[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    "You don't have enough money to do that"

    Yes I do... I have 1 billion dollars in iConomy.

    What's up.. ? >.>
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    Might be related to the MOB CPU problem I've been seeing too, but that's not a bukkit issuefrom what I can tell. The MOB CPU issue is if I turn on Mobs in one of our worlds and we join that world, lag begins to spike and 2 of my cores max out (presumably, one is bukkit, one is MC Server).

    Same number of players on that world with no mobs spawned anywhere? 4% (25% being a full core). It -might- have something to do with that, but no idea if that's actually something the dev's in bukkit -or- Citizens can fix. That might be a Vanilla problem.

    Edit: Forgot to note, no issues here with 10 NPC's spawned, but I did notice the CPU went from 4% to about 6% average, so it is definitely going up, but I expected that - they do try to look at me all the time :)
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    Is there anyway we could get some kind of faction feature. I'm a mod on my server and my admin and I want to do some town wars. We are hoping to be able to use your guards (when they are released) to guard the towns while we are doing our war events. There is that other npc mod but we agreed that we both did not really like it as it is. Too rough, but the factions are something we need. So do you have any plans for this sort of feature?

    Also I have not actually tried the mod yet, do the npc's fight back if attacked?
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    My npc wont talk cb 341
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    Dupe/money issues fixed in 1.07e
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    When i type in "/npc create CrankyFace" get i this message: "You need more 100 STONE(s) to do that" ;/ pls help
    sorry my bad englisch :D
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    You should set economy=false in Citizens.settings.
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    ehh, my post was very old. and when i made this post i was reporting a bug/issues. it has since been fixed. derp
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    I used to have that problem too. Go into your Citizens folder in Plugins, and set use-iconomy to false. Then, if you have at least 1 Smooth stone (I think you only need 1, I used 64 and didn't loose any) in your inventory, you're able to create NPCs.
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    A more descriptive message is present in 1.07e.
  12. I hope you are working on the guard/quest/trader system (whatever comes first :p) fullwall. I have a suggestion for npc's though, can you give them a "god" flag so they are immortal tru/false ? That way my imba looking head of the paladin order won't accidentlely die when a few mobs (or naughty players) attack him.. maybe you already planned this, maybe not but it would be nice to have :)
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    That very well may be a factor.Our server has multiple NPC's abroad the map and players haven't made any fuss about lag being present.We have exactly 17 NPC's.Although,coming back to my point again,we're running on 18 GB's of RAM.
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    When i try to run this pluggin it works except for it gives me error saying unable to save npc's. What could be the problem?
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    Is it already 1.4 compatible ?
    Great job btw ! :D
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    Just tested with 612 no errors
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    Oh My Goodness!!! You Have Never Updated Your Server?
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    Guards/traders coming soon....
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    CanĀ“t find the line "economy="
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    Sorry, typo, Citizens.economy
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    Okay thanks :)
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    I'm having a problem in that when I try to spawn an NPC I'm told I don't have permission to use the command, despite being OP. I've checked and my username is in the ops file, and the server is run from my computer. Is there any way to fix this? It worked at first but doesn't now.
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    The pluggin isn't working for mine I'm on build 612 :S
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    Got this error in CB617:
    2011-04-01 18:21:55 [SEVERE] Could not load plugins\Citizens.jar in plugins: null
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:65)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:158)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:106)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:63)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:215)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:202)
    at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:142)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:257)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    Caused by: java.util.zip.ZipException: error in opening zip file
    at java.util.zip.ZipFile.open(Native Method)
    at java.util.zip.ZipFile.<init>(Unknown Source)
    at java.util.jar.JarFile.<init>(Unknown Source)
    at java.util.jar.JarFile.<init>(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:52)
    ... 8 more
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    No matter what I right click and Npcs with, It always says I need to right click it if I try a command like /npc set
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    Check the config for the slection tool :)
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    ETA?? or an approximate time frame? this is what im waiting for to impliment it on my server. Thanks
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    Was the format changed or something? I was running Citizens flawlessly on CB 556 and when i updated to 612 and updated this plugin (this was updated for 1.4, right?) It says:

    C:\Users\Dylan\Downloads\Minecraft RP Server>"C:\Program Files (x86)\Java\jre6\b
    in\java.exe" -Xms1024M -Xmx1024M -jar craftbukkit.jar
    13:43:50 [INFO] Starting minecraft server version Beta 1.4
    13:43:50 [INFO] Loading properties
    13:43:50 [INFO] Starting Minecraft server on *:20000
    13:43:50 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-609-
    g39996e1-b612jnks (MC: 1.4)
    13:43:50 [INFO] Preparing level "republica"
    13:43:50 [INFO] Preparing start region
    13:43:51 [INFO] [Citizens]: Permissions enabled.
    13:43:51 [SEVERE] For input string: "Spurius" loading Citizens v1.07 (Is it up t
    o date?)
    java.lang.NumberFormatException: For input string: "Spurius"
            at java.lang.NumberFormatException.forInputString(Unknown Source)
            at java.lang.Integer.parseInt(Unknown Source)
            at java.lang.Integer.valueOf(Unknown Source)
            at com.fullwall.Citizens.Citizens.setupNPCs(Citizens.java:217)
            at com.fullwall.Citizens.Citizens.onEnable(Citizens.java:76)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:118)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:94)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:72)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:215)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:202)
            at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:142)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:257)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    Spurius_Tuccius is an npc that I have. Was there something that I had to change, when I run it with the default configuration files there is no error. Should I just give up and redo them?
  29. No, we do not have an ETA. Please stop yelling at us for ETA's and such dates, we don't know.
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    So I don't have permission to make an npc? Can someone explain real quick again :)
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    maybe you should recruit some help then....

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