[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
  2. Offline

    Kloporte

    I had exactly the same :/
     
  3. Offline

    CaptureCraft

  4. Offline

    Pomme72

    Okay, thank you a lot, but I don't want to allow my players to create npcs (and citizens.* do it) I just want them to use npcs...
     
  5. Offline

    fullwall

    Permissions nodes generally start with
    "citizens.create.type"
    "citizens.modify.x"
    "citizens.use.x"
    and "citizens.admin"
     
  6. Offline

    fullwall

  7. Offline

    tcvs

    i
    would like to do some testing for you. if you want you dont have to you can emeail me if you say yes ill send you my email.
     
  8. Offline

    fullwall

    Look above.
     
  9. Offline

    Williamsson

    Huge thanks to you! :) I'd hug you if you'd like xD

    Anyhow, to the serious buissiness. I want my npcs to talk no matter what item I click with. Previous version * were good, although it complains about it now, expecting letters or numbers. The string "all" didn't work either. Or, it worked, but it gave errors in the console.
    And I hope I won't need to type 1,2,3,4,5, and so on :p

    With string "All" (occurs at right-clicking)

    Code:
    17:38:29 [SEVERE] Could not pass event ENTITY_TARGET to Citizens
    java.lang.NumberFormatException: For input string: "all"
            at java.lang.NumberFormatException.forInputString(Unknown Source)
            at java.lang.Integer.parseInt(Unknown Source)
            at java.lang.Integer.parseInt(Unknown Source)
            at com.fullwall.Citizens.Citizens.validateTool(Citizens.java:380)
            at com.fullwall.Citizens.Listeners.EntityListen.onEntityTarget(EntityLi
    ten.java:98)
            at org.bukkit.plugin.java.JavaPluginLoader$52.execute(JavaPluginLoader.
    ava:605)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.ja
    a:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.
    ava:310)
            at com.fullwall.resources.redecouverte.NPClib.CraftNPC.a(CraftNPC.java:
    3)
            at net.minecraft.server.EntityHuman.c(EntityHuman.java:481)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:865)
            at net.minecraft.server.Packet7UseEntity.a(SourceFile:33)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:217)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:401)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:311)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    >
    And with * (occurs at startup)

    Code:
    17:38:29 [SEVERE] Could not pass event ENTITY_TARGET to Citizens
    java.lang.NumberFormatException: For input string: "all"
            at java.lang.NumberFormatException.forInputString(Unknown Source)
            at java.lang.Integer.parseInt(Unknown Source)
            at java.lang.Integer.parseInt(Unknown Source)
            at com.fullwall.Citizens.Citizens.validateTool(Citizens.java:380)
            at com.fullwall.Citizens.Listeners.EntityListen.onEntityTarget(EntityLi
    ten.java:98)
            at org.bukkit.plugin.java.JavaPluginLoader$52.execute(JavaPluginLoader.
    ava:605)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.ja
    a:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.
    ava:310)
            at com.fullwall.resources.redecouverte.NPClib.CraftNPC.a(CraftNPC.java:
    3)
            at net.minecraft.server.EntityHuman.c(EntityHuman.java:481)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:865)
            at net.minecraft.server.Packet7UseEntity.a(SourceFile:33)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:217)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:401)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:311)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    >
     
  10. Offline

    Pim1234

    so when will the 818 version be released? it is the new recommended build!
     
  11. I get a error when i try to /npc create name
    "you dont have permission to use that command"

    i have this in my groupmanager file:
    Code:
    Administrators:
        default: false
        permissions:
        - '*'
        inheritance:
        - moderators
        info:
          prefix: '&4NwA *'
          interact: true
          build: true
          suffix: ''
    
    also tried putting all the permissions in. what am i doing wrong?
     
  12. Offline

    i0wn3du

    it says an internal error occured while attempting to preform this command help me plz i realy want to use this awesome plugin :D
     
  13. Offline

    mcjason123

    <3 ur plugin with the guards but howcome they don't talk?
     
