[DEV/INFO/RPG] mmoParty v1.3 - Leadership based parties with damage protection [Spout] [1185]

Discussion in 'Inactive/Unsupported Plugins' started by Rycochet, Aug 12, 2011.

  1. Offline

    Rycochet

    Now using BukkitDev for releases...
    This thread will remain for discussion only.
    Files also available here.

     

    Attached Files:

    SilverHearts, Botz147 and wassilij like this.
  2. Offline

    Rycochet

    Doh - I know - you need to update your mmoCore - think I need to put in some version checking at some point - though things change too often right now...
     
  3. Offline

    Gonfa

    Any permission nodes?
     
  4. Offline

    Pawned

    Are you working on the graphical health and armour bars now :)? The newest spout RB allows for GUI elements (As seen on mcMMO).
     
  5. Offline

    Haekon

    Hmm...maybe show a pic of the character's face next to their bar?
     
  6. Offline

    Rycochet

    The graphical bars need Container (think html divs) updated - the version in spout is still pretty much the same version as I first created, so quite badly broken :-/

    I've also been helping @nossr50 with the gui stuff in mcmmo (I also host his images now) so he's got some new ways of doing things and it's making them look better ;-)

    The character faces I'm wanting to do - but does require a little bit of server-side stuff, I'll see about adding that too...

    So for now - a little taster image ;-)

    2011-08-18_03.41.12.png
     
  7. Offline

    atlem

    geting massiv spam
    Code:
    2011-08-18 06:06:30 [WARNING] Task of 'SpoutEssentials' generated an excepti
    2011-08-18 06:06:52 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:06:52 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:06:53 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:06:54 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:06:55 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:06:56 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:06:57 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:06:58 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:06:59 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:07:00 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:07:01 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:07:02 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:07:03 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
    2011-08-18 06:07:04 [SEVERE] Could not pass event ENTITY_DAMAGE to mmoParty
     
  8. Offline

    Mercury

    @Rycochet
    I have problem. All my texts on server are huge. Even for other players.
    [​IMG]
     
  9. Offline

    FlayaN

    That is a issue with Spout, It is fixed in the recent dev builds.
     
  10. Offline

    GmK

    @Rycochet

    Love this! Do Parties persist over a server restart or when all member leave the server? If they dont, it's not really useful for us :(
     
  11. Offline

    Rycochet

    Parties persist like in most mmo's - you have to manually leave (or get kicked out) ;-)
     
    GmK likes this.
  12. Offline

    GmK

    I was only asking, as there is another plugin where they dont persist, which I found to be a little silly ;) Thank you!
     
  13. Offline

    Rycochet

    Ouch - must admit my first version didn't have persist... Then again, I didn't release that... Honest... :oops:
     
  14. Offline

    raulx222

    you can add "PVE"? to can kill the own animal in party ?...because, I dont know how to get rid of the wolf..(sry for my bad english)
     
  15. Offline

    Rycochet

    There's a setting for it, easiest way to change that in-game is

    Code:
    /mmoset mmoParty no_party_pvp false
    Then to turn it on again just change the "false" to "true".

    New versions out.

    I'm moving development over to Github, which means the old download / auto-update locations have changed.

    Current versions require the latest cutting-edge DEV BUILD of Spout (client and server) - last bugfix required by this was added a matter of hours ago.

    Releases will speed up again now some required abilities are in Spout :-P

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  16. Offline

    morizuki

    I'm using the latest RB Spout and Client.. but I'm getting this..

    Code:
    2011-08-22 20:27:36 [SEVERE] Could not pass event CUSTOM_EVENT to mmoParty
    java.lang.NoSuchMethodError: org.getspout.spoutapi.gui.GenericContainer.setAlign(Lorg/getspout/spoutapi/gui/WidgetAnchor;)Lorg/getspout/spoutapi/gui/Container;
        at mmo.Party.mmoParty$mmoSpoutListener.onSpoutCraftEnable(mmoParty.java:278)
        at org.getspout.spoutapi.event.spout.SpoutListener.onCustomEvent(SpoutListener.java:24)
        at org.bukkit.plugin.java.JavaPluginLoader$88.execute(JavaPluginLoader.java:862)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
        at org.getspout.spout.PlayerManager.onSpoutcraftEnable(PlayerManager.java:64)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:97)
        at net.minecraft.server.Packet18ArmAnimation.a(SourceFile:35)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:89)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:436)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:454)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  17. Offline

    Rycochet

    It's mmoParty 0.12 now - you need to update mmoCore too, otherwise it will probably break badly ;-)
     
  18. Offline

    morizuki

    but I updated all of it and redownload it
     
  19. Offline

    Rycochet

    Have you used the updated links at the top - the old auto-update won't work as it's pointing at the wrong location...

    I will see about updating the old files to the current ones when Spout has a new RB - but they currently work with the current Spout RB, so I don't want to break anything for people with auto-update turned on.
     
  20. Offline

    morizuki

    yeah I've download the link.. and still having that issue..

    Code:
    2011-08-22 20:27:36 [SEVERE] Could not pass event CUSTOM_EVENT to mmoParty
    java.lang.NoSuchMethodError: org.getspout.spoutapi.gui.GenericContainer.setAlign(Lorg/getspout/spoutapi/gui/WidgetAnchor;)Lorg/getspout/spoutapi/gui/Container;
        at mmo.Party.mmoParty$mmoSpoutListener.onSpoutCraftEnable(mmoParty.java:278)
        at org.getspout.spoutapi.event.spout.SpoutListener.onCustomEvent(SpoutListener.java:24)
        at org.bukkit.plugin.java.JavaPluginLoader$88.execute(JavaPluginLoader.java:862)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
        at org.getspout.spout.PlayerManager.onSpoutcraftEnable(PlayerManager.java:64)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:97)
        at net.minecraft.server.Packet18ArmAnimation.a(SourceFile:35)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:89)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:436)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:454)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  21. Offline

    Rycochet

    And that error is because you're not running the latest Dev build of Spout :-P
     
  22. Offline

    morizuki

    latest dev? or latest RB?

    also I'm having an issue on ur MMO Plugins,, server just suddenly crashing without any error, i removed ur plugins and it doesn't close anymore..
     
  23. Offline

    Rycochet

    Doh - error in my post (was rushed by someone) - meant DEV
     
  24. Offline

    morizuki

    aw ok.. i can't update my spout, some plugin won't work.. can u send me the old mmoparty,core and target?
     
  25. Offline

    Rycochet

    morizuki likes this.
  26. Offline

    MindEngineer

    I updated to latest DEV and like the new display. Had to go back as it broke other plugins as morizuki mentioned. I was wondering if you could display the nickname after the health bars? I love the use of the head on top of the bars.

    I'm looking forward to your further progression on these and those listed.
     
  27. Offline

    Rycochet

    What do you mean by nickname? you mean the one that Spout can set via other plugins (player.getDisplayName) ?

    If so then I should make it an option - but your own party should know your real name and not "Lord Farquaad" etc
     
  28. Offline

    MindEngineer

    Yes that is what I mean. An option to display either would be nice. Thanks!
     
  29. Offline

    Rycochet

    Ok, the next release of mmoCore will have it - it'll be used for all plugins using mmo.getSimpleName() - basically both mmoTarget and mmoParty use it right now, but others will come in future ;-)

    Code:
    show_display_name: false
    It's only valid for places that can also show Player / pet / creature names.
     
  30. Offline

    raulx222

    If I use this command I can attack the party members. I just want to can attack the pets in the party not the players.
     
  31. Offline

    Rycochet

    Ah, got you... I'll see about adding an option for the next build :)
     

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