Inactive [ECON/MECH] MoneyDrop v1.6.2 - Drop tangible virtual money from players and mobs! [Spout] [1.2.5-R1]

Discussion in 'Inactive/Unsupported Plugins' started by DrakeSpirit, Aug 24, 2011.

  1. [​IMG]



    What does it do?
    It does what it says on the tin: MoneyDrop drops money.
    When a player or mob dies he will drop a configurable amount of virtual money (read: iConomy money) on the ground with the other loot he had.
    This money can be picked up by other players just as they would pick up normal items. Instead of going into their inventory, the money will go directly into their wallet.

    Sounds good, but does it support my economy plugin?
    MoneyDrop supports iConomy 4,5,6, BOSEconomy 6 & 7, EssentialsEcon, 3Co, MultiCurrency, MineConomy, eWallet, EconXP thanks to Vault.

    So how do I set this thing up?
    Step 1: Make sure you've got one of the supported economy plugins set up on your server.
    Step 2: Download and set up the Vault plugin.
    Step 3: Download MoneyDrop.jar and place it in your plugins folder.
    Step 4: Start up your server and shut it back down again.
    Step 5: Edit the .yml files in plugins/MoneyDrop with your favorite texteditor.
    Step 6: Start up your server and you're good to go!

    Whoa there, what's all the stuff in .yml files for?
    MoneyDrop creates a seperate .yml for each world you're using. They'll be named the same as the world they affect. The options in each file are the same, so if you want to use the same settings for each world, you can fill in 1 file and copy the contents to the other files.

    Dropped-Value is the value of 1 money item. If you set this to 0.1 and you let a sheep drop 64 items, the player who picks up the stack will receive 6.4 money. Keep in mind that when you set dropped amounts later on, you will be setting the quantity of items dropped, not the quantity of money.

    Player-Dropped-Amount is the amount of money items a player drops/keeps when he dies.
    40 will cause a player to lose up to 40 money when he dies, -40 will cause a player to lose all but 40 money and 40% will cause a player to lose 40% of their money.
    You can set a seperate value for each deathcause. Keep in mind that lava falls under fire, not other.
    % is the actual amount of money lost, not the number of items dropped. If the money can't be fully converted into items (e.g. 14 money with a money value of 5), the grim reaper will keep the change (so only 2 items will drop, for a total of 10 money).

    Dropped-Material-ID is the id of the material dropped money will look like. The default is 266 (gold bar).
    Unfortunatly, materials with multiple versions such as dyes will be invisible except for the shadow they cast.
    When you change this, all money that was already on the ground when you shut down the server will keep the old appearance, but can still be picked up as money.

    Pickup-Chat-Notification-Enabled will send a chat message to the player with the amount of money he picked up.
    Pickup-Achievement-Notification-Enabled will do the same, but in an achievement window if your server and the player is running Spout.
    You can set the displayed message with Pickup-Chat-Notification-Message, Pickup-Achievement-Notification-Message and Pickup-Achievement-Notification-Title.
    The word "<money>" (without the quotes) will be replaced with the picked up value.

    Pickup-Sound will play a sound if your server and the player is running Spout.
    Put an url like http://dl.dropbox.com/u/11950680/MoneyDrop/coin.wav here. Accepted file formats are .wav, .ogg and .midi.
    Keep in mind that players will have to download and listen to this, so don't put something huge like Beethoven's 5th here!

    Independent-Drops sets if the money is added to the list of mob drops or if it's dropped independant of it.
    If other plugins prevent items from dropping, but you'd still like MoneyDrop to drop money, set this to true.

    Mobspawner-Drops-Allowed will prevent monsters spawned from mob spawners from dropping money if this is set to false.

    Mobs-Only-Drop-On-Kill will only make mobs drop money if they are finished off by a hit from a player if set to true. If set to false, mobs will always drop money on death.

