Inactive [DEV] BukkitContrib Alpha 0.1.7 [1000]

Discussion in 'Inactive/Unsupported Plugins' started by Afforess, May 21, 2011.

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  1. Offline

    Afforess

    BukkitContrib is superseded by Spout, the new Bukkit/Client framework.
     
  2. Offline

    rslink

  3. Offline

    Destructios

    You might as well call it a virus, no matter how many times I remove the plugins from my plugins folder and replace my bukkit .jar it downloads it again. I'd love to see some way to uninstall it.
     
  4. Offline

    Redyugi

    Remove the plugin that auto downloads it. Player Editor, BukkitContribEssentials, etc.
     
  5. Offline

    Stales89

    Can you please tell me which plugins auto download it as I have the same problem... I cannot get rid of it!
     
  6. Offline

    Redyugi

    I have no idea. Just look at your plugin list and see what uses it.
     
  7. Offline

    Stales89

    It's fine, I found the culprit. It was Showcase.
     
  8. Offline

    Scandragon

    Lots of out of memory crashes..
    Started just now, 15 minutes ago, for me.. But other players on my server has reported them starting the past couple of days

    Code:
    necraft.jar net.minecraft.LauncherFrame
    16 achievements
    151 recipes
    Setting user: scandragon, 3119423924391588866
    Texture Not in Texture Pack: /custom_lava_still.png
    Texture Not in Texture Pack: /custom_lava_still.png File Exists: false
    Texture Not in Texture Pack: /custom_lava_flowing.png
    Texture Not in Texture Pack: /custom_lava_flowing.png File Exists: false
    Texture Not in Texture Pack: /custom_water_still.png
    Texture Not in Texture Pack: /custom_water_still.png File Exists: false
    Texture Not in Texture Pack: /custom_water_flowing.png
    Texture Not in Texture Pack: /custom_water_flowing.png File Exists: false
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
        (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.or
    g)
    OpenAL initialized.
    
    Connecting to refugee-rp.dyndns.org, 25565
    Reset BukkitContrib
    UpdateCloak
    0.1.7.
    Set BukkitContrib v. 0.1.7
    BukkitContrib SP Enabled
    Texture Not in Texture Pack: /custom_lava_still.png
    Texture Not in Texture Pack: /custom_lava_still.png File Exists: false
    Texture Not in Texture Pack: /custom_lava_flowing.png
    Texture Not in Texture Pack: /custom_lava_flowing.png File Exists: false
    Texture Not in Texture Pack: /custom_water_still.png
    Texture Not in Texture Pack: /custom_water_still.png File Exists: false
    Texture Not in Texture Pack: /custom_water_flowing.png
    Texture Not in Texture Pack: /custom_water_flowing.png File Exists: false
    Ran Once, Multiplayer: true
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    
     
  9. Offline

    PixelEather

    Is it possible to add new features to our server like new tools, ect (like mods) with bukkitcontrib ?
     
  10. Offline

    dak393

    Switch to spout the new version of bukkitcontrib and update plugins / clients acordingly
     
  11. Offline

    Scandragon

    Me and 100+ users tried it when I switched to spout..
    Maybe we will switch once the client actually works.
    As long as that login butoon does nothing at all, there'll be no spout updating for my server
     
  12. Offline

    Maxsi77

    well i get this erro every time a create a region (worldgard plug-in)
    Code:
    2011-08-03 16:38:32 [INFO] [BukkitContrib] Unexpected Behavior in ContribCraftBlock.getRelative(...)! Attempting to compensate.
    2011-08-03 16:38:32 [INFO] [BukkitContrib] Unexpected Behavior in ContribCraftBlock.getRelative(...)! Failed to compensate!
    2011-08-03 16:38:32 [SEVERE] Could not pass event BLOCK_FROMTO to Residence
    java.lang.ClassCastException: org.bukkitcontrib.block.ContribCraftChunk cannot be cast to org.bukkitcontrib.block.ContribCraftChunk
        at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlock.java:105)
        at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlock.java:1)
        at org.bukkit.event.block.BlockFromToEvent.getToBlock(BlockFromToEvent.java:39)
        at com.bekvon.bukkit.residence.listeners.ResidenceBlockListener.onBlockFromTo(ResidenceBlockListener.java:170)
        at org.bukkit.plugin.java.JavaPluginLoader$30.execute(JavaPluginLoader.java:448)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at net.minecraft.server.BlockFlowing.a(BlockFlowing.java:134)
        at net.minecraft.server.World.j(World.java:1951)
        at net.minecraft.server.World.doTick(World.java:1723)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  13. Offline

    iffa

    for the love of god switch to spout already
     
    dak393 likes this.
  14. Offline

    matejdro

    Still getting this on v0.1.7:

