None of the current plugins stop the "always critical" feature in a number of hacked clients. While I'm sure some of the upcoming anti-cheat plugins plan to combat this eventually, I'm looking for an easy way to log critical hits so I can identify players using this hack until an automated feature is worked out. 1. Log the number of critical hits versus normal hits a player deals. 2. Ability to use a command to recall these numbers. 3. Ability to see stats of this on a global basis for comparison. Thanks in advance for anyone willing to take this on.
The problem is that criticals aren't random. You can always crit people just by hitting them while jumping. Of course, if he does 20 crits per second, it is suspicious, but could be lag. You can't really combat this effectively.