    The WorldGuard settings allow you to set wether or not a player/mob should drop money depending on the region it's in.
    Global-Mob-Drops is the general setting wether or not mobs drop money. This will be overridden by specified regions.
    Global-Player-Drops does the same, but for players.
    Mob-Drop-Enabled-Regions is the list of region names where mobs will drop money.
    Mob-Drop-Disabled-Regions is the list of region names where mobs won't drop money.
    Player-Drop-Enabled-Regions is the list of region names where players will drop money.
    Player-Drop-Disabled-Regions is the list of region names where players won't drop money.
    If any of these regions overlap, the smallest region will take effect.

    You can configure money drops per mob:
    Dropped-Minimum is the minimum amount of money a mob will drop.
    Dropped-Maximum is the maximum amount. If it's lower than the minimum amount, it'll be set to the minimum amount.
    Dropped-Frequency is the chance a mob has to drop money. 1.0 is 100%, 0.5 = 50%, etc.

    If Spout or WorldGuard are conflicting, you can disable MoneyDrop support for them by setting their Enabled properties to false.

    How can I get my own plugins to play nice with yours?
    If you're messing with player/monster drops and you don't want MoneyDrop to be affected, change Independent-Drops to true.

    If you want to poke around in my plugin, the source is included in the jar. You're free to mess around with it, but give me credit.

    If you want to build on my plugin, you can use dropMoney(Location location, int amount) to drop currency at that location.
    You can use the getWorldSettings method to take a look at the settings for that world, so if for example you want to know the material id used in the world "world", use MoneyDrop.getWorldSettings("world").getMaterialID().

    This stuff's pretty awesome, can I buy you a drink?

    [​IMG]

    Something's not working right, can you help me out?
    Of course, but I'll need the following information:
    • How and when it happened, so I can try to replicate it on my test server
    • The entire error log
    • The contents of the affected world's .yml file
    • A list of the plugins you're using that affect economy, item pickups or mob deaths
    • The MoneyDrop version you're using
    Please check if you're running the latest version of your plugins before posting.


    Changelog
    1.6.2
    • Added support for Ocelots, Cats and Iron Golems.
    1.6.1
    • Updated for 1.1-R5.
    1.6
    • Added Minecraft 1.0 creatures.
    • MoneyDrop now requires Vault instead of Register.
    1.5.1
    • Minor bugfixes.
    1.5
    • Support added for multiple worlds.
    • Fixed a bug that allowed broke players to drop money.
    1.4
    • MoneyDrop now requires Register as a seperate plugin.
    • Preferred Economy now needs to be set through Register.
    • Added Mobs-Only-Drop-On-Kill property.
    1.3.2
    • Fixed a bug with Register.
    • MoneyDrop now complains when you're using an invalid Material ID.
    1.3.1
    • Fixed spout support.
    • Fixed mobspawner drops.
    • Added support for the giant and human mobs.
    1.3
    • Added support for 1.8 mobs.
    • Optional plugins can now be disabled.
    • The value of a single dropped item can now be set (decimal support).
    • Pickup notifications are now customizable.
    • A preferred economy plugin can now be specified.
    • You can now choose whether or not monsters spawned from mobspawners drop money.
    1.2
    • You can now set a different value for each player death cause.
    • Fixed a bug that caused mobs to always drop the minimum amount.
    1.1
    • Added % support to the Player-Dropped-Amount setting.
    • Added WorldGuard region support
    • MoneyDrop doesn't discriminate money based on looks anymore.
    1.0
    • Initial release
     
  2. Le_Sop Vault isn't starting up right. If you fix Vault, MoneyDrop should be fixed along with it.
     
  3. Offline

    Le_Sop

  4. Le_Sop I'm not sure what's causing it, but it might be one of these:
    • Your bukkit jar is outdated, you're using version 1.1-R1, while the current version is 1.1-R4.
    • GroupManager isn't starting up properly. Vault supports this plugin, so it might be dragging it along with it.
    • Some other crashing plugin might be conflicting.
    Try updating Bukkit and any failing plugins to their most recent version and see if that fixes the problem.
     
  5. Offline

    Royalgamer06

    update? And why is this better than ecoCreature?
     