    Code:
    00:29:59 [INFO] [BukkitContrib] Unexpected Behavior in ContribCraftBlock.getRela
    tive(...)! Attempting to compensate.
    00:29:59 [INFO] [BukkitContrib] Unexpected Behavior in ContribCraftBlock.getRela
    tive(...)! Failed to compensate!
    00:29:59 [SEVERE] Error occurred while enabling PortalStick v2.3.2 (Is it up to
    date?): org.bukkitcontrib.block.ContribCraftChunk cannot be cast to org.bukkitco
    ntrib.block.ContribCraftChunk
    java.lang.ClassCastException: org.bukkitcontrib.block.ContribCraftChunk cannot b
    e cast to org.bukkitcontrib.block.ContribCraftChunk
            at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlo
    ck.java:105)
            at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlo
    ck.java:111)
            at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlo
    ck.java:1)
            at com.matejdro.bukkit.portalstick.Bridge.activate(Bridge.java:55)
            at com.matejdro.bukkit.portalstick.FunnelBridgeManager.placeGlassBridge(
    FunnelBridgeManager.java:95)
            at com.matejdro.bukkit.portalstick.FunnelBridgeManager.loadBridge(Funnel
    BridgeManager.java:221)
            at com.matejdro.bukkit.portalstick.util.Config.load(Config.java:139)
            at com.matejdro.bukkit.portalstick.util.Config.<init>(Config.java:58)
            at com.matejdro.bukkit.portalstick.PortalStick.onEnable(PortalStick.java
    :89)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:878)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:272)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:162)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:146
    )
            at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:380)
            at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleComma
    ndMap.java:281)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:12
    9)
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:3
    12)
            at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:480)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:465)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  15. Offline

    Redyugi

    *cough*Use Spout now *Cough*
     
  16. Offline

    quickclay

    So now that I finally convinced everyone to update bukkitcontrib, we need to switch to a totally difference system. Sigh.. think I'll wait a while at least. :(
     
  17. Offline

    City Builder

    Hi,
    Getting a whole lot of this error in our log (like every second):
    04.08 09:15:17 [Server] SEVERE Player: PlayerName was not properly updated during login!

    Actually, getting one of these for each player logged in to the server approximately every one second.
     
  18. Offline

    GermanCrafter

    Du you use AuthMe?
     
  19. Offline

    City Builder

    No, no I don't use AuthMe.
     
  20. Offline

    JTAKER

    Whenever I try to open a chest, it restarts my server. I know this is a problem with BukkitContrib because I disabled the plugin, and my server stopped restarting.
     
  21. Offline

    MonsieurApple

    Moved to inactive, as Spout has superseded BukkitContrib.
     
  22. Offline

    juicychris47

    For our server the plugin is messed up. It bugs and crashes the server. When we first used it it worked, but now its fucked
     
  23. Offline

    ACStache

    @juicychris47 are you trying to run Spout at the same time? if you are, they don't play nice together and you should get rid of that or this. Spout is the new version of BukkitContrib, so I'd suggest moving on (as MonsieurApple pointed out)
     
  24. Offline

    City Builder

    When we remove spout so that we can run the Showcase plugin, upon bootup, spout returns, nor sure what it is that is causing spout to redownload but it's getting a bit annoying.

    When we try to run showcase by removing bukkitcontrib, then Showcase does not work properly.

    What are we to do?
     
  25. Offline

    MonsieurApple

    Use just Spout and not BukkitContrib.
     
  26. Offline

    City Builder

    Yeah but what I said was that when we remove bukkitcontrib plugin then the showcase plugin does not work properly.
     
  27. You'll need to update showcase then, it's "narrowtux lib" downloads the spout plugin (can be disabled) and updates itself.
     
  28. Offline

    City Builder

    Thanks Digi
     
  29. Offline

    nubpro

    Why did you guys shut downed BukkitContrib and release Spout?
    Any differences between them?
    I'm just curious about it.
     
  30. Spout = BukkitContrib version 1.0
     
  31. Offline

    nubpro

    What's the differences?
     
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