,iron_boots
            items: cake,cookie:6,apple,wood_sword
            items: wood_sword,bow,arrow:128,grilled_pork
            armor: 298,299,300,301
    # The arena setup is split into 4 different sections per arena: settings,
    # waves, rewards and coords (not shown until coords are set up).
    # Please refer to the Wiki for descriptions of all these settings.
    # Note: The REWARDS use the same notation as the items in the CLASS SETUP
    # section. However, only -one- item from the list is picked (at random) when
    # the rewards are given.
                wave-interval: 20
                spectate-on-death: true
                special-modulo: 4
                soft-restore-drops: false
                soft-restore: false
                share-items-in-arena: true
                require-empty-inv-spec: true
                require-empty-inv-join: true
                repair-delay: 5
                pvp-enabled: false
                protect: true
                monster-infight: false
                min-players: 0
                max-players: 0
                max-join-distance: 0
                max-idle-time: 0
                lightning: true
                hellhounds: true
                force-restore: false
                first-wave-delay: 5
                enabled: true
                detonate-damage: false
                detonate-creepers: false
                clear-wave-before-next: false
                auto-equip-armor: true
                allow-teleporting: false
                        wave: 10
                        type: boss
                        priority: 20
                        monster: zombie
                        health: medium
                        frequency: 30
                        ability-interval: 3
                        ability-announce: true
                        abilities: disorient-target,fetch-distant,shuffle-positions
                        wave: 4
                        type: swarm
                        priority: 10
                        monster: silverfish
                        frequency: 4
                        amount: low
                        wave: 20
                        type: boss
                        priority: 20
                        monster: squid
                        health: high
                        frequency: 30
                        ability-interval: 2
                        ability-announce: true
                        abilities: disorient-target,flood,warp-to-player,lightning-aura
                        wave: 30
                        type: boss
                        priority: 20
                        monster: wolf
                        health: psycho
                        frequency: 30
                        ability-interval: 1
                        ability-announce: true
                        abilities: arrows,fetch-distant,fire-aura,fireballs,living-bomb
                        '5': dirt:4,gravel:4,stone:4
                        '3': feather,bone,stick
                        '10': iron_ingot:10,gold_ingot:8
                        '7': minecart,storage_minecart,powered_minecart
                        '16': diamond_sword
                        '13': iron_sword,iron_pickaxe,iron_spade
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    your arena isn't actually set up. Watch the Videos on setting your arena up. You're missing all of your coordinates for the arena, lobby, etc.

    The section you need to add (Via in-game commands) will looks like this when done:
                p1: 263,64,-399,54.86505,10.199866
                p2: 353,85,-313,245.51556,16.799961
                l1: 300,69,-327,91.91669,11.699979
                l2: 316,69,-316,337.76892,30.899986
                spectator: 279,75,-356,268.90808,14.550113
                arena: 307,70,-356,91.15811,7.0500455
                lobby: 308,70,-322,179.35835,1.8002107
                    s1: 283,69,-356,270.10883,2.5502226
                    s2: 288,69,-356,269.80884,4.0502877
                    s3: 294,69,-356,269.20898,10.950465
                    s4: 298,69,-356,272.05905,5.8504643
                    s5: 290,69,-374,314.65887,1.5004748
                    s6: 294,69,-370,314.95886,3.1505823
                    s7: 297,69,-367,313.30893,7.9505916
                    s8: 301,69,-363,317.35886,15.300615
                    s9: 308,69,-381,358.6089,1.0506157
                    s10: 308,69,-376,1.309021,0.30063513
                    s11: 308,69,-371,358.75912,5.2506537
                    s12: 308,69,-366,359.5091,10.500669
                    s13: 326,69,-374,43.459442,-0.2993549
                    s14: 322,69,-370,43.159546,2.550645
                    s15: 318,69,-367,44.50949,20.400639
                    s16: 315,69,-363,45.55945,25.800627
                    s17: 333,69,-356,88.3096,-8.849396
                    s18: 328,69,-356,90.5596,8.400606
                    s19: 323,69,-356,89.35965,6.7506804
                    s20: 317,69,-356,88.009705,7.5007625
                    s21: 326,69,-338,133.91055,0.75078213
                    s22: 322,69,-342,133.01059,2.550813
                    s23: 319,69,-345,134.66055,24.450806
                    s24: 315,69,-349,134.81055,25.650803
                    s25: 308,69,-332,178.7597,0.45081672
                    s26: 308,69,-336,180.10974,4.3508286
                    s27: 308,69,-341,177.41003,9.450869
                    s28: 308,69,-346,181.46027,9.000874
                    s29: 290,69,-338,224.96051,2.8499556
                    s30: 294,69,-342,220.4599,3.1499722
                    s31: 297,69,-345,225.41058,4.499977
                    s32: 301,69,-349,226.16077,15.900026
                    boss1: 298,69,-356,269.80975,7.050044
                    boss2: 308,69,-366,1.4602051,-0.750006
                    boss3: 318,69,-356,90.41168,10.04999
                    boss4: 308,69,-346,180.26166,-0.8999624
                leaderboard: 270,75,-348,0.0,0.0
    Note: Do NOT copy this, as this is most likely not where your arena is. You'll have all sorts of issues if you do :p lol.
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    Just want to stress this part, @GoTheRedSox - if you simply copy that setup, you'll more than likely be finding yourself spawning monsters in random places in your world. Just follow the Wiki, or watch Flamers' new getting started video - it really couldn't be simpler! :)

    @misutaanime - XP for Heroes is definitely a good idea. I will look into this as soon as I can (if I remember, so please make it a ticket on BukkitDev!). As for boss flooding, I haven't actually experienced the water not despawning at arena end, or did you mean after the boss fight? In that case, then yeah, there's a possibility I could do that :3

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    don't worry i figured it out
    the leaderboards
    [MA][arena name]
    nothing happens
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    @CeramicTitan - Make sure you're on v0.94.3.8 or later, and make sure you type out the arena name EXACTLY the way it appears in your config-file. As you can see in not only my demonstration video, but also in Flamers' new getting started video, if you do it right, it works. So figure out what you're doing wrong, and then don't do it again ;)
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    thnx for the support everyone it worked
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    Glad to hear! Have fun killin those monsters now! :)

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