  6. Offline

    Dec64

    Any chance you can take the spout support further, allow "Dropped-Material-ID" to be set to spout custom materials. E.g. allowing us to maybe have Coinz support or SpoutMaterials
     
  7. Offline

    MRI

    Update this to 1.1-R5 please :D
     
  8. MRI MoneyDrop probably won't break in R5 / 1.2, but I'm keeping an eye on it. I'll release an updated version if it's necessary. If it doesn't break, I'll keep MD 1.6 around a bit longer untill I can cram in some more features.

    If anything does break, please let me know, and I'll release 1.6.1.
     
  9. Offline

    MRI

    It's break
    Code:
    2012-02-21 10:23:52 [INFO] [MoneyDrop] Loading MoneyDrop v1.6.
    2012-02-21 10:23:52 [SEVERE] Error occurred while enabling MoneyDrop v1.6 (Is it up to date?)
    java.lang.NoClassDefFoundError: org/bukkit/event/entity/EntityListener
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(Unknown Source)
        at java.security.SecureClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.access$100(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
        at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoader.java:239)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:37)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at me.drakespirit.plugins.moneydrop.MoneyDrop.onEnable(MoneyDrop.java:41)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:343)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:364)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:221)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:204)
        at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:357)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:344)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:175)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    Caused by: java.lang.ClassNotFoundException: org.bukkit.event.entity.EntityListener
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        ... 26 more
     
  10. Offline

    Royalgamer06

    Could someone give me a config that works for 1.1-R4? With all settings already been set?
     
  11. MRI 1.6.1 it is then!
     
  12. Offline

    Royalgamer06

    Still having error with the command /killall or /butcher!
    Show Spoiler

    http://pastebin.com/ewEXwKm1
    and so on... I had too 'kill' the server to stop it!

    Roy
     
  13. Royalgamer06 does it still give the error if you set Mobs-Only-Drop-On-Kill to true?
     
  14. Offline

    Royalgamer06

    I'll try. Thanks.
     
  15. Best way to use this plugin would be to let it use the "orbs" that gives you xp and instead making your xp be instant.

    I am in the lookout for an xp-plugin like this anyway. Would be much better to not have to collect the XP. Just do it like in most games. U kill something, you get instant xp for it but if it drops something (money, tools, etc) you need to go and collect it.
     
  16. Offline

    Royalgamer06

    Still having that error.
    And another: 23:36:43 [SEVERE] [MoneyDrop] No config file found for "Nether". Generating default config file.
    But I have that config, it also gives the error with other worlds...
    Fix this!
    Thanks
     
