Force client to redownload chunks

Discussion in 'Plugin Development' started by escortkeel, Sep 2, 2012.

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    escortkeel

    One of my plugins, namely SkyBukkit, generates and destroys large amounts of land. Because of this, I have been forced to compile against craftbukkit and call obfuscated code when changing large amounts of blocks. These calls seem to bypass the code which sends the chunk changes to the client. I was wondering if anyone knew how to go about forcing the client to download my changes?

    Thanks in advance,
    Keeley :)

    Bump.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 28, 2016
  2. where you got the code that chances blocks using craftbukkit, mayby thay are saying how to do it, because whit every method,e the chunk sending is diferend
     
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