Does anyone know where in the CraftBukkit code it sends chunks to players and then where in that it says what biome it should be? Thank you!
Server sends Packet51MapChunk to client; one of parameters is Chunk which contains byte arrays with block ids and biome data.
If you want to change only to chosen clients you would have to create custom NetClientHandler which changes bytes in byte array of biomes.
why not doing it simple, just set the biome whit the chunk class, so it will be always that biome there
That's exactly the point; I want the chunk to stay the same on the server but for the client to see it as a different one :/ How would one do that? EDIT by Moderator: merged posts, please use the edit button instead of double posting.