  17. Offline

    GoldenWrapper

    I'm having the same problem as Levi. I stop the server, edit the files, and boot it up again, and it reverts my changes back to 0. I also tried editing it while the server was up, reloading it, and it still didn't work. My config:
    Code:
    Settings:
      Mobspawner-Drops-Allowed: true
      Mobs-Only-Drop-On-Kill: false
      Dropped-Material-ID: 371
      Dropped-Value: 1.0
      Spout:
        Enabled: true
        Pickup-Sound: ''
        Pickup-Achievement-Notification-Enabled: true
        Pickup-Achievement-Notification-Title: $$$
        Pickup-Achievement-Notification-Message: Looted <money>$
      Pickup-Chat-Notification-Enabled: true
      Pickup-Chat-Notification-Message: Looted <money>$
      WorldGuard:
        Enabled: true
        Global-Mob-Drops: true
        Mob-Drop-Enabled-Regions:
        - towny
        - exampleregionname2
        Mob-Drop-Disabled-Regions:
        - exampleregionname
        Global-Player-Drops: true
        Player-Drop-Enabled-Regions:
        - exampleregionname
        Player-Drop-Disabled-Regions:
        - exampleregionname
      Independent-Drops: false
    Player-Dropped-Amount:
      Mob-Attack: '10'
      Player-Attack: '20'
      Block-Explosion: '5'
      Block-Contact: '10'
      Drowning: '50'
      Fall: '10'
      Fire: '50'
      Suffocation: '20'
      Suicide: '30'
      Other: '50'
    Mobs:
      Blaze:
        Dropped-Minimum: 50
        Dropped-Maximum: 55
        Dropped-Frequency: 1.0
      Cave-Spider:
        Dropped-Minimum: 40
        Dropped-Maximum: 50
        Dropped-Frequency: 1.0
      Chicken:
        Dropped-Minimum: 25
        Dropped-Maximum: 26
        Dropped-Frequency: 1.0
      Cow:
        Dropped-Minimum: 25
        Dropped-Maximum: 30
        Dropped-Frequency: 1.0
      Creeper:
        Dropped-Minimum: 30
        Dropped-Maximum: 40
        Dropped-Frequency: 1.0
      Ender-Dragon:
        Dropped-Minimum: 10000
        Dropped-Maximum: 10000
        Dropped-Frequency: 1.0
      Enderman:
        Dropped-Minimum: 10
        Dropped-Maximum: 20
        Dropped-Frequency: 1.0
      Ghast:
        Dropped-Minimum: 1000
        Dropped-Maximum: 1000
        Dropped-Frequency: 1.0
      Giant:
        Dropped-Minimum: 100000
        Dropped-Maximum: 100000
        Dropped-Frequency: 1.0
      Human:
        Dropped-Minimum: 10
        Dropped-Maximum: 20
        Dropped-Frequency: 1.0
      Magma-Cube:
        Dropped-Minimum: 20
        Dropped-Maximum: 30
        Dropped-Frequency: 1.0
      Mooshroom:
        Dropped-Minimum: 20
        Dropped-Maximum: 30
        Dropped-Frequency: 1.0
      Pig:
        Dropped-Minimum: 20
        Dropped-Maximum: 30
        Dropped-Frequency: 1.0
      PigZombie:
        Dropped-Minimum: 50
        Dropped-Maximum: 60
        Dropped-Frequency: 1.0
      Sheep:
        Dropped-Minimum: 10
        Dropped-Maximum: 20
        Dropped-Frequency: 1.0
      Silverfish:
        Dropped-Minimum: 30
        Dropped-Maximum: 40
        Dropped-Frequency: 1.0
      Skeleton:
        Dropped-Minimum: 30
        Dropped-Maximum: 40
        Dropped-Frequency: 1.0
      Slime:
        Dropped-Minimum: 20
        Dropped-Maximum: 30
        Dropped-Frequency: 1.0
      Snow-Golem:
        Dropped-Minimum: 1
        Dropped-Maximum: 1
        Dropped-Frequency: 1.0
      Spider:
        Dropped-Minimum: 40
        Dropped-Maximum: 30
        Dropped-Frequency: 1.0
      Squid:
        Dropped-Minimum: 20
        Dropped-Maximum: 20
        Dropped-Frequency: 1.0
      Villager:
        Dropped-Minimum: 10
        Dropped-Maximum: 20
        Dropped-Frequency: 1.0
      Wild-Wolf:
        Dropped-Minimum: 30
        Dropped-Maximum: 40
        Dropped-Frequency: 0.0
      Tamed-Wolf:
        Dropped-Minimum: 1
        Dropped-Maximum: 1
        Dropped-Frequency: 0.0
      Zombie:
        Dropped-Minimum: 40
        Dropped-Maximum: 50
        Dropped-Frequency: 1.0
        
     
  18. Offline

    worstboy32

    DrakeSpirit
    Could you please hook in the last version of mobarena?
    I set up the regions but since i updated mobarena money is just dropping inside the arena.
     
  19. Offline

    michuo

    is this plugin requies Vault, permissions or Spout plugin???
     
  20. Vault
     
  21. Offline

    Garretty

    Is this compatible with 1.2.3?
     
