First Minecraft 1.0.0 Bukkit Build Released----Keep Discussion Here

Discussion in 'Bukkit Discussion' started by Teh Kitteh, Nov 20, 2011.

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  1. Maybe McMyAdmin has to do a update aswell....
    Who needs that anyway :p
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    I like mcmyadmin.
    Its easy to handle the server.
    it works fine with no bukkit.
    And it seems to work when I generate a new world, even though the old one is working in 1.0.0 with vanilla.
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    For those using beastnode as their host you will need to rename the jar file to the old style for now so that the CP will start the server.

    Why they don't just do a dropdown box or give us a field to enter the file name into has me beat...
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    everytime i try to play on my server it comes up downloading terrain then times out and then makes me unable to try join the server again PLEASE help if u can [creeper]
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    ill move my testing notes here then -
    craftbukkit test-1465 working so far, loot drops seem a bit odd, but that could just be bad luck, and it breaks the blocks on glass plugin, so far not seen any leaking roofs in the rain. Actually seems slightly more lag efficient too (on a badly shaped connection its still sorta playable oddly) Not tested enchanting and such, but having that work 100% this early is asking a bit much i suspect.

    .. Actually an associate reports opening chests on his server kicks players off, fine on my server. His server is currently throwing VERY frequent invalid server key errors (i cant even connect to his now after 10 tries) but mine connects first time every time. Must be a badly messed plugin his running that i am not.

    On mine, appears to be random map biome changes, ice in particular is a problem as if you enter an ocean area the first time the game will lag out on you as all the water is changing to ice blocks - if you can live with that that seems to be the worst so far, will edit post as i find issues...

    .. Actually the biome thing seems to overload something client side, server isnt even breaking a sweat but the clients are maxing out in these water changing to ice type areas. (behaves like when people set off massive TNT piles) Might be some sort of server/client communication clash there. Players anywhere else in the world are fine and lag free.

    >..likely not a bug but shaded areas (ie under tree leaves) in snow biomes dont freeze oddly enough

    For the curious heres my current party pack:

    Mods & Plugins

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    Umm im sorry for being a total dumbass but my old launcher doesnt work for this.
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    I've got alot of spout dependant plugins so i'll wait.
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    works fine for me, exept of one big problem
    new bioms create very large water worlds... much much less land...
    any1 having the same problem?
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    So this is the reason why i dont use Spout.
    My people are already playing 1.0.0 with bukkit and a lot of plugins - while your guys are retarded.
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    Server freezes at terrain loading.
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    Just either rename your new jar to match the old jar, or pull open your batchfile/launcher config thing and change the name of the jar file it launches. Eg - notepad server_launcher.bat , go to the line that looks like %blah%/java xms= blah blah server0-0-1.jar -noconsole and change the server0-0-1.jar (or whatever yours reads) to the same as the test build server jar filename. eg craftbukkit-1.0.0-SNAPSHOT.jar
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    When will the RB be released?
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    when its ready I immagine.
    Its hard to know things like that until its tested, isnt it?
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    Oh ok tnq bro. Btw why i cant find any snow bioms?
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    Show Spoiler
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    I use CraftBukkit build #1487

    :cool: Plugins that I tested and working fine:
    (without any problems in console)
    • AutoMessage 1.5a
    • AutoSave build #24
    • BorderGuard 4.20
    • ChestShop 3.24
    • Essentials 2.6.5
    • FalseBook 0.89.1a (with only "Is it up to date?" problem)
    • HelpPages 1.30
    • iConomy 5.0.1
    • LogBlock #43 (not 1.41) (
    • MessageChangerLite 1.1
    • MobBounty 4.2
    • ModTRS 2.1
    • MultiVerse 2.1
    • OpenInv 1.5.2
    • Permissions 3.1.6
    • PermissionsPlus 3.2.5p
    • SafeCreeper 0.3.2
    • SimpleSingEdit 1.7.1
    • uQuest 1.50
    • WorldEdit 4.7 (with only "Is it up to date?" problem)
    • WorldGuard 5.3
    • WorldModes 2.0
    :'( Plugins that I tested and not working:
    • LogBlock 1.41 (#43 works fine)
    • Spout build #510
    • SpoutTrade 1.4 (requiers Spout)
    • VanishNoPacket 1.8 (requiers Spout)
    I will update this list when I install some new plugins ;)

    Greetings from Poland,
    xphoenixxx likes this.
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    Thanks for calling us retarded, but I would rather wait for the RB even without spout than running something full of bugs.

    Still using Permissions 3? I thought I was the last one sticking around with it. :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 21, 2016
    Bios Element likes this.
  18. So you think that the idea of server synced client plugins is retarded?
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    @efstajas I think it's the best plugin for that. No bugs, no problems. When some works fine I use it. SuperPerms isn't for me :)
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    Umm we have a problem we are hosting our server on the redstonehost and when we start the server it says update available so we update and it puts it back to 1.8 Verions off bukkit. But when we dont update it just frozes. With the this version. Is this compatable with linux? im dumb sorry.
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    It works perfect for me. All my plugins still work!
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    SAME WITH ME BUT NO-ONE is willing to help
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    If you need help with early and unstable builds like these you shouldn't be using them.
    You're wasting your own and everyone else's time.
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    Yeah, whenever i try it it says unable to access jar file
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    This is odd, When I save-all it saves inventorys locations and all that but it sometimes doesnt save placed and removed blocks any idea on how to fix this??
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    Warning: the version have a bug map generator (see ocean zones)
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    so much for a good community :L very nice arent u
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    I'm telling you exactly what you need to know.
    In a community where users spam and use caps to get attention, being nice is a luxury that can't always be afforded.
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    Used the following command while no plugins running.

    /time set 0

    16:29:26 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing 'time set 0' in org.bukkit.command.defaults.TimeCommand@6542bece
            at org.bukkit.command.SimpleCommandMap.dispatch(
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(
            at net.minecraft.server.NetServerHandler.handleCommand(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet3Chat.a(
            at net.minecraft.server.NetworkManager.b(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
            at net.minecraft.server.MinecraftServer.w(
    Caused by: java.lang.IllegalArgumentException: Unknown entity
            at org.bukkit.craftbukkit.entity.CraftEntity.getEntity(
            at net.minecraft.server.Entity.getBukkitEntity(
            at org.bukkit.craftbukkit.CraftWorld.getPlayers(
            at org.bukkit.craftbukkit.CraftWorld.setFullTime(
            at org.bukkit.craftbukkit.CraftWorld.setTime(
            at org.bukkit.command.defaults.TimeCommand.execute(
            at org.bukkit.command.SimpleCommandMap.dispatch(
            ... 11 more
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    Add McMMO to the Not working list

    Get sidekick for absolutly working commands i havent had any issues

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 21, 2016
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