Custom Pathfinding

Discussion in 'Plugin Development' started by Laekh, Jan 12, 2014.

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  1. Hello,

    Since I have almost no knowledge of the obfuscated code of entities and their pathfinding, I'm having a hard time accomplishing my goals here.

    The thing I'm trying to do is this:
    There'll be a predefined list of blocks that the pathfinding should ignore,
    the zombies will just calculate the pathfinding as if those blocks wouldn't be there.

    The point of this is to make it so they'll destroy the blocks on their way to their target.

    How would I do this?
    The zombies will be Giants, custom spawned.
     
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