  22. Offline

    Erifx

    I am have a problem I have R6 and with Money Drop wile using permissions bukkit, iconomy, vault, and mony more.
    I go into the server kill something and I get no money. I also noticed the money drop did not hook to vault.
    Whats Wrong:

    Code:
    177 recipes
    27 achievements
    22:52:19 [INFO] Starting minecraft server version 1.2.2
    22:52:19 [INFO] Loading properties
    22:52:19 [INFO] Starting Minecraft server on *:25565
    22:52:19 [WARNING] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
    22:52:19 [WARNING] The server will make no attempt to authenticate usernames. Be
    ware.
    22:52:19 [WARNING] While this makes the game possible to play without internet a
    ccess, it also opens up the ability for hackers to connect with any username the
    y choose.
    22:52:19 [WARNING] To change this, set "online-mode" to "true" in the server.pro
    perties file.
    22:52:19 [INFO] This server is running CraftBukkit version git-Bukkit-1.1-R6-9-g
    66ea5a9-b2000jnks (MC: 1.2.2) (Implementing API version 1.2.2-R0.1-SNAPSHOT)
    22:52:19 [INFO] [Vault] Loading Vault v1.2.12-b136
    22:52:19 [INFO] [WorldEdit] Loading WorldEdit vWorldEdit-1124-zml
    22:52:19 [INFO] [Towny] Loading Towny v0.79.1.0
    22:52:19 [INFO] [iConomy] Loading iConomy v6.0.9b
    22:52:19 [INFO] [Register] Loading Register v1.6
    22:52:19 [INFO] [Register] Preferred method [null] not found, using first found.
     
    22:52:19 [INFO] [Register] version 1.6 is enabled.
    22:52:19 [INFO] [Questioner] Loading Questioner v0.6
    22:52:19 [INFO] [MultipleLoginBlocker] Loading MultipleLoginBlocker vAlpha-0.3
    22:52:19 [INFO] [mcMMO] Loading mcMMO v1.3.01-b359
    22:52:19 [INFO] [WorldGuard] Loading WorldGuard vWorldGuard-738-zml
    22:52:19 [INFO] [MoneyDrop] Loading MoneyDrop v1.6.1
    22:52:19 [INFO] [PermissionsBukkit] Loading PermissionsBukkit v1.6
    22:52:19 [INFO] [TownyChat] Loading TownyChat v0.23
    22:52:19 [INFO] [Vault] Enabling Vault v1.2.12-b136
    22:52:19 [INFO] [Vault][Economy] iConomy 6 found: Waiting
    22:52:19 [INFO] [Vault][Permission] PermissionsBukkit hooked.
    22:52:19 [INFO] [Vault][Permission] PermissionsBukkit found: Waiting
    22:52:19 [INFO] [Vault][Permission] SuperPermissions loaded as backup permission
    system.
    22:52:19 [INFO] [Vault][Chat] Towny hooked.
    22:52:19 [INFO] [Vault][Chat] Towny found: Loaded
    22:52:19 [INFO] [Vault] Enabled Version 1.2.12-b136
    22:52:19 [INFO] Preparing level "world"
    22:52:19 [INFO] Default game type: 0
    22:52:19 [INFO] Preparing start region for level 0 (Seed: 6404461354972475399)
    22:52:20 [INFO] Preparing start region for level 1 (Seed: 6404461354972475399)
    22:52:20 [INFO] Preparing start region for level 2 (Seed: 6404461354972475399)
    22:52:20 [INFO] Preparing spawn area: 8%
    22:52:21 [INFO] [WorldEdit] Enabling WorldEdit vWorldEdit-1124-zml
    22:52:21 [INFO] WEPIF: Using the Bukkit Permissions API.
    22:52:21 [INFO] [Towny] Enabling Towny v0.79.1.0
    22:52:21 [INFO] ====================      Towny      ========================
    22:52:21 [INFO] [Towny] Database: [Load] flatfile [Save] flatfile
    22:52:21 [INFO] [Towny] Using: BukkitPermissions, Register v1.6, Questioner v0.6
     
