Inactive [ECON] RealShop - Shop using chests [1337-1561]

Discussion in 'Inactive/Unsupported Plugins' started by Baptiste Pillot, Feb 23, 2011.

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    SrJoben, sleite, Flipp and 6 others like this.
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    So you would like to be abble to set "special prices" for stack of items ?
    I put it in my TODO... but for version 2, I have other priorities for version 1.

    Your players can put your store into a closed storehouse, with a door opening only when the sun shines (Lightsensor plugin). I remember I've seen a plugin that permit activating redstones at some times... don't remember which :).

    But... times-into-the-shop may be easy to add, I can do that.

    Give those "infinite" shops to a NPC player, and set the buy/sell prices for this NPC player into the npclplayername.prices.txt file of the plugins/RealShop/ folder of your server.

    This is the job of the gread cookiemonster plugin. Link RealShop to iConomy economy plugin and get cookiemonster, you will have fun !

    Wool : index numbers are 35, 35:1, 35:2, 35:3, and so on...

    Ben, il était déjà compatible.
    C'est pas parce que je met pas à jour la version de compatibilité en haut du thread que ça marche pas ! Faut essayer. De toutes les façons c'est vous mes premiers testeurs niark niark, je sais rarement que ça cloche (ou pas) avec une nouvelle version avant vous !

    C'est en cours de développement... coming soon...

    Hu Am I supposed to guess what happened ?
    The only thing it tells me : /mny is working only if config.txt contains economyPlugin=RealEconomy. With BOSEconomy or iConomy plugins, the /mny is desactivated.
    So, what does the /realshop command do ?

    could you make a video of it, for my archives ?

    I am not sure that residence or LWC (another chest-protection system) have an API enabling me to check their protections... I will try to do this perhaps someday... moderators may punish people who take the shops of others using the realshop commands !

    Simplist for me : what about a /realshop none command on a chest to prevent anyone creating a shop with a chest ?

    What is that Lunix ? A new software or OS ?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 9, 2016
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    Sorry, OS Ubuntu 10.4
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    This should work here. It works on my Debian and Ubuntu is based on Debian.
    Of course it works on Linux ! Most of minecraft servers are running on it.

    Perhaps you did something nasty as do not give the user running Minecraft the right to write files into plugins/ or plugins/RealShop/...
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    I'm on Ubuntu 10.04 and it works like a charm ! :)
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    awsome Plugin i dont know where my server would be with out it ! :D
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    hello i like ur plugin but is there any way to change it to the iconamy plug in? because u have a diff money system
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    YEAH ! J'peux pas attendre tellement j'suis impatient, j'vais enfin pouvoir créer une classe "Marchand" ! :D
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    Change this configuration option into the config.txt file :

    (instead of RealEconomy)

    Notice that /mny functions will be disabled after that, and that the accounts amounts are not transferred from the RealEconomy bank to the iConomy system, the server's admin has to to this manually.
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    avec un peu de retard:
    J'ai essayer de disable/enable les deux plugins dans les deux ordrs possible. pas de changement de comprotement.
    (j'utilise PluginDisabler 0.0.2)

    J'ai contacter le dev de PhatLoots pour voir s'il a une idée pour dire à son plugin d'agir avant l'ouverture du coffre.

    Je comprend que vous n'ayez pas que ca à faire que gérer tout les bugs de compatibilité. Mais de mon point de vue c'est plus une feature request.
    J'ai vu plusieurs fois dans son thread comme dans le tiens des gens qui espéraient faire le meme usage que moi:
    Npc Shopkeeper with random loot generated.
    Donc bon, au nom de l'univers, je vais vous embêter tout les deux jusqu'à ce que ca marche :p
    Une generation à Interval reguliere a déja été ajoutée à PhatLoots suite à mon flood. :D
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    Hey there, I tried the /rshop infiniteSell on and it isn't removing items after they are sold.

    Not sure if there's a fix or if you know about it.
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    Ce plugin a l'air plutôt sympa !!, mais... j'ai un petit problème :
    je selectionne le coffre, je fais "/rs create" puis "/rs sell +17" la tout fonctionne correctement, le shop achete du bois sans problème... lorsque je fais clique gacuche sur le coffre, il m'indique bel et bien que mon shop achete du WOOD....
    Or lorsque je fais "/rs buy +17" cela m'indique toujours que je n'ai rien a vendre...
    pour certains materiaux, comme la cobblestone par exemple, je fais "/rs buy +4", ça ne fonctionne pas non plus ( d'ailleurs celle ci ne fonctionne pas non plus en "/rs sell"...

    d'ou cela peut il venir ? je suis en bukkit 733, j'ai les plugins Commandbook, higherexplosives, iConomy,Movecraft, Permissions, Pickboat , portecoulissante, Realshop ( forcement), retractableBridge,
    Tombstone, worldedit.
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    merde i dont understand french anymore....
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    C'est si mal expliqué que ça ? ^^"
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    Is there a way to make the money go to no one in a shop. Because i as a server woner dont want to have all the money from the shops at the spawn. If you are planing to do this and i missed it im sorry. But is there a way to do this?
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    Hello. This plugin is fantastic. I would however love to have more controlled access over WHERE the chests are placed. And also that only certain players can have ONE shop. Sort of like a shopping market area. If I set it to shopOpOnly=true then give the shop to someone else [/rshop give <playername>] they will be able to use it as their own?
    I would also like a playershop limit as well.

