Inactive [EDIT] Superpickaxe v0.4d - Disable drops and tool wear! - The Loggable One [1337]

Discussion in 'Inactive/Unsupported Plugins' started by DiddiZ, Apr 17, 2011.

  1. Offline

    DiddiZ

    Superpickaxe
    Version: 0.4e - Works with recommended build #1337 - Download

    Dev builds: Jenkins


    Description:
    This pluging implements a simple super pickaxe that destroys everything with a single hit. It has fever features like WordEdit's super pickaxe, but is loggable with LogBLock and BigBrother. The default command to enable/diable the superpickaxe is "/spa" (Super PickAxe) but there is an option to override the WorldEdit commands "//" and "/,".
    Works with WorldEdit, LogBlock and BigBrother.

    Features:
    • Simple super pickaxe
    • Loggable by LogBlock (BigBrother supported partially)
    • Optionally overrides WorldEdit commands ("//", "/,")
    • Disable tool wear
    • Disable drops (not loggable by BB)
    Download, Command, Configuration and Details:
    [​IMG]http://diddiz.insane-architects.net/superpickaxe.php

    Changelog:
    • Superpickaxe v0.4e (Nov. 15, 2011)
      Requires CraftBukkit (tested with #1337)
      • Fix: Removed a debug message
    • Superpickaxe v0.4d (Oct. 15, 2011)
      Requires CraftBukkit (tested with #1317)
      • Fix: Config works again
    • Superpickaxe v0.4c (Oct. 12, 2011)
      Requires CraftBukkit (tested with #1317)
      • Updated for CB #1317
    • Superpickaxe v0.4b (Jul. 31, 2011)
      Requires CraftBukkit (tested with #1000)
      • Also listen for world changes in teleport events (thanks to Flobi)
    • Superpickaxe v0.4 (Jul. 29, 2011)
      Requires CraftBukkit (tested with #1000)
      • Added bukkit permissions
      • Added config disableToolWear
      • Added config disableDrops
      • Added config dontBreak to set immune blocks
      • Added config tools to set which tools are super pickaxes
    • Superpickaxe v0.3 (Jul. 14, 2011)
      Requires CraftBukkit (tested with #953) and Permissions
      • Added support for per world permissions
    [​IMG]
     
  2. Offline

    Taemera

    Does this mine bedrock as well?

    (btw: include the version number in title ;))
     
  3. Offline

    DiddiZ

    No, since bedrock isn't damageable.
    Forgot the version number :D
     
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    Juze

    That's nice! Should be implemented in WorldEdit anyway, though it overrides // anyway. :)
     
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    MineralMC

    Very nice! Now I just need /ascend, /descend /jumpto and /top plugs and I can dump WorldEdit all together. I never use it for anything but those 5 (including SPA) commands, and the thing is a bloody behemoth in my Plugins folder.

    What's up with the changelog date?

    Changelog:

    • Superpickaxe v0.1 (Dec. 20, 2010)
     
  6. Offline

    heroanth2345

  7. Offline

    DiddiZ

    Whoops, missed that. Stupid copy&paste error :D.
     
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    psyphon

    Any chance that it could disable itself (if it's currently active for a player) when the player warps to a world where they do not have permissions to use it? Otherwise, awesome!
     
  9. Offline

    DiddiZ

    Ah, k, multiwold support will come.
    Will come, at least to show how to hook into LogBlock.
     
  10. Offline

    Cody Howard

    I found an interesting bug. plugin Occasionally mines bedrock.
     
  11. Offline

    OrtwinS

    OH NOES, you were ONE day too late...
    One of my long time moderators decided to quit the server, and have a little party, its the only WE thing I give mods, the superpickaxe, to save them time because they also have other moderator duties.

    He griefed half the map, holes everywhere, and I couldn't rollback :'(.

    Luckely I was able to mobilize 6 other players, gave them some free blocks, and fixed most things within 20 minutes. And I'm planning a new map for 1.5 anyway because this one is still from the 1.2 era... the weather and biomes will defenitely screw up.

    Thanks for this plugin!
     
  12. Offline

    DiddiZ

    Huh? I thought bukkit never fires the block damaged hook for bedrock. Sounds like a bukkit bug.
    I'm sorry :D
    That's exactly the reason for not implementing a list of ignored player to LogBlock.
     
  13. Offline

    rbegs

    How exactly do I make it so it overrides world edit? Theres no config file or anything.
     
  14. Offline

    DiddiZ

    The config is inside the download.
     
  15. Offline

    rbegs

    Whooops, missed that, my mistake haha thanks.
     
  16. Offline

    Cody Howard

    When you mine something right before bedrock and proceed to mine bedrock it disappears. I can provide fraps proof if needed.
     
  17. Offline

    hnrch02

    Could you disable the drops if the player has enabled the superpickaxe?
     
  18. Offline

    DiddiZ

    Hm, I'll open a ticket at leaky (or look whether there's alredy one).
    Not really, no. I don't actually break the blocks, I only set the instabreak flag, so bukkit breakes them and I've no control over drop behavior.
     
  19. Offline

    hnrch02

    Oh, I see.
     
  20. Offline

    Cody Howard

    PS

    I really love the plugin otherwise!

    The bedrock issue isn't really a problem. I only brought it up because I dug right through the map. Just thought I'd let you know :D
     
  21. Offline

    matter123

    you could just set the block id to 0 in the onBlockDamageEvent wouldn't that stop the blocks from droping
     
  22. Offline

    DiddiZ

    Well, not until I've the LB api released. Otherwise this plugin wouldn't make much sense :D
     
  23. Offline

    xlilcasper

    Does this plugin check the permission per swing or only when enabling/disabling the pickaxe. I would LOVE a plugin that could check per swing so I can use it with the buy ability command
     
  24. Offline

    DiddiZ

    Hm, could do that, also for multiworld support.
     
  25. Offline

    Jonathan Bloom

    I can't modify my host's FTP. Can you generate the configuration file?
     
  26. Offline

    DiddiZ

    Well, how would you then edit the config?
     
  27. Offline

    pjt0620

    is there any way you can add Towny support?
     
  28. Offline

    DiddiZ

    Ummm, how would towny support look like?
     
  29. Offline

    pjt0620

  30. Offline

    DiddiZ

    @pjt0620
    Well, I understand nothing from that thread. What is good for? And how does that affect me?
     

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