Inactive [FUN]MineBuilder v1.7-Experience/Money for mining ,building and adjustable exp for mobs [1.4.5-RB1]

Discussion in 'Inactive/Unsupported Plugins' started by Eistee², Apr 6, 2012.

  1. Offline


    Hm may you dosent break the right blocks? :/
    What for plugins do you use may one block this?

    Yeah sure i can do this only thing is that i write my final exams folowing and next week so I think this need a bit longer but after this i can develope much more :)

    the same for

    Sorry guys and oh man this gone to be a big plugin :D !

    Every body which have a request say me I will think about it :)!
  2. Offline


    Is there a list for available block types somewhere? I couldn't find it on the minecraft wiki. I would like to add clayblocks to the list. Is it CLAY_BLOCK ?

    So far I've added mining GRASS, DIRT, SAND, SANDSTONE .. I hope they are all correct. :)


    Are there any other blocks that can be found and mined naturally (where you get something that you can pick up!) that I forgot about?

    My only request to your mod would be a set of different configuration files regarding the EXP-gain to choose from. Maybe ask your mod-users to upload theirs if they like it. ;)
  3. Offline


    No sorry dosent know about any block list which is correct thats the reason why i add the command /mgetblockname

    Hm and may LOG ? (this is wood) but sorry dont know all.

    I under stand right you mean more "Block configs" and in settings you can set which you want to use :)? or only configuratet ? :)
  4. Offline


    Sorry didn't know about the command! Hm it says that I don't have the permission. :/ I haven't used permissions yet, so I don't know how they work.

    Ah Trees.. yeah good idea. I will try if it's compatible with TreeAssist. So far it's working fine with Runecraft Enchantments. :)

    You could add all blocknames as a comment maybe, if it's not too much trouble and encourage users to show their configuration files, to give others an idea for balanced EXP rates.
  5. Offline


    You need to Op you on your Server it give a file in the bukkit server folder it called ops.txt you can write your name into it and reaload the server or enter in the consol "op [here your name] without "[" and "]"

    Good idea will work on this soon and make a survey which is the best config :) but not today
  6. Offline


    Fantastic plugin! Would it be possible to make it so you could have a permission which allows certain users to get a certain amount of more XP. This would be useful for a V.I.P group. Hope you can add this in a future release!
  7. Offline


    This plugin allready contains somethink like it :D read command list and there is a little description in the box with the config file^^ ;)
    /maddplayer [Name] [Memberlvl] and every meber lvl can have a other percentage of ep ^^
    or /maddplayertemp [Name] [memberlvl] [how long]

    Or did you mean you can give players more exp without set permissions to true? :)
  8. Offline


    Nope, that's what I meant but I wanted it to make it happen automatically instead of each time there's a new V.I.P I would have to use the command.
  9. Offline


    Hmm I dont know if and how i can make this but I will try :)

    How do you give a Member V.I.P status? :)
    When I can add this ,I think Vip´s would be in the same member lvl :p
    When you use PermissionEx (or something like this)
  10. Offline


    To give a member V.I.P you'd give them a permission node such as minebuilder.xpincrease.(percentage) for example. That means that the group would get that percentage of an increase of XP if they have that node.

    If you don't understand what I mean then you don't have to go that. It's just an idea ;)

    It's a bit like this command:
    Add /mevent [how much percent] [how long (hours)] but instead of the how long for it would just keep it as a permanent increase.​
    And if I confused you about how a member would get V.I.P automatically I just meant as in that the user would be put in that group (V.I.P as an example) by using a mod (for example, buycraft; You buy V.I.P and buycraft moves you in that usergroup so they would get those nodes straight away). In other words, you don't need to worry about adding a way that it would happen automatically, just the node.​
    Hope this helps :D
  11. Offline


    Okay now I understood all :D I was not completly sure ^^ :)
    I will try to add this in the next update which I think will come at least Wednesday because I have my final exam in Math tomorrow :)

    Mfg Eistee²
  12. Offline


    Thanks ;) And good luck on your exam to x]]
  13. Offline


    Thanks :)
  14. ok I downloaded and I got the miner.class and a few other .class files, I cant run those. How do I get the .jar to put in my plugins, I havent found another plugin like this one and I really want to use it, I may consider donating if Its everything it promises. I need to test it first tho, thanks
  15. Offline


