Double the tnt entity

Discussion in 'Plugin Requests' started by Algid__Giant, Aug 14, 2015.

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    I am looking for a way to make it where when someone ignites a tnt, instead of 1 tnt entity being present, there would be two, 3 or even 4. I want it where I can change the number I want in the config file. I do not want to double the power of 1 tnt. They must appear in the same tic also, the exact same moment of either being released from a dispenser or a ignited. This plugin must not alter the tnt power, or change the tic's in which the two tnt explode. It must simply create 2 primed tnt entities, instead of 1. Or however many I see fit.
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    This may be hard to get the second tnt to spawn in the same tick, but I can take a shot at this one
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    @JohnathanPlays You know what's easy? Running it next tick, but subtracting 1 from the fuse first.
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