I've seen plugins that prevent creepers from spawning or turn off their explosion effect but I haven't seen anything that does this, so I thought I'd request it. Per standard behavior, when creepers get within range they do their hiss, and then you've got about a second and a half to kill them or get out of range before they explode. I think it'd be really useful to be able to adjust that amount so players have a bit longer interval to get away/fight back, so that creepers are still a risk of harm/destruction, but a more manageable one. Is this even possible? Is there a plugin that does this that I missed? If anyone can help me out i'd really appreciate it.
I take it that means that it's not really a plausible prospect. Oh well Thanks for the answer though, at least now I know so I can go look at the available creeper-control options.