[FUN] MakeEmSpawn v1.1 - Spawn any monster wherever you want [1.6.4-R2.0]

Discussion in 'Archived: Plugin Releases' started by Hybris95, Mar 16, 2011.

  1. MakeEmSpawn - The Egg Mob Spawner Tool

    Latest Version: v1.1 [1.6.4-R2.0]
    Latest Stable Version: v1.1 [1.6.4-R2.0]
    MakeEmSpawn allows users to spawn mobs with eggs

    • Spawn entities by the use of eggs
    • Unspawn every creatures
    • List the available entities to spawn
    Download MakeEmSpawn v1.1
    Source Code:
    On GitHub !
    On Cloud9 (cloned from GitHub) !

    Preview :

    Show Spoiler

    Later Version
    • Color of the sheeps ?
      (Don't think it's possible yet considering how is implemented the plugin)
    • Age of the neutral creatures ?
      (Don't think it's possible yet considering how is implemented the plugin)
    • Add the entities into the unspawn command
    • Make a "constant" option instead of a number of mobs for example
      to give an egg after one left and again...
    • Order the list of entities by name
    • Make aliases for the different commands (/mess /mesus /mesl ?)
    Version 1.1
    • Preparation for a next update (code factorisation mostly)
    • When typing a malformed number or a number over 127 it will not tell the usage
      Instead, it will give you the asked egg with the last entered number (or 1).
    • Tested with CraftBukkit 1.5.2-R0.1
    • Tested with CraftBukkit 1.6.4-R2.0
    Version 1.0e
    • Added a filter into the "/makeemspawn unspawn <creature>" (/mes us <creature>)
      Not entering any filter will result into unspawning EVERY creatures in the world like before.
    • Fixed a bug which was disallowing you from dropping the egg you had been given
    Version 1.0c
    • Updated for compatibility with the latest command system
    • Fixed a bug on the event registration
    • Fixed various bugs due to the change from Creature to Entity
    • Tested with CraftBukkit 1.5.1-R0.2
    Version 1.0
    • Updated for compatibility with the latest Bukkit build
    • Updated with the new Permissions system
    • Updated with the new Event system
    • Updated with the new EntityType system
      (instead of CreatureType which is deprecated)
    • Tested : Update with the new Command system required
    • Compile tested
    Version 0.6a
    • Fixed random deprecated method calls
    • Tested with CraftBukkit 674
    • Tested with CraftBukkit 740
    • Tested with CraftBukkit 860
    • Tested with CraftBukkit 897
    Version 0.6
    • Added Giant & Ghast support
    • Added Slime & Wolf support (BUT these will work when bukkit will debug them)
    • (Working on Minecraft 1.4 AND CraftBukkit 617)
    Version 0.5
    • Soon realized by testing that the "/mes us" should be used to remove all creatures too
    Version 0.4a
    • Fixed a little command parsing bug with multiple spawns
    Version 0.4
    • Multiple spawns support
    • Change the plugin name because of SpawnMob
    Version 0.3
    • Added Permissions support (and Operators support if not found)
    • Tested successfully with bukkit#556
    Version 0.2
    • Add Sheep support
    • Add PigZombie support
    • Remove GiantZombie support
    • Add Slime support
    Version 0.1
    • First Release

    Known bugs (please leave me some feedback !):
    • Spawning various entities produce a crash of the server
      (Painting, ThrownEnderPearl, ItemFrame)
    • /<makeemspawn|mes> <<s|spawn>|<us|unspawn>|<l|list>> [<mobname> [numberOfMobs]]
    Permissions nodes:
    • makeemspawn.<entityname>
    • makeemspawn.spawn (used for "unspawn" command)
    Make a donation
    XDTobi and Jason Dougherty like this.
  2. Offline


    I'll give it a try.

    The command is very difficult to catch, is it possible to simplify it?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 12, 2016
  3. Well you just have to type :
    /sm s <mobname>
  4. Offline


    I got it, it works fine! Good job!
  5. Thank you very much, working on the next update right now.

    EDIT : Released v0.3 (Added Permissions support and Operators support)
  6. Offline

    Jan Philipp

    Thanks too, man!
  7. You're welcome.
  8. Offline


    When using slime, it will say unsupported creature ._.
    Running on x64 java
  9. Offline


    Thanks for this fine plugin !
    Also slime is not working for me but I don't need it.
    Works great. :D
  10. I disabled Slime yet since it spawns chickens instead of slimes...trying to fix it later if possible.
  11. Offline


    Can the command run from the console?
    I want to use a script command to kill all every 5 minutes, as the latest craftbukkit has overrun my server with squids.
    Thousands of them. It lags itself into oblivion :(
  12. The command cannot be run from the console because its usage is strictly limited to egg throwing, and so to a Player.
    By the way, my plugin is not an interface to other plugins, its usage is fun limited.
  13. Offline


    I don't see why you STOLE this plugin.
    Or were you asked to take over this?
  14. What makes you think I "stole" this plugin ? All I see here is GPL Licensed plugins so better think about opening your mouth before talking. By the way, I coded this entire plugin by myself without checking if another was already existing.

    If you don't like this plugin, don't use it.
  15. Offline


    Hey, which of these versions work with #493? (=
  16. Didn't tested, but probably every. So you better take the latest one ;)
  17. Offline


    I thought this was a copy of the one I'm developing, until I read "With eggs" :p

    Please change the name to avoid confusion...
  18. Offline


    can you enable us to select a quantity like /s ms zombie 40
  19. This is in my TODO list, I'll do it as soon as possible ;)
    This is also in my TODO list ^^
  20. Offline


    Saw that after I posted the comment :p
  21. Offline


    Oh can you throw in ghast and abiltity to choose slime size and spider skeleton rider :p
  22. Right now I'm very limited with bukkit implementation.
    This is more a Fun plugin than a real system. Just using basics of the API

    About Slime debug, I think it's a bukkit work :/
    And about Spider-skeleton I'll try finding a way if it's possible.
  23. Offline


    sorry about what i said. [​IMG]
  24. Offline


    u should make it so that u can make spawn more of these eggs, spawning one egg at a time is too much
  25. EDIT (20th March): Fixed in MakeEmSpawn v0.4
    EDIT(2) (20th March): Released MakeEmSpawn v0.4a
    EDIT(3) (20th March): Released MakeEmSpawn v0.5 (added "unspawn" effect - kills every creatures in every worlds)
  26. Offline

    Celtic Minstrel

    I may not be particularly interested in what this plugin does, but I can help you with sheep colours. Check out my code for it here. :) Or if you want to restrict yourself to Bukkit API, I believe there's a SetColor method in Sheep; just cast your entity to Sheep and do something like sheep.setColor(DyeColor.fromID(number)).
  27. Thanks for sharing, but I don't think I can implement your source into my code, because I'm simply using ThrowEggEvent.

    But if I ever find out a way to implement your code into mine without radically change mine, I'd really appreciate it.
  28. Offline

    Celtic Minstrel

    Eh, it should be possible to transfer; you're still spawning a creature, right? But whatever. :)
  29. Offline


    If I type the command correctly and get the message that there'll be mobs if i throw eggs....

    Nothing is happening ....

    Can u help me ?
  30. Offline

    Celtic Minstrel

    Did you throw an egg? Or better, several eggs?

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