    Hey i like the idea of using this plugin for announcing level up's across my server.

    however i am continually getting errors similar to the following:

    12:34:27 [SEVERE] Could not pass event BlockBreakEvent to MineBuilder
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    at net.minecraft.server.ItemInWorldManager.breakBlock(ItemInWorldManager
    at net.minecraft.server.ItemInWorldManager.a(
    at net.minecraft.server.NetServerHandler.a(
    at net.minecraft.server.Packet14BlockDig.handle(SourceFile:43)
    at net.minecraft.server.NetworkManager.b(
    at net.minecraft.server.NetServerHandler.a(
    at net.minecraft.server.NetworkListenThread.a(
    at net.minecraft.server.MinecraftServer.w(
    Caused by: java.lang.NullPointerException
    at me.niklas.miner.MinerListener.permissionchecker(
    at me.niklas.miner.MinerListener.onPlayerBlockBreak(
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    ... 12 more

    Any help would be appreciated
  16. Offline


    Hm did you download the beta build? fixed this bug there :) but the beta may give some errors when you kill a mob with level 0 but i gona fix that today :)

    Hm the bukkit server will creat a folder named "plugins" you only must copy the .jar file into it and you only need to unzip the file :eek: it should be a jar .p

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 25, 2016
  17. Offline


    Hello, When my friends and i use this on our server it is almost flawless, good job. One issue though, when someone is level 0 and gains XP the server freezes (socket exception) and activity monitor shows more than 100% cpu usage. The process must then be cancelled and the server restarted. Upon restarting items have been rolled back to the latest save but world state is unaffected. Any thoughts on this issue? also, i've attached my config.

    thanks in advance

    Attached Files:

  18. Offline


    Did you update to 2.9? It should be fixed since the new version :eek:
  19. Offline


    yes, running latest. btw it only happens when u gain xp from mobs. u can mine at lvl 0 safely.
  20. Offline


    Hmmm yeah but I have fixed it in this version :confused: :/ Okay I'll look over it , i´m really sorry

    Updated pls try the new one change a bit so it should impossible that the server freez and fixed that you can cheat you exp in protected areas from WorldGuard
    And do not forget to delete the old file the new is Minebuilder3.0 not Minebuilder:)
  21. Offline


    thanks! ill come back if there are any issues but looks good :)
  22. Offline


    No problem :) if you have a request or a problem only say it :D
  23. Offline


    Nice Plugin
    Eistee² likes this.
  24. The Output of the Plugin says v2.9 but i downloaded v3. Should be changed in Seconds :)


    P.S: Really Cool Plugin ^.^
  25. Offline


    Oh sorry I always forget to change the version number x3 I will change that and thanks :D
  26. u know what would be perfect.
    Make it so, player starts from lvl 0, have to mine soft materials (grass,dirt,sand,gravel,clay,soulsand) reach lvls up, at lvl 5 u can move to harder materials (stone,cobblestone,netherbrick,stonebrick etc.) (u would get fast to lvl 5)
    at lvl 10, u would get permission to mine irons etc others ores. lvl 20 for gold and finally lvl 30 for diamond ores and obsidian.

    Like u can try mine the block at lvl 0 (diamond block) but when u break it, it tells "Youre not skilled enough" or something :D and the block wont be broken :) it stays until u get high enough level to get the permission to mine that block!
  27. Offline


    Hm can try something like that in the coming weeks :)
    But hope you like it anyway :D
  28. Offline


    Hey, for 1.3 exp for mining and smelting is being added to the vanilla game. Are you planning to continue this plugin because imo your system is much better and more elegant than what vanilla looks to become. And if so, do you plan to incorporate smelting?
  29. Offline


    Yeah I will continue with developing and keep it up to date I will add this to my Todo list :)
  30. Offline


    Along with what he said i think you should make sure that this option is switchable, but the only problem i see is that when you die you lose all of your experience, so maybe something more advanced could come in to play here, such as when you die you keep your experience or only lose a percentage of experience. Like you lose 20% of the exp when you die and you had 125 exp when you were mining so you would lose about 25 exp.

    Very interesting thought from Semirotta.
    Eistee² and Semirotta like this.

Share This Page