Problem/Bug Followed format but Zenchantments breaks everytime

Discussion in 'Bukkit Help' started by joseraulbello, Jan 2, 2021.

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    joseraulbello

    I am trying to configure Zenchantments following its format but when I boot up the game the plugin doesn't work.

    This is the configuration file.
    Code:
    # 
    # Probability: (Decimal) (0 = no probability, -1 = disabled)
    #    Chance of obtaining the enchantment when enchanting
    # 
    # Tools: (Axe, Shovel, Sword, Pickaxe, Rod, Shears, Bow, Lighter,
    #            Hoe, Helmet, Chestplate, Leggings, Boots, Elytra, All)
    #    Determines what tools can recieve the enchantment
    # 
    # Name: (For color use '§' instead of "&")
    #    Determines the appearance of the enchantment on tools
    # 
    # Max Level: (Integer)
    #    Determines the highest obtainable level for the enchantment
    # 
    # Cooldown (long (64-bit) Integer) (In milliseconds)
    #    Determines how quickly a user can repeatedly use the enchantment
    # 
    # Power (Decimal)
    #    Determines how powerful the enchantments is
    #    Defaults to 1.0 if not set
    # 
    # Effect area modifier (Decimal)
    #    Linear modifier that controls the AOE of an enchantment, the formula that affects the AOE is commented elsewhere. (AOE in the formula references the modifier)
    #    The AOE usually has the player or arrow at it's center where as the size of the AOE is the distance between player and border of the AOE
    #    Defaults to 1.0 if not set
    # 
    # NOTICE: I do not actively test whether these configurations actually do anything.
    #  report the issues if you find any
    # 
    # Some comments are removed due to our library that we use, to see them all use [URL]https://github.com/Geolykt/EnchantmentsPlus/blob/main/resources/defaultconfig.yml[/URL]
    
