Inactive [DEV] BukkitContrib Alpha 0.1.7 [1000]

Discussion in 'Inactive/Unsupported Plugins' started by Afforess, May 21, 2011.

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  1. Offline

    Afforess

    BukkitContrib is superseded by Spout, the new Bukkit/Client framework.
     
  2. Offline

    dunst0

    Where should i ask questions about the client mod?

    The client mod enables hd textures,
    but does is enable hd fonts and better grass from the hd patcher?
     
  3. Offline

    alta189

    Im not sure on HD fonts, possibly. I don't think Better Grass is built in either
     
  4. Offline

    FlawlezZ

    YES
     
  5. Offline

    alta189

    Do you have an Auth plugin?
     
  6. Offline

    FlawlezZ

    yes AuthMe
     
  7. Offline

    alta189

    It is incompatible, it's a problem on their end
     
  8. Offline

    FlawlezZ

    which instead ? authdb doesnt work for me.. since it doesnt support burning board
     
  9. Offline

    dunst0

    It would be nice if HD Fonts and Better Grass would be implemented, cause the client plugin seems to be totally incompatible with mcpatcher :'(.
     
  10. Offline

    alta189

    Im not sure, you should ask for a fix, ask them to talk to me or Afforess concerning what needs to be fixed for it to work
     
  11. Offline

    Raphfrk

    Apparently, the problem is that BukkitContrib does a command on login.

    /0.1.7

    (and probably /0.1.8 for next version)

    Anyway, you need to give non-registered users the rights to use that command.
     
  12. Offline

    alta189

    I created a Feature Request for you, keep in mind that we might decide to not implement it
     
  13. Offline

    dunst0

    Thank you :)
     
  14. Offline

    mooman219

    Feature Request, Caching files.

    When a player joins the server with bukkitContrib installed, you can use the API to download files onto their local computer for faster reading. Maybe in the BukkitContrib Folder or where ever the developer wants. you could restrict it to just the bukkit dir.

    Say i want to play some epic music when a player enters a boss room I made, I am going to have to wait for the download, that could take ages, before i can play the file. also, the user doesn't want their bandwidth being eaten up when they need it to fight the boss. Lag is not what you want.

    Another thing, if you have an experience bad you want to place on the screen, you are going to need to download an image very often to cover the 50+ image exp bar. But if you could cache it, then loading the next bar would be easy.

    if the player wanted to delete the cache'ed data, just delete the folder. Maybe in the API added a method to check if the file exists on the player's computer to prevent downloading it more then once.
     
  15. Offline

    FlawlezZ

    AuthMe is compatible. I just had to update :). Thanks for your help.
     
  16. Offline

    alta189

    Ok thanks for telling me.
     
  17. Offline

    Wolfeman

    Hey, the GitHub link now 404's
     
  18. Offline

    Afforess

    It looks like it authenticated the player, just too slowly. You can increase the time it waits for authentification in the config.
     
  19. Offline

    alta189

  20. Offline

    Afforess

    This is actually already planned.
     
  21. Offline

    Wolfeman

  22. Offline

    Afforess

    next release will come with a relaunch and new name.
     
  23. Offline

    RGadelha

    The last dev build is creating a .spoutcraft directory, without my saves, my mods, my everything!
    What is it for? Just asking...
     
  24. Offline

    alta189

    The new launcher
     
  25. Offline

    RGadelha

    I see...
     
  26. Offline

    alta189

    lol You will learn more soon. Im working on it right now
     
    RGadelha likes this.
  27. Offline

    XtenD

    Tried, did not help, the user first logs in, then after 5-10 seconds of his kick from the server, after his re-entering the client confirmed, it is sometimes fierce flood chat :(
    i tried AuthMe , and AuthDB they are compatible , but then I came across a problem with the transfer of the database from xAuth for this couple
     
  28. Offline

    RGadelha

    Hey Alta, I believe in you, I'm just waiting...
     
  29. Offline

    Stephen304

    On my server you have to join, login xAuth, disconnect, then rejoin for skins/capes/titles/everything to work.
    Does anyone know if this is an xAuth related problem? If so, whose responsibility is it to fix it (aka who should I bug for a fix)?
     
  30. Offline

    XtenD

    I have the same problem
     
  31. Offline

    alta189

    This is Player Editor functionality, not a bug
     
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