MonsterHatchery Version: 1.2 Official Website (updated first) : MonsterHatchery This plugin makes it possible to craft, rune, mine and configure spawner. Just right-click with any item you defined in the configuration file and the spawner will change. You can also just spawn a mob by using the defined spawnitem or pistons. To change the messages and mobs edit the '/plugins/MonsterHatchery/config.yml'. Original file: Show Possible Configuration Hide Possible Configuration Code: spawns: SPIDER: 287 CHICKEN: 344 GHAST: 46 WOLF: 352 spawnitem: 290 ignore_server_monster_settings: true trans_noperms_fish: You don't got any permissions to fish for mob. trans_noperms_change: You don't got any permissions to change a spawner. trans_noperms_rune: You don't got any permissions to use a rune. spawn_by_pistons: true all_can_set: true all_can_rune: true register_recipe: true Video from me about version 1.0 and a video about version 1.2. Show Videos Hide Videos Show Permission Nodes Hide Permission Nodes monsterhatchery.setspawner - Ability to change the spawning mob of a spawner monsterhatchery.spawnbyitem - Ability to use an item to spawn a mob immediately monsterhatchery.craftrune - Ability to use create a spawner by using a rune. Version 1.2 (Download) Added rune (permission-node for that), recipe and activation by pistons Removed not-working range activation by using the spawnitem Compiled with references on devBukkit 754 and Permissions 3.1 for Craftbukkit 953 Version 1.1 (Download) Fixed bug, which allows to place blocks on spawners which refer to a mob Compiled with references on devBukkit 754 and Permissions 3.1 for Craftbukkit 953 Version 1 (Download never existed) Spawner is minable and configurable. Permission-Nodes added Configuration file for item<->mobs-relations.