    ConfigVersion: 2.1.6
    enchantments:
    - Anthropomorphism:
        Probability: 0.0
        Tools: Pickaxe
        Name: §9Anthropomorphism
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Arborist:
        Probability: 1.0
        Tools: Axe
        Name: §aArborist
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Bind:
        Probability: 0.01
        Tools: All
        Name: §4Bind
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Blaze's Curse:
        Probability: 0.20
        Tools: Chestplate
        Name: §9Blaze's Curse
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Blizzard:
        Probability: 0.05
        Tools: Bow
        Name: §6Blizzard
        Max Level: 3
        Cooldown: 5000
        Power: 1.0
        Effect area modifier: 1.0
    - Bounce:
        Probability: 1.0
        Tools: Boots
        Name: §aBounce
        Max Level: 5
        Cooldown: 0
        Power: 1.0
    - Burst:
        Probability: 0.05
        Tools: Bow
        Name: §6Burst
        Max Level: 3
        Cooldown: 3000
        Power: 1.0
    - Combustion:
        Probability: 0.05
        Tools: Chestplate
        Name: §6Combustion
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Conversion:
        Probability: 0.0
        Tools: Sword
        Name: §6Conversion
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Decapitation:
        Probability: 0.60
        Tools: Sword
        Name: §bDecapitation
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Extraction:
        Probability: 0.20
        Tools: Pickaxe
        Name: §9Extraction
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Fire:
        Probability: 1.0
        Tools: Pickaxe, Shovel, Axe
        Name: Fire
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Firestorm:
        Probability: 0.05
        Tools: Bow
        Name: §6Firestorm
        Max Level: 3
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Fireworks:
        Probability: 0.20
        Tools: Bow
        Name: §9Fireworks
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Force:
        Probability: 0.05
        Tools: Sword
        Name: §6Force
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Frozen Step:
        Probability: 0.0
        Tools: Boots
        Name: §bFrozen Step
        Max Level: 3
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Fuse:
        Probability: 1.0
        Tools: Bow
        Name: §aFuse
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Germination:
        Probability: 1.0
        Tools: Hoe
        Name: §aGermination
        Max Level: 3
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Glide:
        Probability: 0.60
        Tools: Leggings
        Name: §bGlide
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Gluttony:
        Probability: 1.0
        Tools: Helmet
        Name: §aGluttony
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Gold Rush:
        Probability: 1.0
        Tools: Shovel
        Name: §aGold Rush
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Grab:
        Probability: 0.60
        Tools: Pickaxe, Shovel, Axe
        Name: §bGrab
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Green Thumb:
        Probability: 0.0
        Tools: Leggings
        Name: §aGreen Thumb
        Max Level: 3
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Gust:
        Probability: 0.20
        Tools: Sword
        Name: §9Gust
        Max Level: 1
        Cooldown: 5000
        Power: 1.0
    - Harvest:
        Probability: 1.0
        Tools: Hoe
        Name: §aHarvest
        Max Level: 3
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Haste:
        Probability: 0.20
        Tools: Pickaxe, Shovel, Axe
        Name: §9Haste
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Ice Aspect:
        Probability: 0.20
        Tools: Sword
        Name: §9Ice Aspect
        Max Level: 2
        Cooldown: 0
        Power: 1.0
    - Jump:
        Probability: 0.60
        Tools: Boots
        Name: §bJump
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Laser:
        Probability: 0.20
        Tools: Pickaxe, Axe
        Name: §9Laser
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Level:
        Probability: 0.05
        Tools: Bow, Sword
        Name: §6Level
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Long Cast:
        Probability: 0.0
        Tools: Rod
        Name: §aLong Cast
        Max Level: 2
        Cooldown: 0
        Power: 1.0
    - Lumber:
        Probability: 0.60
        Tools: Axe
        Name: §bLumber
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Magnetism:
        Probability: 1.0
        Tools: Leggings
        Name: §bMagnetism
        Max Level: 1
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Meador:
        Probability: 0.05
        Tools: Boots
        Name: §6Meador
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Mow:
        Probability: 0.0
        Tools: Shears
        Name: §aMow
        Max Level: 1
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Mystery Fish:
        Probability: 0.0
        Tools: §aRod
        Name: Mystery Fish
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Nether Step:
        Probability: 0.0
        Tools: §bBoots
        Name: Nether Step
        Max Level: 3
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Night Vision:
        Probability: 1.0
        Tools: Helmet
        Name: §aNight Vision
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Persephone:
        Probability: 1.0
        Tools: Hoe
        Name: §aPersephone
        Max Level: 1
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Pierce:
        Probability: 0.60
        Tools: Pickaxe
        Name: §bPierce
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Plough:
        Probability: 1.0
        Tools: Hoe
        Name: §aPlough
        Max Level: 1
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Potion:
        Probability: 0.20
        Tools: Bow
        Name: §9Potion
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Potion Resistance:
        Probability: 0.05
        Tools: Helmet, Chestplate, Leggings, Boots
        Name: §6Potion Resistance
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Quick Shot:
        Probability: 0.20
        Tools: Bow
        Name: §9Quick Shot
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Rainbow:
        Probability: 0.0
        Tools: Shears
        Name: §aRainbow
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Rainbow Slam:
        Probability: 0.0
        Tools: Sword
        Name: §6Rainbow Slam
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Reaper:
        Probability: 0.05
        Tools: Bow, Sword
        Name: §6Reaper
        Max Level: 4
        Cooldown: 15000
        Power: 1.0
    - Reveal:
        Probability: 0.0
        Tools: Pickaxe
        Name: §6Reveal
        Max Level: 4
        Cooldown: 5000
        Power: 1.0
        Effect area modifier: 1.0
    - Saturation:
        Probability: 0.60
        Tools: §bLeggings
        Name: Saturation
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Short Cast:
        Probability: 0.0
        Tools: Rod
        Name: §aShort Cast
        Max Level: 2
        Cooldown: 0
        Power: 1.0
    - Shred:
        Probability: 0.20
        Tools: Pickaxe, Shovel
        Name: §9Shred
        Max Level: 1
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Siphon:
        Probability: 0.05
        Tools: Sword, Bow
        Name: §4Siphon
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Sonic Shock:
        Probability: 0.0
        Tools: §bElytra
        Name: Sonic Shock
        Max Level: 3
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Spectral:
        Probability: 1.0
        Tools: §aShovel
        Name: Spectral
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Speed:
        Probability: 0.20
        Tools: Boots
        Name: §9Speed
        Max Level: 2
        Cooldown: 0
        Power: 1.0
    - Spikes:
        Probability: 1.0
        Tools: Boots
        Name: §aSpikes
        Max Level: 1
        Cooldown: 0
        Power: 1.0
        Effect area modifier: 1.0
    - Spread:
        Probability: 0.05
        Tools: Bow
        Name: §6Spread
        Max Level: 5
        Cooldown: 3000
        Power: 1.0
    - Stationary:
        Probability: 0.60
        Tools: Bow, Sword
        Name: §bStationary
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Stock:
        Probability: 0.0
        Tools: Chestplate
        Name: §aStock
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Stream:
        Probability: 1.0
        Tools: Elytra
        Max Level: 1
        Name: §aStream
        Cooldown: 0
    - Switch:
        Probability: 0.0
        Tools: Pickaxe
        Name: §aSwitch
        Max Level: 1
        Cooldown: 100
        Power: 1.0
    - Terraformer:
        Probability: 0.0
        Tools: Shovel
        Name: §aTerraformer
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Toxic:
        Probability: 0.60
        Tools: Bow, Sword
        Name: §bToxic
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Tracer:
        Probability: 0.01
        Tools: Bow
        Name: §4Tracer
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Transformation:
        Probability: 0.0
        Tools: §bSword
        Name: Transformation
        Max Level: 3
        Cooldown: 0
        Power: 1.0
    - Variety:
        Probability: 1.0
        Tools: Axe
        Name: §aVariety
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Vortex:
        Probability: 0.60
        Tools: Sword, Bow, Axe
        Name: §bVortex
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Weight:
        Probability: 0.20
        Tools: Boots
        Name: §9Juggernaut
        Max Level: 4
        Cooldown: 0
        Power: 1.0
    - Apocalypse:
        Probability: 0.0
        Tools: Bow
        Name: Apocalypse
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Ethereal:
        Probability: 0.01
        Tools: All
        Name: §4Ethereal
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Missile:
        Probability: 0.0
        Tools: Bow
        Name: Missile
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    - Singularity:
        Probability: 0.01
        Tools: Bow
        Name: §4Singularity
        Max Level: 1
        Cooldown: 20000
        Power: 1.0
    - Unrepairable:
        Probability: 0.0
        Tools: All
        Name: Unrepairable
        Max Level: 1
        Cooldown: 0
        Power: 1.0
    enchant_rarity: 50.0
    max_enchants: 4
    shred_drops: all
    explosion_block_break: true
    enchantment_glow: false
    enchantment_color: 7
    curse_color: c
    Any ideas on why its failing?
     
    Last edited by a moderator: Jan 3, 2021
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