    22:52:21 [INFO] [Towny] Time until a New Day: 6 hours, 7 minutes, 38 seconds
    22:52:21 [INFO] =============================================================
    22:52:21 [INFO] [Towny] Version: 0.79.1.0 - Mod Enabled
    22:52:21 [INFO] =============================================================
    22:52:21 [INFO] [iConomy] Enabling iConomy v6.0.9b
    22:52:21 [INFO] [iConomy - Celty] Enabled (16 ms)
    22:52:21 [INFO] [Vault][Economy] iConomy 6 hooked.
    22:52:21 [INFO] [iConomy - Celty] Purged accounts with default balance.
    22:52:21 [INFO] [Register] Enabling Register v1.6
    22:52:21 [INFO] [Register] Payment method found (iConomy version: 6)
    22:52:21 [INFO] [Questioner] Enabling Questioner v0.6
    22:52:21 [INFO] [Questioner] v0.6 - Enabled
    22:52:21 [INFO] [MultipleLoginBlocker] Enabling MultipleLoginBlocker vAlpha-0.3
    22:52:21 [INFO] [MultipleLoginBlocker] Version :Alpha-0.3  is enabled!
    22:52:21 [INFO] [mcMMO] Enabling mcMMO v1.3.01-b359
    22:52:21 [INFO] [mcMMO] Loading mcMMO config.yml File...
    22:52:21 [INFO] [mcMMO] Loading mcMMO treasures.yml File...
    22:52:21 [INFO] mcMMO version 1.3.01-b359 is enabled!
    22:52:21 [INFO] [WorldGuard] Enabling WorldGuard vWorldGuard-738-zml
    22:52:21 [INFO] [WorldGuard] (world) TNT ignition is PERMITTED.
    22:52:21 [INFO] [WorldGuard] (world) Lighters are PERMITTED.
    22:52:21 [INFO] [WorldGuard] (world) Lava fire is blocked.
    22:52:21 [INFO] [WorldGuard] (world) Fire spread is UNRESTRICTED.
    22:52:21 [INFO] [WorldGuard] Loaded configuration for world 'world"
    22:52:21 [INFO] [WorldGuard] (world_nether) TNT ignition is PERMITTED.
    22:52:21 [INFO] [WorldGuard] (world_nether) Lighters are PERMITTED.
    22:52:21 [INFO] [WorldGuard] (world_nether) Lava fire is blocked.
    22:52:21 [INFO] [WorldGuard] (world_nether) Fire spread is UNRESTRICTED.
    22:52:21 [INFO] [WorldGuard] Loaded configuration for world 'world_nether"
    22:52:21 [INFO] [WorldGuard] (world_the_end) TNT ignition is PERMITTED.
    22:52:21 [INFO] [WorldGuard] (world_the_end) Lighters are PERMITTED.
    22:52:21 [INFO] [WorldGuard] (world_the_end) Lava fire is blocked.
    22:52:21 [INFO] [WorldGuard] (world_the_end) Fire spread is UNRESTRICTED.
    22:52:21 [INFO] [WorldGuard] Loaded configuration for world 'world_the_end"
    22:52:21 [INFO] [WorldGuard] 2 regions loaded for 'world'
    22:52:21 [INFO] [WorldGuard] 0 regions loaded for 'world_nether'
    22:52:21 [INFO] [WorldGuard] 0 regions loaded for 'world_the_end'
    22:52:21 [INFO] [MoneyDrop] Enabling MoneyDrop v1.6.1
    22:52:22 [INFO] [MoneyDrop] Startup complete.
    22:52:22 [INFO] [PermissionsBukkit] Enabling PermissionsBukkit v1.6
    22:52:22 [INFO] [PermissionsBukkit] Enabled successfully, 0 players registered
    22:52:22 [INFO] [Vault][Permission] PermissionsBukkit hooked.
    22:52:22 [INFO] [TownyChat] Enabling TownyChat v0.23
    22:52:22 [INFO] Server permissions file permissions.yml is empty, ignoring it
    22:52:22 [INFO] Done (2.292s)! For help, type "help" or "?"
    22:52:22 [INFO] [TownyChat] -******* TownyChat enabled *******-
    22:52:23 [INFO] ----- Bukkit Auto Updater -----
    22:52:23 [INFO] It appears that you're running a Development Build, when you've
    specified in bukkit.yml that you prefer to run Recommended Builds.
    22:52:23 [INFO] If you would like to be kept informed about new Development Buil
    d releases, it is recommended that you change 'preferred-channel' in your bukkit
    .yml to 'dev'.
    22:52:23 [INFO] With that set, you will be told whenever a new version is availa
    ble for download, so that you can always keep up to date and secure with the lat
    est fixes.
    22:52:23 [INFO] If you would like to disable this warning, simply set 'suggest-c
    hannels' to false in bukkit.yml.
    22:52:23 [INFO] ----- ------------------- -----
    >
     
