Plugin category: Mechanics Suggested name: Dynamic ViewDist What I want: I've been looking for a plugin that changes dynamically the server max view distance accordingly to the number of players online. Something like the obsolete plugin MaxTPS did (it's not working now but you can find it at: http://dev.bukkit.org/bukkit-plugins/maxtps/). This way any server from small to large ones can improve their tickrate by reducing chunkload dynamically depending on the number of players online. The "tiers" of view distance vs players can be configured in a file (ex: config.yml) config.yml - T1 - Players: 1-20 - ViewDistance: 10 - T2 - Players: 21-30 - ViewDistance: 9 - T3 - Players: 31-40 - ViewDistance: 8 ...infinite tiers can be configured. Adding more features like automatic tier jumping based on median tickrate regardless number of online players would be great but at least this basics would give server owners more control and more player capacity. Ideas for commands: /vdist show (shows the actual view distance and tier) Ideas for permissions: vdist.show - Grants access to /vdist show command. When I'd like it by: As soon as possible, of course!
It works OK when server starts-up. Then it starts spamming this error: Code: [SEVERE] Could not pass event ItemSpawnEvent to MaxTPS v1.2.4 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:36) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.v1_6_R3.event.CraftEventFactory.callItemSpawnEvent(CraftEventFactory.java:267) at net.minecraft.server.v1_6_R3.World.addEntity(World.java:925) at net.minecraft.server.v1_6_R3.World.addEntity(World.java:895) at net.minecraft.server.v1_6_R3.Entity.a(Entity.java:1274) at net.minecraft.server.v1_6_R3.Entity.a(Entity.java:1264) at net.minecraft.server.v1_6_R3.Entity.b(Entity.java:1260) at net.minecraft.server.v1_6_R3.EntityChicken.c(EntityChicken.java:61) at net.minecraft.server.v1_6_R3.EntityLiving.l_(EntityLiving.java:1277) at net.minecraft.server.v1_6_R3.EntityInsentient.l_(EntityInsentient.java:150) at net.minecraft.server.v1_6_R3.World.entityJoinedWorld(World.java:1354) at net.minecraft.server.v1_6_R3.World.playerJoinedWorld(World.java:1335) at net.minecraft.server.v1_6_R3.World.tickEntities(World.java:1223) at net.minecraft.server.v1_6_R3.WorldServer.tickEntities(WorldServer.java:480) at net.minecraft.server.v1_6_R3.MinecraftServer.t(MinecraftServer.java:574) at net.minecraft.server.v1_6_R3.DedicatedServer.t(DedicatedServer.java:227) at net.minecraft.server.v1_6_R3.MinecraftServer.s(MinecraftServer.java:488) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:421) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) Caused by: java.lang.NoClassDefFoundError: net.minecraft.server.EntityItem at cz.majncraft.maxtps.MaxTPSListener.class$(MaxTPS.groovy) at cz.majncraft.maxtps.MaxTPSListener.$get$$class$net$minecraft$server$EntityItem(MaxTPS.groovy) at cz.majncraft.maxtps.MaxTPSListener.onItemSpawn(MaxTPS.groovy:457) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 22 more PS: Sorry for the late reply...I'm kinda overwhelmed with work this days... Thanks in advance for your replies!
jd-gui Code: http://pastebin.com/NjXW2fRj Have fun fixing, loads of bad things in this thing: MaxTPS this;
Oh thanks, I had tested this plugin a few months ago and BKCommonLib had a conflict with ProtocolLib so I had to discard the installation of NoLagg, but it seems they fixed it finally (and a few months ago too...shame on me for not checking) and they work together as a charm now. +1 for you, sir. Consider this thread ended, thank you all.