Plugin Request Enchant Wars [Minigame]

Discussion in 'Plugin Help/Development/Requests' started by Ck1000MC, Dec 18, 2015.

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    Ck1000MC

    Hey guys, I'm back with a new minigame plugin request.
    ===THE BASICS===
    Set spawnpoints, the lobby point, and the endpoint. There are kits to equip that boost your enchanting power or limits. Each enchantment can be enchanted with random luck just like regular enchantments. In order to get these custom enchantments, a custom enchantment table will need to be built (an enchantment table with a piece of glowstone under it). When players enchant using this enchantment table, there is a chance to get the extra enchantments. At the beginning in the game when players join the enchanting lobby (the actual game), they are given 1 diamond sword, 1 bow, 64 arrows, 12 steak, 1 golden apple (regular), a golden helmet, chestplate, leggings, boots, and unlimited XP. After one and a half minutes, all players are teleported to random spawnpoints set with the spawnpoint command. Then players fight to the death! When a player wins, they get 100$.
    ===THE ENCHANTMENT BASICS===
    Each enchantment has an enchantment limit and special power.
    ===THE CUSTOM TABLE===
    The custom enchantment table can be built by placing glowstone under a regular enchantment table. The custom enchantments can then be enchanted using that table. It costs no lapiz to enchant.
    ===COMMANDS AND PERMISSIONS===
    /ew create [name] - creates the game, and also creates the lobby spawnpoint at your location.
    /ew setlobby [name] - sets the game lobby (for kit equipping)
    /ew setenchantlobby [name] - sets the enchant lobby (for enchanting)
    /ew join [name] - join the game lobby
    /ew leave - leave the current game
    /ew setkitmob [kitname] - selects the mob that equips your kit for the game
    /ew setjoinmob - selects the mob you can join games with
    N/A - ew.kit.[kitname] - gives permission to use a kit.
    N/A - ew.joinfull - gives permission to join full games
    ===THE ENCHANTMENT LIST===
    ***"[level]" is the level of the enchantment equipped***
    Knockup
    Max: 5
    Weapons: Sword
    Knocks your opponent upwards [level]+3 blocks.
    Toxic
    Max: 5
    Weapons: Sword + Bow
    Gives poison for [level]+1.5 seconds.
    Pierce
    Max: 3
    Weapons: Sword + Bow
    Wounds the opponent, dealing nausia for [level] seconds and damaging half a heart each 0.5 seconds of the nausia duration.
    Explode
    Max: 3
    Weapons: Sword + Bow
    Spawns a small explosion with a size of [level]+1 on impact.
    Blind
    Max: 5
    Weapons: Sword + Bow
    Blinds the opponent for [level] seconds on impact.
    Freeze
    Max: 3
    Weapons: Sword + Bow
    Freezes the opponent in place for [level] seconds.
    Wither
    Max: 3
    Weapons: Sword + Bow
    Has a [level]x10% to inflict wither for [level]+1 seconds.
    Rapid
    Max: 3
    Weapons: Bow
    Fires arrows x[level] faster.
    Multi
    Max: 4
    Weapons: Bow
    Fires [level] extra arrows.
    Trap
    Max: 5
    Weapons: Bow
    On impact, traps the player in webs for [level] seconds.
    Shockwave
    Max: 5
    Weapons: Sword + Bow
    On impact, broken block particles explode on the ground around the attacked player in a sphere (radius 4). Anyone within the sphere takes [level]+2 damage and small knockback.
    Swift
    Max: 3
    ARMOR ONLY
    Gives permanent speed [level].
    Obsidian
    Max: 1
    ARMOR ONLY
    Permanently immune to fire.
    Molten
    Max: 3
    ARMOR ONLY
    Anyone who touches you has a [level]x20% chance to ignite for [level] seconds.
    Poison
    Max: 3
    ARMOR ONLY
    Anyone who touches you has a [level]x15% chance to get poison [level] for [level]+1 seconds.
    Lively
    Max: 1
    ARMOR ONLY
    Permanently has an extra 5 hearts.
    Regen
    Max: 3
    ARMOR ONLY
    Permanent regen [level].
    ===KITS===
    • Enchanced
    Cost: Free
    +1 max levels for all enchantments
    • Automatic
    Cost: 1000$
    All items are automatically enchanted
    • Wizard
    Cost: 5000$
    Has an extra sword and bow.
    ===JOINING GAMES===
    To join a game, you must right click on a mob you can set using /mdm setjoinmob. When you right click on it, a giant large chest GUI will appear, showing different wool for each of the games/arenas you have created. If you create an arena, it will add a wool to the GUI. Red wool means the game is in progress and green wool means the game is not started and still in the lobby. When you hover your mouse over wool it shows text:
    "(Light Red) [Arena Name]
    (Cyan) [CurrentPlayers / MaxPlayers]
    (Green) Type: (Light Purple) COMING SOON
    (Green) Status: [Joinable / In Progress]
    (Green) Newest Kit: (Light Purple) COMING SOON"
    When you click on the wool, if it is red wool, it will say "Game is in progress!", and if it is green wool, you will be teleported to the game lobby set with /mdm setlobby [name]. Then you can equip and customize your kit and the game can begin.
     
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