[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    Sorry for the dev site being down, we are investigating.
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    Have any1 noticed u can't tp to a diffrent(not selected) npc? Even if I type name/id number, I have to type the command so I can select the requested npc First. Then, I can tp to it... Is it supossed to do that?

    I'm asking bcuz i'm using it to create multiple home spots and it would be easiser to just type 1 command. xD
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    Is there a permissions plugin I need to get for other players on my server to be able to use the NPC traders i create?
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    lol, thanks
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    Is there a way to prevent players from toggling on the Traders unlimited stock?
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    @fullwall - Yesterday I created 6 basic NPCs of server members to act as a "hall of fame". These were located in the spawn area. I also moved the first NPC I made to the spawn area since he has a member's name too. At one point we lost connectivity to the server and had to restart, but they were still there. This morning, the 6 are gone but the 1 old one remains. Only 2 have never disappeared (NPCs 0 and 3). I am now up to the 60s of NPCs who have disappeared.
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    God damn, I just installed this freshly again, and our server was in havoc for having Herobrine, until I read this:

    :D Thanks for the many laughs you caused us today! :D
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    i use iconomy and i get an error when i use the trader for selling or buying with money This server is not using an economy plugin but i can use /money or any other command
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    It looks like the devs are much more active than you might think.

    So instead of just posting on this thread, click here to watch them chat:


    It will take you straight to their development chat. They are chatting as I write this.

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    im not wasting time when it says:
    Citizens Doesnt detect Economy:
    Look In Economy.yml and make sure
    use-econplugin: 'true'
    use-economy: 'true'
    that one says economy.. i want iConomy.. or should i just change the "Economy" text to iConomy so it says:
    Look In iConomy.yml and make sure
    use-iConplugin: 'true'
    use-iConomy: 'true'
    like that one?? if that is what i need to do.. then that would be easier if someone just wrote it like that :)
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    Mine is configured as such:

    use-econplugin: 'true'
    use-economy: 'true'

    I also have iConomy 5 installed, and it detects, and runs just fine.

    When it says "economy" or "use_econplugin", its not saying that there is a plugin called "economy", its saying if you have an economy plugin such as Essentials or iConomy, then make sure each option above set to "true".

    However, I do agree that its somewhat confusing when you first set it up, because I thought the same thing when I first set mine up. And asking questions on this thread, even if its repetitive, I say there shouldn't be a problem with it. Its equivalent to cluttering up the thread with telling users to stop posting repetitive questions rather than simply answering the question. I'd much rather see activity, than a dead thread. Personally, I hardly ever post. I get my answers from reading it all, and figuring it out for myself.
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    It's a really great plugin :D When will be the next update ? :3
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    Ok, this is confusing.

    says I have to use the plugins/Citizens/Citizens.economy

    But in my /plugins/citizens/economy.yml I cant find these values.

    I would like to change the blacksmith-tool-repair-econplugin
    The cost of repairing items using an Economy plugin. Default is 50 dollars.

    For some reason my Blacksmith npc's ask too little cash. About 0.1 - 10$ ?

    Please help :(
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    I can't get this plugin to work, I have tried downgrading bukkit to 860 (the build stated in the title). But almost every command returns: "An internal error occured while attempting to perform this command". Are there any other plugins that are required and, if so, what versions thereof.

    Any help?
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    matthew nevers

    Hey When I spawn a npc they just stand in place. Is there a way to make them walk or patrol the perimeter?
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    How can I stop those NPCs like aPunch from spawning? I believe that it already has been answered but I don't wanna read 171 sites.
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    Mysql support?
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    Yes, the easiest way is to simply read the OP. Usually does the trick...

    Especially if there is a section *specifically* called 'Read before posting'
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    Oh then I missed that part of the post.
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  24. Sorry but I didnt find how to set complex IDs (like different whool) :S
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    Bug Report:

    Player bug occurs after stocking or using a trader. After leaving the vendor, when the player clicks on an item in their inventory, the item moves between inventory and quick select row (the 9 slots you can scroll through to hold the item in your hand). I have had this happen numerous times now. It's like the shift key is on, when it isn't....and no I don't have a sticky shift key.

    Can't reproduce at will, but hoping others do have the same issue or it is already a known issue.
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    I cant seem to copy NPC "Fully" when i do /copy D:

    I have an NPC with all diamon gear + Sword, and when i do Copy, it just gave me a regular guy...
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    I'm having the same problem on my server...so far I can stock a trader with the different wools but they can't sell any of them except the white wool, same with the dyes. I'm using the Essentials economy plugin for simplicity. It works fine for selling other things just not those. is there a work-around?
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    I've written a VERY simple client mod for my server that allows for custom NPC skins. It basically redirects skins to a PHP script on a web server instead of Mojang's servers. The PHP script then checks if a skin file on the web server exists for that name, and if so uses it; if not, it directs it to the normal Minecraft skins server.

    I'll release a simple tutorial on how to do this if there's enough interest, on the Citizens wiki even if the devs would like me to, but will provide no support whatsoever. PM me if you'd like to see this released (don't flood the Citizens thread about it).
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    how do i disable the pay 10 yellow flowers thing?
    Tulips likes this.
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    If you're not going to provide support for it then don't bother releasing it to the public. People will come to the Citizens developers for support and we will have no part in assisting people with something we have no idea how to use.
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    how come when my server resets or reloads the npcs all disapear... it makes this plugin useless to me :/ it just makes it fun a little...

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