Cooldown help?

Discussion in 'Plugin Development' started by TheLazeboy, May 4, 2013.

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    TheLazeboy

    After having to watch TheBCBroz for my plugin coding tutorials, I realize how inaccurate it is. So how do I use cooldowns? Here are my two classes for it that have errors:

    MyCommandExecutor (Only acknowledge 'sptest4' & the beginning lines):
    Code:
    package me.TheLazeboy.superpowers;
     
    import java.util.ArrayList;
     
    import org.bukkit.ChatColor;
    import org.bukkit.command.Command;
    import org.bukkit.command.CommandExecutor;
    import org.bukkit.command.CommandSender;
    import org.bukkit.entity.Player;
    import org.bukkit.potion.PotionEffect;
    import org.bukkit.potion.PotionEffectType;
     
     
    public class MyCommandExecutor implements CommandExecutor {
       
        private ArrayList<Player> cantDoCommand = new ArrayList<Player>();
       
        Countdown d = new Countdown();
       
        public MyCommandExecutor(Superpowers plugin) {
        }
     
     
        @Override
        public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
       
            Player player = (Player) sender;
       
            if(cmd.getName().equalsIgnoreCase("sptest1")) {
           
                player.sendMessage(ChatColor.GOLD + "Sent!");
                return true;
            }
       
            if(cmd.getName().equalsIgnoreCase("spheal")) {
                if(player.hasPermission("superpowers.spheal")) {
                player.sendMessage(ChatColor.GREEN + "Healing!");
                player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, 1000, 1));
                return true;
            }
           
            if(cmd.getName().equalsIgnoreCase("sptest2")) {
                player.sendMessage(ChatColor.BOLD + "I AM A BOLD SENTENCE!");
                return true;
            }
           
            if(cmd.getName().equalsIgnoreCase("sptest3")) {
                player.sendMessage(ChatColor.AQUA + "Feed!");
                player.setFoodLevel(20);
                return true;
            }
           
            if(cmd.getName().equalsIgnoreCase("sptest4")) {
                if(!cantDoCommand.contains(player)) {
                sender.sendMessage(ChatColor.BLUE + "DONE!");
                cantDoCommand.add(player);
                d.setList(cantDoCommand);
                d.setPlayer(player);
                new Thread(d).start();
     
                return true;
            }
     
           
     
            return false;
    }
            return false;}
            return false;}
     
    }
    
    MyCooldown:
    Code:
    package me.TheLazeboy.superpowers;
     
    import java.util.ArrayList;
     
    import org.bukkit.entity.Player;
     
    public class MyCooldown implements Runnable {
       
        private ArrayList<Player> cantDoCommand = new ArrayList<Player>();
       
        Countdown d = new Countdown();
       
        public final Player player = null;
        public ArrayList<Player> cantDoCommand = new ArrayList<Player>();
       
        public void setPlayer(Player player) {
            player1 = player;
           
    }
       
        public void setList(ArrayList<Player> list) {
            this.cantDoCommand = list;
    }
       
        public ArrayList<Player> getList() {
            return cantDoCommand1;
        }
       
        public void run() {
            try{
                Thread.sleep(5000);
                cantDoCommand1.remove(player1);
    }            catch (Exception ignored) {
           
    }
    }
    }

    And I don't have any knowledge about Java, plugin coding, and indents. So please refrain from using advanced terms. Thank you for help you may offer.
     
  2. Offline

    chasechocolate

  3. Offline

    TheLazeboy

    Thanks. I think I'll just hold off on cooldowns for now. :p That was a lot of complicated code lol.
     
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