Inactive [DEV] SpoutPlugin - Unleash the flow of endless possibilities [1.0-1.3.2]

Discussion in 'Inactive/Unsupported Plugins' started by SpoutDev, Aug 1, 2011.

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    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use for support with our projects going forward.
  2. Got something interesting happening here. When I run SpoutLauncher and exit Minecraft (just exit normally, nothing weird) Java 1.7 has an error outside of the virtual machine. This doesn't happen with vanilla or the BukkitContrib.

    Not saying it's Spout's fault, but it's something I've never seen before.
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    You might simply want to try removing BukkitContrib/Spout because, unless I missed it, I don't think you're running anything that autodownloads either of the plugins.

    I know showcase has the possibility of using Spout, but I am fairly positive that it doesn't automatically download the plugin.
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    Showcase > Narrowtux > Spout.
    Vaupell likes this.
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    Will the Spout launcher break Zombe's modpack?
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    It won't work because it's a separate launcher.
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    Oh lol :p
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    asfar as i know zombe doesnt use its own launcher but from where does spout client load the minecraft data? i assume the minecraft.jar in appdata right?
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    Looks like LogBlock upgrade or remove.
    When I said separate launcher I mean separate data folder as well.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 18, 2016
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    what you solved it fully

    where does it leave the data folder that containes the minecraft data?
    found it :D time to mod soutcraft with the mods i want if they work

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 18, 2016
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    Don't do it. :)
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    Marco van Dijk

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    spoutcraft works with zombe flymod place the files of zomve into .spoutcraft/bin/minecraft.jar
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    too late already did it
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    Last edited by a moderator: May 18, 2016
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    you sad?
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    Alright, I'm having a development problem.
    Getting this error:
    Error (open)
    14:38:53 [SEVERE] Could not load 'plugins\BattleCraft.jar' in folder 'plugins':

    java.lang.NoClassDefFoundError: org/getspout/spoutapi/gui/Widget
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(
    at org.bukkit.craftbukkit.CraftServer.reload(
    at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleComma
    at org.bukkit.command.SimpleCommandMap.dispatch(
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(
    at net.minecraft.server.MinecraftServer.b(
    at net.minecraft.server.MinecraftServer.h(
    Caused by: java.lang.ClassNotFoundException: org.getspout.spoutapi.gui.Widget
    at$ Source)
    at Method)
    at Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)

    And the code in question:
     SpoutPlayer sPlayer = (SpoutPlayer);
                GenericLabel status = new GenericLabel(message);
                status.setHexColor(Integer.parseInt("FFFFFF", 16)).setX(10).setY(10);
    Naturally it only complains when I try to attach the widget, but I'm sufficently perplexed. Yes, Spout is working on bukkit 1000 and i am using fully functional plugins that upload this label in an identical way without errors.
    However, this is all the Spout-related code that I have. Do I need to register something?
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    You shooting from the hip, you may have broken the api or other stuff. You will know later.
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    all i did was install fly mod and improved chat nothing more
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    For anyone interested I threw together an .app bundle for osx users containing the launcher. It's located at

    I would use a different service that doesn't shorten url's, but I don't have one. No viruses or ads, I promise. The link takes you to the download page. It's in a .zip file.

    If anyone releases an .exe package let me know, It would be nice to distribute to players on the server.

    I look forward to seeing plugins using spout that I can implement on my server.
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    all you did was change files that Spout might use, so later on down the line you'll have problems with your client. to you it may work, but to others trying to hook into the client side Spout, it won't
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    when teleports the skins reloads
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    Marco van Dijk

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    Darn... Someone beat me to it... Oh well, either way, Minecraft becomes a better place.
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    Because you modded it?
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    the only complaint i have thus far and i realize its early in the developement stages but...why on earth would spoutcraft be only allocated 250 megs of memory..i've crashed so many times from the more busy servers and can't do half of what I used to, or even a third. The .bat file doesn't work for this type of file when can we expect the ability to allocate more memory ourselves...or an update that does it for us. I realize i have mentioned this once before, I'm just looking for a timeline is all.
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    can mods be used with the spout launcher?
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    Marco van Dijk

    Direct quote from the optifine thread:

    4. Lauch Minecraft with less memory (yes, really). It needs maximum 256 MB and runs fine on all settings with the default texture pack. By default java allocates insane amounts of memory (1GB?) which then gets swapped to disk and the overall performance suffers a lot.
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