[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    Good news - just fixed the previous trader bug that caused item amounts to decrease randomly (turned out to be a bukkit error :S).
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    Awesome, nice one!


    The guard/bandit files are there because they're currently working on it, and simply haven't removed them from the public release. This means they will not work properly so the devs will NOT provide support as it is not released yet.
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    Yay! :D
    You are the best! Can't wait to test!
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    wow, great news fullwall! This bug caused one of my players to lose all his hard earned money when buying sandstone ^^ Can't wait the traders to be fixed!
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    Reporting a bug for the guards npc.
    Reloading the server will eventually clear the bouncer setting, and the npc will start to follow you again.
  7. Any tips on the build?
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    technica, they are released rite? And where do I get info on the types of guards, I can't seem to find them,same with Questers and Bandits and Wizards. The wiki isn't much help. :p
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    how about the trader bug that dosnt let us use treaders
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    Sorry if this has been stated I am very new to this plugin. I am having a problem with the traders. That problem being that after I create the trader and set owner to somebody else I can still right click on the trader and take items out of the inventory without being charged to Iconomy. Also people on the server who are Op can do the same. People who are not Op cannot even interact with the trader. Any ideas would be great.

    Edit: Sorry post came up after the one above me
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    nvm figure out [pig] but how do you delete them?
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    You can, just permissions problem.
    Use :
                - citizens.modify.trader
    and you can add
                - citizens.create.trader
    It's ok after.

    - citizens.use.* don't work for me.
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    the problem of players not Using traders i can make and modify traders but cant buy and sell from them or doses this fix that too?
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    Also Psychos if that is the fix where do you set that up at
  15. Are you guys blind? One of the devs said that Traders don't work atm.
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    that I am
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    Anybody having a problem where your npc will only say one thing and not list through?
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    When is the bug going to be fixed then? -_-
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    heres and idea there is 135 pages understand why i did not read them all. Now thanks for being hateful.
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    Meh, probably a good idea to read the last 2-3 pages atleast :)
    Ggd07 likes this.
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    Looks like great plugin, how come when i left click an npc lightning strikes down ? and the npc has only been saying one text :confused:
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    The trader does not work for me ...
    When i try to put stuff into his inventory a message say:
    Stocking of *** started
    and 0.1 seconds later
    Stockinf of *** finished.

    And peoples can't open the inventory of the Trader.

    HELP !
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    Psycho Robot

    I think aPunch can answer that question best:
    The devs would do well to include a list of known bugs on the front post.
    Pim1234 likes this.
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    Je ne peux pas vendre des objets à mon APN.
    De type I / opérateur vendre 4 5 pour les pavés de vendre pour 5 dollars, mais quand je veux acheter un objet je peux le prendre gratuitement.
    S'il vous plaît m'aider​
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    It's best to wait the 1.0.8g version which will come out very shortly... then everything will be fixed.. I dont know about the guards, bandits or other new npcs, I guess those will work only in the next versions...
    And for everyone: this is the news so you dont have to read 135 pages: Traders do NOT work, If you use xAuth and cant use the /toggle command try this ( /t or /togg ) and the bug that npcs only say one thing will be fixed too i think... Quit complaining and just fucking WAIT a little bit..
    thanks :)
  26. Good effort
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    learn english! please!
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    Anyway, I can't wait till you get the latest one out. =)
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    Hello we have some troubles here to make citisenz work. we can create, we can also toggle trader, add items. But
    people cant open the trader, they can focus on, but they dont have the "chest" on him. Any Idea? i puted npc.trader.stock in permission but still not working =(
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    Update working Great! Thanks! permissions working perfectly. Item fix working great. Stocking working great. Seems like f resolved all your "real" bugs.....

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    Actually I do have an idea. Read the last posts before yours.

    Hugs :)

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