Inactive [DEV] SpoutPlugin - Unleash the flow of endless possibilities [1.0-1.3.2]

Discussion in 'Inactive/Unsupported Plugins' started by SpoutDev, Aug 1, 2011.

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    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use for support with our projects going forward.
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    Hi, everytime I try to uninstall this mod from my server (nothing against it, I'm just removing it until it behaves better with other plugins :p) it redownloads itself. :C How can I fix this?
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    Because I am making big changes to the launcher. I suggest waiting till I have a new RB
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    Do you happen to run another plguin that depends on spout like Logblock? It may be redownloading spout so it can work.
    CSBlitz likes this.
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    In the first place you have to understand that it's a plug-in, not a mod.
    After that, remove all plug-ins that depends on Spout. That's it :p

    Thank you @alta189
    I hope off line mode is included ;)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Nov 13, 2016
    CSBlitz likes this.
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    @ultimak LogBlock would probably be it, I do run that. I was unaware it was Spout dependent, I've been running it for ages. :x I do remember using BukkitContrib for it back in the day, and another one of my favorite plugins, CommandHelper seems to be incompatible with Spout. Is it possible to revert back to using BukkitContrib for LogBlock?

    @RGadelha Sorry, should've worded that better. I'm tired as hell right now, been fixing up my server all day. :p

    I'll have to see what I can do. My server just can't live without CommandHelper :p Thanks for the help! :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Feb 15, 2019
  7. Is a Web Applet planed?
    Would be really cool to add a PLAY NOW button on our website ^^
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    No problem :)
    CSBlitz likes this.
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    I do apologize if this is the wrong place to be asking, but where would you guys say the add item function is in the development queue?

    Also, I already use your plugin ^_^ Amazing bit of work you all have done, it is great for admining a large server!
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    Derping around I realized I should post the error that I get whenever I try to use any command from another plugin that I love, NetherBan:

    05:59:00 [SEVERE] null com.laytonsmith.aliasengine.Constructs.Construct;
     local class incompatible: stream classdesc serialVersionUID = 78456852182188856
    69, local class serialVersionUID = 1
            at Source)
            at Source)
            at Source)
            at Source)
            at Source)
            at Source)
            at Source)
            at Source)
            at java.util.HashMap.readObject(Unknown Source)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at Source)
            at Source)
            at Source)
            at Source)
            at Source)
            at com.laytonsmith.PureUtilities.Persistance.load(
            at com.laytonsmith.PureUtilities.Persistance.getNamespaceValues(Persista
            at com.laytonsmith.aliasengine.User.getAliasesAsArray(
            at com.sk89q.commandhelper.CommandHelperListener.runAlias(CommandHelperL
            at com.sk89q.commandhelper.CommandHelperListener.onPlayerCommandPreproce
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet3Chat.a(
            at net.minecraft.server.NetworkManager.b(
            at net.minecraft.server.NetServerHandler.a(
            at org.getspout.spout.SpoutNetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(
    I've found that uninstalling CommandHelper does the trick, but I use that for too much on my server to remove it. Any ideas?

    EDIT: It's worth noting that I'm pretty sure that CH is not the only problem.. I think it's Spout alongside CH. All my plugins worked before spout, but now CH is completely broken, as is NetherBan. :C
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    If you went back to bukkit contrib you would also have to go back logblock versions, ans it may not work with 1060. There is an option to disable the automatic downloading of spout through logblock, and it may be possible to run logblock without spout, but you will loose access to chest logging.
    CSBlitz likes this.
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    It has been thought about, but isn't the top priority at the moment.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Nov 13, 2016
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    I somehow can't acces
    I used it before and it is amazing, After destroying the server i reinstalled everything but now i can't acces the site...
    Any idea how to fix this?
    (Sorry if it's the wrong place)
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    i noticed that my spout news secion never says change logs about the new spout updates will this ever be a feature?
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    We've just been slacking a bit on that part. We are hoping to move to an RSS feed soon. Tumblr has been a bit of a nuisance.
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    I used to be able to recompile SpoutCraft as told on this page : but the 1.05 broke everything and it does not decompile anymore.
    How is that appening ?

    Also, about the InventoryListener, when an item is dropped, event.getItem() is null so there is no way to really use this event to filter things dropped in a chest or detect for exemple if an armor is "full" and has the 4 parts. Cant your set the getItem to the dropped item and add a flag "item is picked up" and "item is dropped" ?
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    im not 100% sure how the capes in spout werk but my server has them and i think its a litle bland to have only like 4 colers. will you be ading custom cape maker or would that have to be a hole nother plug in?or is that not even posible?
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    Hello! Tell me how all the same just add a system skins do not add new lines and not taking them?
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    The ItemDropEvent is part of bukkit!
    When you want to compile Spoutcraft now, you've got to compile SpoutcraftAPI as well and copy the contents of target/classes into bin/minecraft/ and lib/
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    Out of curiosity, is there anything to prevent the creation of HD skins? Could this technically be done now, or will it be something available in the future? (I don't remember seeing anything about it on the planned features section)
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    I was told by a plugin developer in the times of 1.0.1 Spout not to have Chunk Data Cache enabled because it was unstable and could cause chunks to duplicate (something like that). I'm just wondering now whether it is stable yet and if it improves performance at all.
    Current config:
    ForceSinglePlayerClientKickMessage: This server requires Spoutcraft!
    ForceSinglePlayerClient: false
    AllowVisualCheats: false
    ChunkDataCache: false
    AuthenticateTicks: 200
    AutoUpdate: true
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    It should be fine now. Give it a try and see?

    Spoutcraft doesn't support HD skins yet. There is an option issue that already discusses this too.

    Try rewording your sentence as I have no idea what you are talking about.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Nov 13, 2016
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    Ok my bad, I ment, player droping an item into a chest, not on the ground.
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    Hello! Can I download only mode that displays the skin?
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    Isn't that from the server? Which are you talking about?
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    Spout is just the api...other plugins change the skin!
    AND spout gives vast speed improvements to the server and client,so you should get it anyway...
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    What sddddgjd said, plus if you own the game, you'd have skins anyways. ;)
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    would water shader mod work with spout?
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    We have no plans to integrated it directly. It may be possible later once the Spoutcraft addon API is available to use.
    robmcdonald5 likes this.
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    great werk guys i am constantly geten cilent updates on spout wich meens you guys are werken your ass of lol:D
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