    There is nothing else like this chest shop. Thank you for doing this!
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    Hi, I really like this plugin! It is easy to use so I don't need to explain how to use it for players.

    However, I found some bugs. I hope u can fix it later ;)

    1. Transaction will be cancelled after the player walk away or click something. So, if a player (I mean he has no money to pay) take a block from the shop, then put the block on the ground before transaction cancelled, he will have block on ground! And just destroy the block, he will own it without paying! But the shop wont loss anything.

    2. The same with others, the infinite shop has some bugs.

    3. If a player drop some blocks, like 5 dirt, when using the shop, and he will have ONE more dirt in his package. And when transaction cancelled, the shop will lose some dirt. Of course, it only happens when the player had less than 4 dirt.

    4. If a player close the window of MC before transaction, he will get things without paying.

    I think the transaction should be operated when a player move items.
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    Hi i don't found in the dokumentation something...

    I add via
    /rs buy +352 bones and /rs sell +352
    But players can buy and sell bones....
    what is going on? :)

    Please help!
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    Im trying to change the prices of somethings because with some other mods getting money is really easy so i need to raise the prices. What .txt do i change for the prices
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    Hey, i have some problem... When i creat chest and stay it on grass, wrote command /rshop creat <name>, I have chat massage like:
    I do all like in tutorial... How i can fix it?

    Help me somebody ;][diamond]
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    You should type /rshop create <name>
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    Ohh i make a mistake when write post...
    I wrote like this /rshop create <name> and nothing...
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    Here my shop which can sell everything but NOT bones and buy also NOT bones ;)


    Uploaded with
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    It's weird because when I tried "/rshop creat" I got the same error as you, but with "/rshop create" it worked well. That's why I thought the error came from there.
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    Drei Gyuu

    Is there a way to make your shop buy everything without typing all the item numbers to the sell list?
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    You can do that by typing /rshop sell -0
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    Drei Gyuu

    Thanks much, really appreciate the help :D finally yaay! <--wiki slacker xD
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    Many of my players report a problem like this:
    The player enters shop, sells a bunch of some item and then walks away to confirm the transaction. The player then returns, places more items in the shop, and walks away again. The response they get is "Cancelled transaction." Why?

    Also, is there a way you can send the log information (cheating warnings) to groups of players on the server? Or even everyone on the server? It'd be much nicer for me instead of checking the logs.

    Maybe infinitebuy shops could reconfigure their setup so that it looks just like it did before the player entered the shop- they get disorganized very quickly.

    Configurable messages might be nice because of grammar and phrasing preference.
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    2011-05-02 21:49:09 [SEVERE] Could not pass event PLUGIN_ENABLE to RealShop
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
        at fr.crafter.tickleman.RealEconomy.iConomyLink.getCurrency(
        at fr.crafter.tickleman.RealEconomy.iConomyLink.init(
        at fr.crafter.tickleman.RealShop.RealShopPluginListener.onPluginEnable(
        at org.bukkit.plugin.RegisteredListener.callEvent(
        at org.bukkit.plugin.SimplePluginManager.callEvent(
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(
        at net.minecraft.server.MinecraftServer.e(
        at net.minecraft.server.MinecraftServer.a(
        at net.minecraft.server.MinecraftServer.init(
    Getting this after the latest iConomy update.

    Also, if people try checking the prices, this error occurs:

    2011-05-02 22:11:47 [SEVERE] Could not pass event BLOCK_DAMAGE to RealShop
        at fr.crafter.tickleman.RealShop.RealShopPlugin.shopPricesInfos(
        at fr.crafter.tickleman.RealShop.RealShopBlockListener.onBlockDamage(
        at org.bukkit.plugin.RegisteredListener.callEvent(
        at org.bukkit.plugin.SimplePluginManager.callEvent(
        at org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageEvent(
        at net.minecraft.server.ItemInWorldManager.dig(
        at net.minecraft.server.NetServerHandler.a(
        at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
        at net.minecraft.server.NetworkManager.a(
        at net.minecraft.server.NetServerHandler.a(
        at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
        at net.minecraft.server.MinecraftServer.h(
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    Is it possible to disable the currency within this plugin and only keep iConomy?

    Players are getting confused when they type /money and get iConomy money and the money from this plugin, even though this is iConomy compatible.

    Thank you.
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    Sorry that I have too few time those days to help you folks.
    - I see the problem with the last iConomy version (not tested nor confirmed by me). Will do my best for next release, that includes a lot of changes and will be a little slower to come.
    - Help each-other if you can.

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