Strange about the version number... hm. map Requires an as-of-yet-unreleased version of dynmap to work. The next version of Spells is going to check for the right version of dynmap and remove map if it's not found. Or, since the next version of dynmap will also probably support full tile rendering, I may go the extra mile, remove map and just make any world-modification spells automatically notify dynmap. Assuming that doesn't start happening automatically, which I suppose it really should.