Howdy Folks, I am in need of creating a way of producing faster mining. (Not insta-mine). So for instance 10seconds to mine obsidian as opposed to 15seconds. However i am come to a dead end and i am lack-less of ideas on how to achieve this. The main problem is that their are only really 2 events that can be used. The blockDamage and playerInteract. I have tried messing around with timers and blockDamage but i can't check to see if the block is still being destroyed by the user. I need someone that can think outside the box and give some ideas on how to achieve this. Much Thanks Samkio.