First Minecraft 1.0.0 Bukkit Build Released----Keep Discussion Here

Discussion in 'Bukkit Discussion' started by Teh Kitteh, Nov 20, 2011.

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    Teh Kitteh

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    :D Thanks, will tell ya if it works.
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    keep getting a GZIP error in io something or other :(
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    Optimistic outlook :cool:
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    Wondering why the Twitter was full of code updates this morning ;)

    Off to go test this out.
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    Running error-free here... thus far, at least.
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    runs great here...
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    I'll let it pass. It would feel better to wait on a RB.
    DDoS, Borch and KillingBot like this.
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    i keep getting NPE
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    This build seems to be working fine for me. As well as my plugins :D
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    I dont mind running non RB's (got used to it back before things became as stable as they are now) i do however mind reports of currupted maps and the NPE i got on the runs on my test box
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    you gotta change the RUN.bat to start the gaming
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    when i run thee server it says that i need to have a 0.0.1 snapshot file thing ? :S[fire]
  14. Can't get the bat console working Please Reply
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    Jumping_Mafu likes this.
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    what is the thing i will need to type into the bat file to get it to work....?(32bit)
  17. I use this java -Xms6G -Xmx6G -server -XX:+UseParNewGC -XX:UseSSE=3 -jar craftbukkit-0.0.1-SNAPSHOT.jarjava -Xms6G -Xmx6G -server -XX:+UseParNewGC -XX:UseSSE=3 -jar craftbukkit-0.0.1-SNAPSHOT.jar nogui for the server and it works but the console dont keep open..
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    Also: don't use spout
    iPhysX likes this.
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    Working surprisingly well for the moment !
    I am getting a few errors from some plugins (Spout, which isn't updated/ready, understandably, and MagicCarpet (NPE)), and a few Illegal Entity errors, but most of all the other plugins are working perfectly ! :D
    I'll wait for a RB to actually move all my servers, but beta testing is going good so far :D
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    in the file to start ur server i found a code but changed it and it seems to work the code is (32bit)

    @Echo off
    java -Xms512M -Xmx512M -jar craftbukkit-1.0.0-SNAPSHOT.jar

    whenever i start the server it and i connect it says downloading terrain then it times out?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 21, 2016
  21. Works! Thanks.
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    I'm running WorldGuard, and WorldEdit just fine on my server, haven't tested any other plugins out yet.

    There seems to be problems with losing health, so all of my users are pretty much invincible at the moment. Experience orbs don't seem to be dropping either. But this is a build server I am running the new build on, so it really isn't affecting anything terribly.

    We also tested out the new boss level (forgotten what it was called) and Endermen don't seem to be spawning at the moment, and whenever somebody tries to destroy the towers/health points for the boss, they will be disconnected from the server with an Internal Server Error.

    If I find anything more, then I'll post them here.
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    Its the home world of the Endermen, and its called The End. :p
    It is also where the Game ends, when you kill the End dragon. So there
    are a lot of ends associated with it.

    Maybe you'll remember it now. :)
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    Ah, thanks. Completely forgotten what it was called when I was typing up my previous post. ;)
  25. Works great...
    CPU usage went from 150% on idle to 40% with 5 player online - pretty good!
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    Chris Herbert

    Getting falling sand exception errors then everyone gets kicked out and I have to do a server shutdown.
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    Nope. Nothing is working. Some plugins are a mess. like spout. Waiting for another build
  28. NPC are not working for me,
    ender dragons give me errors, and i'm running the build without plugins.
  29. In this case you have to wait for Spout, which is common sense.
    Plugins like Spout and NoLagg broke but the rest of the plugins (27) I use work perfect.
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    When I try to start the latest build (1465) with McMyAdmin, no plugins activated, I get "unable to find spawn biome" pluss a load of SEVERE errors
    at net.minecraft.server.World.a(
    at net.minecraft.server.WorldServer.c(
    at net.minecraft.server.ChunkProviderServer.getChunkAt(
    at net.minecraft.server.World.getTypeId(
    at net.minecraft.server.ChunkProviderServer.getOrCreateChunk(
    at net.minecraft.server.World.isEmpty(
    at net.minecraft.server.Chunk.addEntities(
    at net.minecraft.server.World.a(
    at net.minecraft.server.WorldProviderHell.canSpawn(SourceFile:37)
    at net.minecraft.server.World.c(
    at net.minecraft.server.World.<init>(
    at net.minecraft.server.WorldServer.<init>(
    at net.minecraft.server.World.getChunkAt(
    at net.minecraft.server.MinecraftServer.a(
    at net.minecraft.server.MinecraftServer.init(
    at net.minecraft.server.World.canSpawn(
    Unexpected exception
    at net.minecraft.server.SecondaryWorldServer.<init>(
    The server also says its started, but not ready to accept players.
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