  14. Offline

    Pim1234

    you should combined Heroes with Citizens!
    you should make it so that in order to choose a class, you have to fulfill a quest at a NPC. and that every class has its own master!
     
  15. Offline

    mcjason123

    if this is the new version go on citizens folder then open citizens.yml after that look for talk-when-close: it should by default be false change it to true that should work
     
  16. Offline

    mcjason123

    if this is the new version go on citizens folder then open citizens.yml after that look for talk-when-close: it should by default be false change it to true that should work
     
  17. Offline

    mcjason123

    could any1 help me with the npc trader i'm haveing problems when i go on my default character i right click the npc all that comes up is i selected him som1 please help
     
  18. Offline

    Icamaru

    Um, hi, I just recently started using Bukkit and I downloaded this plugin, I put the files in the plugin folder and my Current mods are: iConomy (Same Problem), Towny, Lockette, Essentials, iChat, Permissions, and This. Whenever I try any of the comands ingame, it says "An internal error has occured while trying to preform this coamnd" What does that mean?
     
  19. Offline

    TnP

    If I try to create a NPC,a message appear : "An internal error occured while attempting to perform this command".
    This error is based on a mistake in my Permissions File,but I don't know what's wrong.
    I have all permissions i need..... has someone this problem,too or know a solution?
     
  20. Offline

    Yacovitch

    Hi
    Great plugin have used it loads.
    Recently got a new PC and I am making a new server
    But I am having the same problem as the others; that is If I try to create a NPC,a message appear : "An internal error occured while attempting to perform this command".
    Please can you give me and many others a solution as this is one of the BEST PLUGINS EVER
     
  21. Offline

    Jonathan Thorpe

    None of the three people above have obviously not read any other posts in this thread, or noticed that the current release of Citizens (1.0.8d) is not compatible with CraftBukkit builds greater than 803.
     
  22. Offline

    Yacovitch

    In that case when is it, (if ever) going to be compatible with the current CraftBukkit 818
     
  23. Offline

    LlmDl

    I'd really appreciate it if you would update your wiki with the new permission nodes, or prepare something so you can add the new nodes in once you officially release your update.
    Not really something I want to be guessing at.
    Thanks for reading!

    edit: As for questers:

    I like the idea of a quest randomly deciding which NPCs a person must visit from a list of quester IDs. What if the iConomy payout for a quest could be tied to the distance in between each NPC during the quest? A random quest option would be very cool and make it so server admins don't have rely 100% on quests that have been programmed in.
     
  24. Offline

    aPunch

    Sorry, guys. I am working on Permissions nodes documentation for the wiki. Once I get that done and do a bit more internal testing, I'll officially release the new build.
     
    LlmDl likes this.
  25. Offline

    Snaipe

    I have an issue : I created a NPC in one of my worlds, but then I couldn't select it ( right-clic didn't work, neither the /npc select ID command... ), so i tried to remove manually the created NPC in citizens' files. But then, the plugin created a copy of the NPC at the same exact location, and I can't get rid of them. How can I solve this ?

    Also, the /guard command returns a " this command does not exists " message, and the /toggle wizard results in an internal error...
     
  26. Offline

    Williamsson

    /toggle guard spams the chat with a message I can't remember, neither look for, at the moment.. I'd love to see that fixed.
     
  27. Offline

    mcjason123

    the message was working1
    as guard
    working1
    as guard
    working1
    as guard
    working1
    as guard
    working1
    as guard
    working1
    as guard
    working1
    as guard
     
  28. Offline

    aPunch

    Guards are not finished yet so there is nothing to fix. Just don't toggle an NPC to become a guard.
     
  29. Offline

    Williamsson

    Ah! Now that explains it :3
    Personally I wouldnt enable the commands in that case, but since your plugin is amongst the best I will not complain : )
     
  30. Offline

    TnP

    sry,my fault
     
  31. Offline

    Drei Gyuu

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