DynMap help!

Discussion in 'Bukkit Help' started by mattjtv, Nov 17, 2012.

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    mattjtv

    Ok, let's keep this short. Flat Map: Screen Shot 2012-11-17 at 2.22.10 PM.png
    And "Surface" Map: Screen Shot 2012-11-17 at 2.22.25 PM.png
    What the heck! Help me! Look at it for yourself, mc.mdzserver.com:8123
     
  2. Offline

    lokpique

    This is actually kind of normal unless you do a full render of a map at some point to "catch it up" to the current state.

    Check inside the dynmap configuration file and see what it is using for the update triggers. If too many of them are turned off then it simply won't render your map.
     
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    mattjtv

    Ok, thanks! I will try that!
     
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    lokpique

    If it does not solve the problem, you might have to delete your tile folders for the broken maps and just re-render them fully from scratch... however I suspect just doing a fullrender should work for this one.

    Fair warning, it might lag you for a bit while it does it's thing.
     
  5. Offline

    MysteryManX

    Its like a strategy game, you have to explore the dark places to revel the land :p had the same thing before, and I flew around the dark bits, and it rendered them.

    :3
     
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    lokpique

    Even then, depending on what triggers he has set, this might not even work. Even this method relies on something changing to cause dynmap to update that tile.
     
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    MysteryManX

    Ahhh right. When I had it I just flew around and it rendered, didn't have to configure anything other than what IP & port it binds too :)
     
  8. Offline

    lokpique

    They often change the default render-trigger section.
     
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    MysteryManX

    Oh right... I'll look into this sometime :)
     
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