Enable it so players can't leave a area?

Discussion in 'General Help' started by ShadoDart, Nov 27, 2014.

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    ShadoDart

    I have a spawn, and I selected it and flagged it for [exit deny] so they couldn't leave. The problem is, its letting them leave but stopping them if they fall off it. I wish it would tp them right before they jumped or back to spawn but it just makes them basically frozen saying they can't leave this area. I need to find a way so they can't leave, and if they do they are sent back to the spot they were at before
     
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    ShadoDart

    So I should flag entry as deny? I flagged exit as deny already
     
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