  23. I installed latest dev-version of vault and it works.
     
  24. Offline

    Gallie

    Is it possible to assign money drop multipliers to different groups? Or is it possible to add that?
    Cause I want my VIP members to receive higher drops.
     
  25. Offline

    Garretty

    This seems to be working fine on 1.2.3 :)
     
  26. Offline

    prophesix

    You answered my questions thanks X-D
     
  27. Offline

    Kurai Ookami

    well sort of, as far as I can tell ocelots cats and iron golems weren't added to the config files to set drop amounts. I even deleted the old config files to allow the plugin to generate new ones, and they are still missing.
     
  28. Offline

    OMZNBenJayson

    Basicly mobs do not drop anything at all... here is my config, maybe if you could alter the config of this to make it work? thanks!
    Code:
    Settings:
      Mobspawner-Drops-Allowed: true
      Mobs-Only-Drop-On-Kill: true
      Dropped-Material-ID: 266
      Dropped-Value: 1.0
      Spout:
        Enabled: true
        Pickup-Sound: ''
        Pickup-Achievement-Notification-Enabled: true
        Pickup-Achievement-Notification-Title: $$$
        Pickup-Achievement-Notification-Message: Picked up <money>$
      Pickup-Chat-Notification-Enabled: true
      Pickup-Chat-Notification-Message: Picked up <money>$
      WorldGuard:
        Enabled: true
        Global-Mob-Drops: true
        Mob-Drop-Enabled-Regions:
        - exampleregionname1
        - exampleregionname2
        Mob-Drop-Disabled-Regions:
        - exampleregionname
        Global-Player-Drops: true
        Player-Drop-Enabled-Regions:
        - exampleregionname
        Player-Drop-Disabled-Regions:
        - exampleregionname
      Independent-Drops: false
    Player-Dropped-Amount:
      Mob-Attack: '0'
      Player-Attack: '0'
      Block-Explosion: '0'
      Block-Contact: '0'
      Drowning: '0'
      Fall: '0'
      Fire: '0'
      Suffocation: '0'
      Suicide: '0'
      Other: '0'
    Mobs:
      Blaze:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Cave-Spider:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Chicken:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Cow:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Creeper:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Ender-Dragon:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Enderman:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Ghast:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Giant:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Human:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Magma-Cube:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Mooshroom:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 0.0
      Pig:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 0.0
      PigZombie:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Sheep:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 0.0
      Silverfish:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 0.0
      Skeleton:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Slime:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 0.0
      Snow-Golem:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 0.0
      Spider:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 1.0
      Squid:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 0.0
      Villager:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
      Wild-Wolf:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 0.0
      Tamed-Wolf:
        Dropped-Minimum: 0
        Dropped-Maximum: 0
        Dropped-Frequency: 3.0
      Zombie:
        Dropped-Minimum: 3
        Dropped-Maximum: 3
        Dropped-Frequency: 1.0
    
     
  29. Offline

    levisn1

    Are you sure? i use 1.2.3 and it's seems dont work..mmm can i see tour console load file and youre configurations of the plugin please? thanks is important 4 me :D
    use pastbin pls..
    ah..can you link your exact version of spout plugin? i dont known which choose..thanks
     
  30. Offline

    Garretty

    I don't use Spout, luckily.
     
  31. Offline

    ipaqmaster

    How can I prevent users from abusing this using their mob grinding machines?
     

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